Oddly Enough: Pied Piper


(9 votes) *Average rating will show after 20 votes
| Comments (2) | Views (80)

Oddly Enough: Pied Piper

JohnBThe Pied Piper. Stories tell of the strange man who offered to rid the town of Hamelin of its rat problem using nothing more than a musical pipe. The citizens agreed, but when they refused to pay for his service, the piper grew angry. Using his magical/musical talents, he led the town's children away into the night, apparently because it's difficult to break kneecaps with a flute. In GO! Games and Alawar's latest hidden object adventure hybrid, Oddly Enough: Pied Piper, you take on the role of hero (well, debt collector), investigating the piper's doings and trying to track down the kidnapped children.

Oddly Enough: Pied PiperAs you try to put thoughts of debt collectors out of your mind, Oddly Enough: Pied Piper lures you into its nighttime world of late medieval Hamelin. You must investigate the citizens' homes in order to start collecting the promised ten coin fee, but no one is really willing to help. Seriously? Townsfolk are so "frugal" they won't pay a few gold coins to save their children and get rid of hundreds of rats? That's a bargain! Nonetheless, it's your job to pry cash out of the folks you meet, and you do so by wandering through the village, assembling items and using them to solve puzzles.

Oddly Enough is a "fractured" hidden object game, meaning you won't have written lists of items to find in crowded pieces of scenery. Instead, objects are broken into barely-recognizable pieces shown as a series of silhouettes at the bottom of the screen. Match the shape to an object above, click it, and you're good to go. Each hidden object scene has a few items to find, all of which are assembled into a very useful piece of equipment you'll use in the main game.

Apart from the hidden object scenes, most of your time in Oddly Enough will be spent wandering the streets in a casual adventure sort of way. You have a bit of freedom to explore, though solving puzzles occurs in a very linear manner. Tasks are spelled out clearly before your eyes and kept tucked away in a journal for later reference. You'll often have half a dozen or so quests running at the same time, which makes you feel very cool and important. The game's hint system is there to help if you get stuck, but a curious mouse cursor often gets you out of trouble just as easily.

Oddly Enough: Pied PiperAnalysis: Oddly Enough: Pied Piper is an intentionally quirky game, from its fairy tale story to the casting of the main hero as a debt collector. The problems you solve for townspeople range from the unusual to the downright odd. One gentleman has a rather upset cat you must pacify. And how do you pacify it? A valerian concoction, of course, the very herb the piper was rumored to have used. Kitties do love the valerian!

Challenge is Oddly Enough's weak suit, and the game does so much hand holding you'll often wonder if the designers wanted you to solve the puzzles on your own in the first place. The only thing resembling difficulty are some of the often too-vague item silhouettes in the hidden object scenes. What's that skinny bar thing with a lump on the side? A section of someone's colon? Bull horns? Where's that hint button?!

Expect about three hours of play time with this game, about standard for most modern hidden object titles. When you reach the end, though, you'll almost certainly be left with a feeling of disappointment. The ending is, well, incomplete. Did the studio need to rush things to meet a deadline? It feels that way. Despite the endgame letdown, the rest of the experience is a good one.

If you can forgive a few money-saving visual shortcuts here and there, low challenge and a truncated ending, Oddly Enough: Pied Piper can take you on a smartly-crafted hidden object adventure ride filled with quirky fairy tale-inspired scenery.

WindowsWindows:
Download the demo
Get the full version

Mac OS XMac OS X:
Not available.
Try Boot Camp or Parallels or CrossOver Games.

2 Comments

Oddly Enough: Pied Piper - Did anyone else experience the apothecary guy NOT giving you a coin when you first speak to him? Because of this, I am now stuck and can't do anything. Every hint, no matter where I use it, says there's "nothing to do here." Help.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

yes my friend the game is bugged
the coin bug is only the first one

if u really want to carry on in this game
u need to restart the game with a different name
then when u visit the shopkeeper talk to him twice and he will give u the coin for the fortune teller

but later on in the game its bugged so i would leave it budddy u cant make a clay mold in the later stages of the game

think we shuld buy it lloool

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
On the Edge of Earth: 5000> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...
1,663 Views
3 Comments
Hero and Daughter> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...
Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
1,611 Views
14 Comments
Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

9 Clues: The Ward

Browser game of the week

On the Edge of Earth: 5000

Mobile game of the week

Twelve

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.