Agent 079


  • Currently 4.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.5/5 (201 votes)
| Comments (57) | Views (84)

Mikemike-agent079-screen1.jpgLet's consider the nameless supervillain whose supervillainous lair is the setting of Agent 079, a new spy-themed point-and-click adventure game from Atomic Cicada. This is a man committed to his work. While lesser evil geniuses would be content to tie their nemeses to an assembly line and take an early lunch, this guy knows how to persecute a superspy: Lure him into your funhouse of bizarre puzzles and gadgetry, compel them to collect items, crack codes, shunt entire rooms, and learn to smith keys; then, just as escape seems imminent... Well, you'll have to play to find out.

Agent 079 puts you in the stylish patent-leather shoes of the eponymous superspy protagonist. Use your mouse to point and click in this point-and-clicker; navigation, item collection, and interaction are entirely mouse-based. Your inventory bar is at the bottom of the screen. Click an item to use it in the environment, or to combine it with another item. If you want to dismiss the item, click the handy pointing-hand icon. When riding the elevator, you can click on the up-and-down arrows to the right to switch floors. Other tasks are explained by in-game instructions, so keep your eyes peeled.

Analysis: Agent 079 is about puzzles first, presentation second, which is not to say that the presentation is wanting. While the rough, watercolor-looking visuals and extremely-limited animation don't make for the slickest design, it looks fine, and even engenders a sort of comic-book vibe, like you are looking at separate panels on a page. The soundtrack is pleasantly understated, mostly confined to soft mechanical whirs and dings, like you might expect to hear in a supervillain's super-lab.

mike-agent079-screen2.jpgThe puzzles themselves are where Agent 079 shines. They are clever, logical, and strike a fine balance between straightforward fare and the occasional rewarding head-scratcher (there is at least one color-based puzzle, by the way). For the most part there aren't any obvious hotspots, but nothing is cruelly hidden away either, so pixel-hunting is not an issue. Some of the puzzles have at best a tenuous connection to the game's purported spy-theme, but they are all so well done that you will hardly notice.

The setting is no ordinary den of super-science, for this evil genius has installed rooms that can be moved and rearranged, so that any room can be adjacent to another. The puzzles that involve moving rooms around are by far the most clever and most rewarding Agent 079 has to offer. Sometimes you need to move rooms around for reasons of simple navigation. Other times you want to exploit resources that various rooms generate. There is a furnace room, a power room, and a few others; and if you want another room to use these resources, you have to arrange them so that such a transfer is possible. It can be a little tedious figuring out how to arrange and rearrange rooms to get where you want to go, but the puzzles are cool enough that it's worth it.

Agent 079 is a solid adventure game with clever puzzles that is well worth the hour or two it takes to complete. It's also a bold model for a particularly devious brand of dedicated supervillainry. Once you escape, make sure you don't burn yourself.

Play Agent 079

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Where to find things I struggled with:
Furnace:

You start the furnace by filling the 5 tubes up to the mid point and clicking on the switch.

Easiest way is to click the bottom middle(3) wheel all the way down, and finish it of by one more click of the bottom left(1) wheel. Fill them back up to the mid line by 3 clicks on the top far right(5). Then 6 clicks on the second top wheel in from the left(2).

If you got it right click the switch and the furnace will start. Otherwise it will reset

Passwords:

Russian Passwords:

You need the light/power going to the left into the computer room

Elevator to level 2

Seen in the smoke in the furnace room

In Russian - B B E P X

Room Rotation

Underneath the grate in the furnace, unlocked with the time key, also in Russian - B P E(accented) M R(reversed)

Vertical Control

From the tile game in the light/power room, in Russian to start - Y 4 N(reversed) b, gives an english password:

L E A R N

Elevator Third Level:

In Chinese, first solve the time piece puzzle and get the black light, then return to the tile puzzle in the light room - Chinese characters:

See WIND turn rudder

The Second character WIND

Keys:

Gold:

Melted down(furnace) from the gold statue on the desk.

