Although we strive to bring you the most recent, hot-off-the-presses room escape efforts available on the Web, we also like to feature games that may have been overlooked the first time around. This week for Weekday Escape we're once again reaching into the back-catalogue of a popular designer, Kotorinosu, for one of their earlier room escape efforts, Color.
The wonderful thing about Kotorinosu escapes is that each one is built around a theme. Device centered around devices, Shape around shapes, etc. Color is about, well, colors. Lots of colors. Practically every clue and puzzle is color-based, meaning that this may not be the game for anyone with any kind of color perception difficulties. Color is, however, wicked fun escaping in the sheer variety of ways colors are used within the game. The graphics are pretty basic as this is a very early effort, and the controls are basic as well, just a simple inventory and no save feature or even a changing cursor, so be braced for some pixel hunting. As with any good room escape, though, a simple point and click does everything: exploration, navigation, and theft of everything that isn't nailed down.
While Color is a pretty basic, bare-bones escape it is definitely worth the effort, especially to see the genesis of what would come later. Even in this early design there are hints of the clever puzzles and solutions which would eventually make Kotorinosu one of the most popular room escape designers we've ever featured. Time to learn some color theory!