Bouncing on buttons and flipping some switches, pressing reset when I'm stuck in some ditches, magical doors and some shiny blue bling, these are a few of my favourite things... Arvi Teikari (Hempuli) really knows the way to a girl's heart! Doooors is a puzzle/platformer where you play a rotund little fellow in a blue onesie trying to get a number of glowing blue crystals. Each stage has one, and while you don't have any enemies to fear, that doesn't mean nabbing it will be easy. Hope you ate some fish today, because you're going to need the brain food.
Move with the [arrow] keys, jump with [S], pick up objects with [D], then hit [D] again to throw them. (Or hold [down] while pressing [D] to set them down nicely.) What can you pick up? Lots of things. Experiment! Doors with identical numbers are connected to each other; walk in one and pop out another, along with whatever you were carrying. Of course, you can only pick up certain types of doors, and you can't carry a door through another one. Get stuck in a spot? Just press [R] to reset the level. There are no penalties, no lives, and no time limits. Just you, a series of deceptively simple obstacles, and your glowy crystal thingamajig, tantalisingly out of reach.
Doooors is one of those games that lends itself to long periods of staring at the screen with a furrowed brow. In fact, I'd find it a lot easier to be mad at if it weren't so darned cute; I mean, lookit that round widdle blue belly! It's not perfect; tossing things onto higher ground can often be annoyingly fiddly, and the controls occasionally feel a bit "slippery" when running or landing. It's also fairly simple, if not easy.
Which makes sense, since the game was intended to be challenging. All the levels are unlocked at the start, and you can actually play them in any order you like. Of course, if you're like me, and a chronic goody-two-shoes you'll feel guilty about skipping and spend long minutes staring forlornly at the screen instead until you puzzle it out. Some people will love it. Some people may not. But Hempuli's first flash game is a welcome treat for puzzle fans, and anyone else who likes that sensation you get when the light bulb goes off in the back of your head.