Fire:

In the gold drawer- opens the door in the furnace room

Platinum:

From the Platinum badge in the wind room on level 2

Time:

Underneath the Primate Family Tree picture - unlocks the grate with the padlock in the furnace room

Copper:

From the copper buddha in the Ice room (after it has melted once)

Light(Power) Room Tiles

You need all 4 to solve the puzzle and get the password for Vertical Control
*Tile 1

In the Elevator at the Start - Easy

*Tile 2

In the furnace room entrance by the elevator doors

*Tile 3

In the platinum drawer underneath the industrial tongs

*Tile 4

Drops in the Machine(gear) room after placing two gears on the wall

Gears:

*Gear1:

In the light/power room on the floor (main door)

*Gear2:

In the copper drawer

*Gear3:

In the smoke pit in the furnace room after extinguishing the pit

*Gear4:

Hauled up by melting the water in the ice room with the vents next door and walking through the gear room(side door)

Agent 079 Walkthrough

Exploration Floor 1 :

  1. Pick up the tile on the floor of the elevator, go to the room on the southeast (computer room)

  2. Pick up the gold statue on the desk. Pick up the watering can next to the fern in the corner

  3. Open the lower right drawer of the desk, take the wooden statue part, note that the other drawers require gold,copper and platinum keys

  4. You can notice some wires at the back of the room. They'll have to be powered up by the light bulb room. When the wire on the left is powered, the language of the keyboard on the desk turns to Russian ; When the wire on the right is powered, the language of the keyboard on the desk turns to Chinese ; When both wires aren't powered, the language of the keyboard is default / english.

  5. Return to the elevator, go to the room on the northwest (furnace room)

  6. Notice the furnace at the end of the path. There are 5 gas valves on the left, from left to right, they are Valves 1 2 3 4 and 5

The Furnace Puzzle :

  1. Turn the valves in this order : 3 down to bottom, 5 down to bottom, 1 down to bottom, 3 up to red line, 1 and 5 up to red line, 3 down to bottom, 2 up until 3 is up to bottom, 1 down to red line

Getting the 1st password :

  1. Pull the lever next to the gases, then drop the water in the watering can into the water container on the right of the fire.

  2. Smelt the gold statue (put it in the fire next to the water container), then sprinkle it with water by turning the water valve

  3. Pick up the gold key, turn back and pick up a tile, return to the computer room

  4. Open the top left drawer with the gold key, take the fire key

  5. Return to the furnace room, turn right, burn the wooden statue part in the fire pit to reveal some letters (BBEPX)

  6. Go to the next room (light bulb room), go to the far right and drop the tiles in the box

  7. Go to the desk in the middle. Turn the bottom switch to the right, the power will be sent to the computer room.

  8. Return to the computer room and type in BBEPX in the password (Find the russian letters that look like BBEPX).

  9. Return to the elevator. Use the remote-like controls on the right to go to the 2nd floor

Exploration Floor 2 :

  1. Go to the room on the top right (wind room), note that the pipes on the organ is not in the right order (Do not arrange them in numerical order)

  2. Return to the elevator. Go to the room on the bottom left (ice room)

  3. The room is covered in ice, turn back and pick up the red color filter.

Rearranging the organ pipes :

  1. Return to the light bulb room (Floor 1)

  2. Insert the red color filter into the top slot of the desk. Turn the bottom switch to the middle setting.

  3. Look at the painting on the left and mark down the sequence of the pipes (1637452)

  4. Return to the wind room and arrange the pipes in that order (1637452). Clicking the buttons between the pipes will switch their positions. They will lock into place if the order is right.

The Statues Puzzle :

  1. Notice the Cage on the right and the number below it.

  2. Type in the numbers 2461 on the organ (each pipe is indicated with a number). Remember to play the notes consecutively and wait after the last note. Pick up the red card from the slot of the cage statue.

  3. Type in the numbers 166 (EGG) and pick up an orange card from the egg statue on the right

  4. Type in the numbers 346 (BAG) and pick up a green card from the bag statue on the right

  5. Type in the numbers 34761 (BADGE) and pick up a platinum statue on from the badge statue on the left

  6. Type in the numbers 317 (BED) and pick up a purple card from the bed statue on the right

  7. Type in the numbers 5421 (FACE) and pick up a blue card from the face statue on the left

  8. Type in the numbers 421 and pick up a yellow card from the ace statue on the left

The Primate Family Tree Puzzle :

  1. Return to the furnace room and smelt the platinum statue, make a platinum key

  2. Go to the computer room, use the platinum key on the bottom left drawer. Get the tongs and the tile piece below it

  3. Go to the furnace room, use the tongs in the fire to get a diamond.

  4. Go to the light bulb room, use the diamond on the slot below the light switch. It shows a rainbow color, click over it to get a hint. Place the tile piece in the box on the right.

  5. Go to the computer room, arrange the cards in order under the Primate Family Tree picture (Red Orange Yellow Green Blue Purple). Get the time key next to the revealed message.

