Get your Halloween treat bags ready all you fans of the point-and-click horror genres for a double dose of Oz Mafioso. Heist: A Thief's Nightmare and Heist 2: Greed is Hell are two creepy treats that will have you playing the role of a thief to avoid death traps in a creepy, abandoned house while seeking out some loot. And you might not get out alive. Cat burglars might have nine lives, but common thieves only get three.
Using your mouse navigate through creepy, old houses to find keys, unlock doors, search rooms, and use objects to assist you in your thieving quest. There are certain unexpected twists along the way, which Oz Mafioso refers to as "random death sequences".
In the first game, you've just broken a window to gain entry into an empty house. In this old place you've got to find and use implements to gain access to rooms and closets. To do this, click the "Use" button and then on the item you wish to use. There's also a "Map" button which gives you a basic floor-plan of the house. Clickable areas are indicated by a changing cursor, although there will be a little bit of hunting around for out of the way areas of interest. You'll need to have your reflexes ready for the random death traps, which will involve you having to click or use the [arrow] keys. There are 'easter-eggs' in the form of an in-game surprise if you combine the right objects, and 'unlocks' which can be accessed from the main menu once the game has been successfully completed once. Oz Mafioso has creatively combined high-pitched tense music, creepy sound effects, great visuals and cartoon horror which, with the element of surprise, makes for truly an on-edge experience.
In the sequel, after a long, but not so leisurely drive through the country on a dark and stormy night, you once again find yourself in an old house, but this time you're smart; this time you're actually wearing a balaclava. As in the first Heist episode, you need to locate keys to unlock doors and find various items hidden in corners. The navigation is a little more awkward in this episode with [arrows] glowing momentarily to point the way, but your cursor will change on clickable hotspots such as entryways or points of interest, which does help. Again you've got three chances to survive the random death sequences, and again you won't know whether to use your keyboard or mouse until virtually the last second. Like the first Heist, you'll experience the tension and frustration of having to avoid and survive death traps, but with more great graphics and sound effects Heist 2 is another freaky Halloween treat to be enjoyed.
Both episodes are relatively short games, but there can be had quite a bit of creepiness, some on-edge moments and not just a small dose of frustration. The random death sequences can throw the game, particularly as you won't know whether to use your mouse or keyboard until virtually the last second. You may experience some frustration at these moments, but I'm sure you'll agree these points in the game contribute to an atmosphere of tension and unease, which is just what we like at Halloween. Right?