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Basic Logic Fill-a-Pix Light


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Rating: 4.6/5 (146 votes)
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JohnBFill-a-PixWhat's better than having no new logic puzzles from Conceptis? Having plenty of new logic puzzles from Conceptis! Continuing its series of pencil and paper games transformed into browser experiences (see B&W Link-a-Pix Light and B&W Pic-a-Pix Light for more), Conceptis has just released Basic Logic Fill-a-Pix Light, a minesweeper-esque take on using numbers to create pictures on an empty grid. If you enjoyed Picma Squared, any of the Conceptis Light games, or logic puzzles in general, you'll definitely want to check this one out!

Here's the gist of how to play Fill-a-Pix. Each grid is dotted with numbers zero through nine. The digits tell you how many filled squares touch that number square. For example, if you have the number eight, eight of the squares surrounding it will need to be filled in, while one will need to be marked with an "X". By process of elimination, you'll eventually work your way across the grid, filling and marking boxes like a boss. And when you're done, a pretty picture is yours to behold!

You'll just need a mouse to play Fill-a-Pix, and laptop users won't feel too awkward with a trackpad, either. Simply point to a square, click once to fill it and twice to X it. The usual Conceptis Light puzzle bar is at the top of the screen, allowing you to check your work, save the puzzle, or just auto-solve it and call it a day. Handy features for when you have to, you know, do work or something else non-puzzle-related!

Analysis: When they aren't planted in front of a hidden object game, paper-based logic puzzles are the bread and butter for many casual gamers. From sudoku to picross, they provide a great distraction that's just the right amount of challenge, reward, and entertainment, all wrapped into a tiny little grid with a few numbers on it. Converting that to the digital realm isn't always an easy task, but as we all know, Conceptis has done it right with the Conceptis Light series. Fill-a-Pix is another fine example of this!

The only real drawback in this Conceptis release is the click control. One click fills a square, a second click marks it with an X. If you double click, however, you'll enter mass erase mode, allowing you to clear any square just by hovering the cursor over it. While this is useful in some instances, it doesn't outweigh the fact that you have to pause for a second each time you place an X. Click once to color the square, wait, click again to X it. On several occasions I accidentally erased parts of the grid because my clicking speed was too quick.

Conceptis once again provides an excellent logic puzzle game fit for pen and paper aficionados. Look at the numbers, fill in the squares, and devour the game's 30 puzzles as efficiently as you can!

Play Basic Logic Fill-a-Pix Light

Walkthrough Guide


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Basic Logic Fill-A-Pix Light Walkthrough

General Information

  • Since this is a "basic" logic series of puzzles, at every step of the game, there will always be a clue that you can fill in by just counting.

  • Look for zeros, nines, sixes that are up against the edges, and fours in the corners, to get started.

  • Click the eye icon to see the solution. Doing so will erase all your progress, but you will be able to restart the level from the main menu.

  • Click the left and right pointing arrows to undo and redo moves, respectively.

  • Click the two arrows circling each other to restart the level.

  • Click the check mark to show any errors. The error checking function will tell you if something next to the highlighted clue is wrong, but won't tell you which grid square is colored incorrectly. It will highlight a clue even if the total number of black squares around the clue is correct, if the locations of the black squares are wrong.

Level 1

Level 2

Level 3

10 Comments

repairmanman Author Profile Page April 7, 2011 12:41 PM

Isn't this like minesweeper?
Except with color instead of death?

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Just so you know, the link to the Link-A-Pix game leads to the Pic-A-Pix game. :P

[Thank you. Fixed. -Jay]

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Great :)
Although I like the clean and minimalistic look, I would like some keyboard shortcuts (instead of clicking twice for x, for example) and the number could be grayed out without the need to x the empty surrounding boxes. But overall it's a great implementation and I'm devouring every available puzzle right now!

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Is there a way to do this without trial-and-error? Help!

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MmeTurbulence Author Profile Page April 8, 2011 11:11 AM

Basic Logic Fill-A-Pix Light Walkthrough

General Information

  • Since this is a "basic" logic series of puzzles, at every step of the game, there will always be a clue that you can fill in by just counting.

  • Look for zeros, nines, sixes that are up against the edges, and fours in the corners, to get started.

  • Click the eye icon to see the solution. Doing so will erase all your progress, but you will be able to restart the level from the main menu.

  • Click the left and right pointing arrows to undo and redo moves, respectively.

  • Click the two arrows circling each other to restart the level.

  • Click the check mark to show any errors. The error checking function will tell you if something next to the highlighted clue is wrong, but won't tell you which grid square is colored incorrectly. It will highlight a clue even if the total number of black squares around the clue is correct, if the locations of the black squares are wrong.

Level 1

Level 2

Level 3

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LuckyDee Author Profile Page April 9, 2011 3:24 AM

I have to agree with N@; in each puzzle I've tried so far there's a number of obvious fields, a number of fields that require deduction, and a number of fields that require trial and error and copious use of the check function - roughly in a ratio of 1:1:2.

Either I'm missing something, or these puzzles do not only expect you to resort to the in-game spoiler function, but actually require you to.

Anyone prove me wrong (please)?

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The first time I played Fill-a-Pix (this was years ago) I couldn't figure anything out without tons of guessing either, but it takes time to figure out where the next move is sometimes, but they're entirely possible. In fact, I can't even play many of these because to me, these basic logic ones are too easy.

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LuckyDee Author Profile Page April 10, 2011 2:23 AM

Thanks for the moral support - I've tried the first one again, and got it in 11:32. The only 'cheating' I did was colouring several squares cause I could see where the picture was going, but I managed about 80% on deduction only.

Back to Kakuro, I love the sweet smell of failure in the morning :S

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I would like to see the red square around the field of nine option added, that may help eliminate some confusion on where the X's and black squares go.

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