Getting the 2nd password :

  1. Return to the furnace room, turn left, use the time key on the lock. Copy down the russian letters (they look like BPEMR). Remember the definition (time).

  2. Go to the computer room and type in the password (Make sure you have the Russian language setting. Rotation is granted

Exploration 3 :

  1. Return to the elevator, click on the blinking monitor

  2. Arrange the icons so the light bulb room is in the position of the computer room

  3. Go to the light bulb room (from the elevator), turn around and pick up the gear

  4. Return to the elevator, arrange the icons so the furnace room is in the bottom left of Floor 1 (under the ice room), go to the ice room

  5. The ice has melted, but you can't cross to the other side, turn around and pick up the copper statue

  6. Return to the elevator, arrange the icons so that furnace room is NOT under the ice room

  7. The ice has frozen again, turn right and enter the room (clocks room)

  8. There are 6 clocks : A clock activated by water, one activated by wind, one activated by the gear arrangement, one activated by sand, one activated by light and one activated by electricity

  9. Turn around, pick up the water epoxy hardener

  10. Copy down the russian word on the floor that represents WIND (Betpa)

Getting the 3rd password :

  1. Return to the furnace room and smelt the copper statue, make a copper key

  2. Go to the computer room, use the copper key on the top right drawer. Get the gear.

  3. Go to the clocks room and put the 2 gears in place on the wall. Get the tile that has dropped from the ceiling.

  4. Return to the light bulb room and put the tile in the box. Arrange the letters to get another Russian password (Looks like yuncb)

  5. Go to the computer room and type in the newly found Russian password (yuncb), you'll see that yuncb means learn

  6. Return to the elevator. Arrange the icons so the light bulb room is NOT next to the computer room.

  7. Return to the computer room and type in LEARN (English). Vertical control is unlocked.

  8. With vertical control, you can move any room from Floor 1 to Floor 2, and vice versa. This can help solve a lot of puzzles.

Exploration 4 (Unexplored rooms) :

  1. Arrange the icons so the diamond icon (fossil room) is in the bottom right position of Floor 1 (Original position of the computer room)

  2. Go to the fossil room and turn left

  3. Use the watering can to pick up some sand.

  4. Go to the CHLADNI patterns on the right of the room. Note that each pattern has a number above it. You can change patterns using the dial on the right.

  5. Return to the elevator

Solving the Clocks Room Puzzles :

Solving the Hourglass Puzzle :

  1. Arrange the icons so the clocks room is at the top left of Floor 1

  2. Enter the clocks room and head for the hourglass.

  3. Pour the sand into the hourglass. Notice the strange pattern under the hourglass (The white square)

  4. Return to the fossil room and adjust the CHLADNI pattern until you find the pattern of the hourglass.

  5. Return to the clocks room, click on the hourglass and click on the number you found on the CHLADNI pattern. (114.47)

Solving the Water Clock Puzzle :

  1. The water clock is the clock at the far left

  2. Return to the elevator.

  3. Arrange the icons so that the Gear room is at the northeast of Floor 2, ice room at the northwest of Floor 2, furnace room at the northwest of Floor 1

  4. Go to the clocks room, water is flowing through the water clock

  5. Adjust the water clock by referring to the CHLADNI pattern (245.07)

Solving the Anemometer Puzzle :

  1. The clock next to the water clock is the anemometer (Wind Clock)

  2. Return to the elevator

  3. Arrange the icons so that the wind room is left to the clocks room.

  4. Return to the clocks room, the wind clock is not turned on.

  5. Adjust the wind clock by referring to the CHLADNI pattern (304.33)

Solving the Digital Clock Puzzle :

  1. The digital clock is the clock at the far right

  2. Return to the elevator

  3. Arrange the icons so that the gears room is at the northwest of Floor 2, the furnace room is at the northeast of Floor 2, the ice room is at the southwest of Floor 2, and the light bulb room is at the southeast of Floor 2.

  4. Enter the furnace room and use the door on the right to head to the light bulb room.

  5. Change the switch on the desk to send power to the left

  6. Return to the elevator

  7. Arrange the icons so the furnace room is somewhere on Floor 1 (not under the ice room), and the light bulb room is at the northeast of Floor 2 (Next to the clocks room)

  8. Go to the ice room, use the door on the right to enter the clocks room

  9. The digital clock is now powered. Adjust it by referring to the CHLADNI pattern (418.59)

Solving the Sundial puzzle :

  1. The sundial is the clock next to the digital clock

  2. Return to the elevator

  3. Arrange the icons so that the furnace room is at the southwest of Floor 2, the light bulb room is on the right of the furnace room and the wind room is on the right of the light bulb room.

