Splitter Pals! Flying here and there and everywhere! Slicing through stages 'til they're beyond repair, they are the Splitter Paaaaaaals! ... whoa, sorry. I kind of went to a place there. Eugene Karataev's cheery physics puzzle Splitter series makes a comeback and includes more cameos than you can shake a newly severed wooden stick at. The goal is the same; get your wide-eyed little yellow avatar to the exit in each level by cutting through obstacles in his path, figuring out how best to manipulate the landscape to get there; just click and drag anywhere onscreen and then release to slice through material. Only wood and "string" can be cut through, however, so pulling a Jason Vorhees and slicing things up willy-nilly isn't going to help, especially since each stage only has a limited number of slices you can make. Not only will you need to take into account the lay of the land like a swarthy pioneer, you'll also have to contend with motorized joints that cause whatever they're attached with to move in a certain direction.
The only real major change is the inclusion of three delicious golden stars on each level, which, while optional and more challenging to snag, are needed to unlock later levels. There are 48 stages in all, and some will require more thinking than others to complete. There are some minor issues, mainly pertaining to a few stages requiring some annoying precise cuts for maximum star get-age that may force a few restarts, especially later in the game when timing comes into play. You may also notice that slicing through something close to a string you don't want cut can be a little finicky, but since you aren't on the clock, feel free to take your time.
While Splitter Pals doesn't reinvent the wheel, it does provide a welcome diversion with a sunny cartoon style that those of us who aren't quite ready to be dragged kicking and screaming into the work/school week just yet will appreciate. Make ready thine implement of slice-y destruction, young hero... your quest awaits!