  4. Go to the light bulb room through the furnace room

  5. Change the switch to send power to the right side

  6. Go to the wind room, turn left

  7. The panel on the wall is powered. Click on the buttons in the order indicated. Get the glass epoxy.

  8. Go to the ice room. Combine the epoxy and the epoxy hardener to get Water Proof Epoxy

  9. Use the Water Proof Epoxy to mend the crack on the water tank directly across the room

  10. Return to the elevator so that the ice room is directly above the furnace room

  11. Return to the ice room, press the red button on the right and take the scale basket

  12. Return to the elevator

  13. Arrange the icons so that the fossil room is right to the ice room, and the furnace room is directly below the ice room

  14. Go to the fossil room and turn left, some water is coming out from the pipe

  15. Hang the scale basket on the string on the left, use the watering can to transfer mud (wet sand) to the basket until it tips over.

  16. Go to the right side of the room. Get the sundial part on the weight

  17. Return to the elevator, arrange the icons so that the clocks room is left to the furnace room

  18. Go to the clocks room, put the sundial part on the sundial. The lamp on the right should be lit.

  19. Adjust the sundial by referring to the CHLADNI pattern (458.54)

Solving the Gear Clock Puzzle :

  1. Return to the elevator

  2. Arrange the icons so that the clocks room is right to the ice room, and the ice room is right to the furnace room

  3. Go to the ice room through the clocks room

  4. Go to the far left of the ice room. Click on the ground and get the gear.

  5. Go to the clocks room. Put the gear in place.

  6. Return to the elevator, Arrange the icons so that the wind room is right to the furnace room.

  7. Go to the furnace room and turn right. The fire has went out. Pick up the gear from the pit.

  8. Put the gear in place in the clocks room. Adjust the gear clock by referring to the CHLADNI pattern (423.59).

  9. Get the Black Light Filter

Getting the final password :

  1. Return to the light bulb room through the furnace room (You may have to rearrange the icons first)

  2. Replace the red light filter on the desk with the black light filter.

  3. Change the switch to send power to the main light (Middle setting)

  4. Look at the picture on the left, there's a big arrow pointing to the right.

  5. Go to the puzzle box on the right, rearrange the tiles so they spell See Wind Turn Rudder and some Chinese words (Copy the Chinese words down)

  6. Change the switch to send power to the left side. Return to the elevator.

  7. Arrange the icons so that the computer room is on the left of the light bulb room.

  8. Go to the computer room and type in the Chinese characters for See Wind Turn Rudder for the password.

  9. What do they have in common ? They both have Wind in them.

  10. Type in the Chinese character for wind for the password.

  11. Return to the elevator and go to floor 3

  12. Get the Master Key Chain from the hole in the wall. Combine it with all the keys you have.

  13. Use it on the door, the end.

57 Comments

OOoooooh! The oil bit took me forever.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I need help beyond turning on the furnace bit.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I can't figure out the organ... I have tried all 3 different ways that are written on there...

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Same: I can't make the organ sound good.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

NM: got it. There is a clue.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
SonicLover Author Profile Page August 3, 2010 11:38 AM

I think I'm almost done.

I solved all six clocks, got the blacklight filter, used it to get a string of Chinese characters.

I then set up the light room to the right of the computer rooms so the password system works in Chinese, then entered my new password. My reward was a pair of proverbs about wind. What the heck do I do now? I tried entering "wind" in English, to no avail.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
SonicLover Author Profile Page August 3, 2010 11:51 AM

Ah. Had to look at the walkthrough, but now I'm done. How was I supposed to know...

...to enter just the Chinese symbol for "wind" as a password?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

@SonicLover

I should have known better because

I live in China and have been studying Chinese for years; I cannot attest to my fluency, but I DEFINITELY knew the character for 'wind.' It just never crossed my mind.

Surprised that I got through the rest of it without any help at all, though.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

@SonicLover

Your close, but think Chinese.

Simple Chinese, use Google translator maybe

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I'm finding the organ to be difficult. Can anyone give me a better hint? Clue? OK - Solution?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

fetch

did you find the red cover for the light?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

GJ - Wha...? No... shoot.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
ThemePark Author Profile Page August 3, 2010 12:35 PM

Can someone help me with the ice room?

I can't figure out how to get the part for the scale from the ice room. If I unfreeze the room, I can't get to the weight because of all the water, and there's no door nexr to it. I figure I have to somehow make the air conditioners blow hot air, but I've tried placing the fire room next to and beneath the wind room and ice room, and never got hot air.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
SonicLover Author Profile Page August 3, 2010 12:41 PM

ThemePark:

Have you noticed how the room unfreezes differently if you pipe heat in from the side, rather than from beneath? Also, don't forget there are two ways into that room.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

And I'm out - can't even remember the last time I solved a game like this without outside help!

@ Themepark or others stuck with the ice room -

Once you've melted the ice you'll need another way to access the room. The two platforms on its far side are not connected, but they're close enough to each other that you can make the leap.

The air conditioner's just a red herring...

And the final language puzzle...

What do the two proverbs have in common and bolded? Wind! Make a guess about which of the Chinese characters corresponds to the Russian & English words you already know, and enter it singly.

(It's the second character.)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

GJ - Thanks - got it! Silly me, I was trying to be logical...

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

ThemePark,
I assume you're talking about the rope that gets frozen in ice?

As you noticed, there are two ways to thaw the room.

Having the fire room beneath, and the fire room to the left (as seen from the elevator entrance.

But these don't do entirely the same thing, one only melts the room partway - but both keep you from crossing the room from the elevator.

If only there were another way into the room...

... like the left-hand door from the clock room. From there, it's just a sliding puzzle to line up the clock room, ice room, and fire rooms, and the clock room to a door.

If instead you're talking about collecting the other object in the room (which relates to the weight in the back...

You'll need to fix the container, so it fills with water.

That'll take epoxy and epoxy hardener.

Remember the dice face in the organ room?

Once it's fixed, simply melt the room and press the button.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

i think a text walkthrough is in order. anyone?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Ground Chuck Author Profile Page August 3, 2010 1:37 PM

Help...vertically challenged.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Kisekiko Author Profile Page August 3, 2010 3:04 PM

Oh, dear . . . that supervillain isn't very nice . . . :(

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I never turned on all the clocks, or fixed the tank in the ice room, but I still appear to have solved the game. Are there alternate endings?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Nice, long game. One of the better point-and-click, escape type flash games I've seen. Five stars.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Hopefully a text walkthrough will happen soon :(

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I'm stuck on the tile puzzle:

Isn't it a standard slider puzzle, with eight pieces and one empty space for the sliding? I have eight but it still tells me that I can't operate it until I have all the pieces.

Is this a bug?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

A text walkthrough would be great, but it wouldn't be easy trying to write to everyone on how to change the rooms appropriately. My first try I got about halfway through without the walkthrough, but then I got my rooms so mixed up I decided to use the walkthrough for the rest. No shame! Fantastic game!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Annihilatopia August 4, 2010 12:18 AM

Regarding the chinese character

You don't neeed a google translator.

When you get the black light filter,
insert that in the center machine in the fiber optics room, then look to your left.

You should see a arrow pointing to the right. Go back to the tile puzzle.

Decoding it will give you a direct translation of the chinese proverb. The second character is the chinese character for Wind.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
OCYorkieMom Author Profile Page August 4, 2010 1:29 AM

Stuck on the

Organ. Got the right order but having trouble with the words.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
OCYorkieMom Author Profile Page August 4, 2010 1:42 AM

Never mind I figured it out!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I don't understand the organ at all. What do the notes on the left and right mean? What does the number on the cage mean? What order are the notes in?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
littlefish August 4, 2010 9:00 AM

Mac + Firefox = pointer disappears.
Really frustrating. And the navigation seems off too.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

How do you get the diamond for the light room?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Helpful hints once you have the elevator (1st and 2nd) totally unlocked:

Once you have all the individual room combinations done, i.e.

Fire + Wind

Gear + Light (left is switched on)

Light (right is switched on) + Wind

Then line up the 1st floor with these rooms, clockwise:

Gear + Wind + Fire + Ice

It will be much easier to get the remaining puzzles all at once with fewer room moves.

Extra hint:

Start at the Sand room and end at the Sand room before proceeding to the final

Gear time puzzles.



Bold means line up the door here.

General hint:

Keep your eyes open in the Light room. (The diamond clue has nothing to do with the Diamond [Sand] Room). For everything else, the notes when you mouse-over are very helpful.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

For all People that got stuck with the organ pipes (like me)

You can find a hint elsewhere

It's at the power room (lightbulb)

It's hidden in the colored image. To get it visible ...

you may want to change the ambient light color.

Use the red filter on the light slot. Then turn the lever to the middle position.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Epicnessity Author Profile Page August 4, 2010 4:46 PM

TONS OF FUN!! Couldnt have done without help though!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Lucie

There are nine pieces to the puzzle. Once you get the last one, you will be able to move the pieces around. It's a tile swap puzzle.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

The furnace puzzle would have been a lot less annoying if I didn't have to click on the "you can't [raise|lower] ANY of the fluids..." all the time.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
OCYorkieMom Author Profile Page August 5, 2010 2:22 AM

Stuck again... Help!

Finished the organ puzzle (I think... got all the words in the room and stuff from the pedestals), got 8 tiles, can't find the copper key. Can't rotate rooms on the 2nd floor.... What am I missing?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Okay, I know that I am absolutely horrible at these games, but I am completely STUCK!!

I'm still on the first level... please Help!!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Alex2539 August 6, 2010 5:37 AM

OCYorkieMom:

Rotate the furnace room so that it is beneath the ice room. The buddha is copper

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Where to find things I struggled with:
Furnace:

You start the furnace by filling the 5 tubes up to the mid point and clicking on the switch.

Easiest way is to click the bottom middle(3) wheel all the way down, and finish it of by one more click of the bottom left(1) wheel. Fill them back up to the mid line by 3 clicks on the top far right(5). Then 6 clicks on the second top wheel in from the left(2).

If you got it right click the switch and the furnace will start. Otherwise it will reset

Passwords:

Russian Passwords:

You need the light/power going to the left into the computer room

Elevator to level 2

Seen in the smoke in the furnace room

In Russian - B B E P X

Room Rotation

Underneath the grate in the furnace, unlocked with the time key, also in Russian - B P E(accented) M R(reversed)

Vertical Control

From the tile game in the light/power room, in Russian to start - Y 4 N(reversed) b, gives an english password:

L E A R N

Elevator Third Level:

In Chinese, first solve the time piece puzzle and get the black light, then return to the tile puzzle in the light room - Chinese characters:

See WIND turn rudder

The Second character WIND

Keys:

Gold:

Melted down(furnace) from the gold statue on the desk.

Fire:

In the gold drawer- opens the door in the furnace room

Platinum:

From the Platinum badge in the wind room on level 2

Time:

Underneath the Primate Family Tree picture - unlocks the grate with the padlock in the furnace room

Copper:

From the copper buddha in the Ice room (after it has melted once)

Light(Power) Room Tiles

You need all 4 to solve the puzzle and get the password for Vertical Control
*Tile 1

In the Elevator at the Start - Easy

*Tile 2

In the furnace room entrance by the elevator doors

*Tile 3

In the platinum drawer underneath the industrial tongs

*Tile 4

Drops in the Machine(gear) room after placing two gears on the wall

Gears:

*Gear1:

In the light/power room on the floor (main door)

*Gear2:

In the copper drawer

*Gear3:

In the smoke pit in the furnace room after extinguishing the pit

*Gear4:

Hauled up by melting the water in the ice room with the vents next door and walking through the gear room(side door)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Arrrrgh! SO close...

Gotten all the keys, tiles, gears, and whatnot. Solved the tile puzzle, put the Chinese password in...and now it's asking me what the 2 proverbs have in common.

which is WIND.

But when I punch that in as a password...NOTHING! D:

I imagine I'm right on the cusp of getting out, and yet....

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Woot! Got it, and got out! Think I might have gotten a bad end, though...what with the whole

flying into the sun bit

and all.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous August 8, 2010 11:40 AM

This made as much sense to me as trying to find the hidden five-handed, Polish-threaded, reverse-flanged wrench.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
animal_crackers August 8, 2010 9:55 PM

Where in the world do I find epoxy?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
animal_crackers August 8, 2010 10:33 PM

Whoops... Power of the Post.. I found it..

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
OCYorkieMom Author Profile Page August 10, 2010 11:16 PM

Finally OUT! Thank to all of you who posted. I couldn't have done it without your help.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Hedodnista22 Author Profile Page August 13, 2010 12:52 PM

I can get to level 3 but i can't open the door, I need a large key. Any idea anyone?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I already put the password WIND but nothing's happen... can anyone tell me what to do?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous August 13, 2010 4:24 PM

HELP!!! I am stuck on the clock that needs "fiber optic light from the next room". It looks like a 6 on a dice face. what am I suppose to do?? Ive tried putting the power room next to it, but nothing happened.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
SonicLover Author Profile Page August 15, 2010 3:40 PM

JIGuest:

Did you remember to enter the power room and flip the switch so light was headed through the cable to the left?

By the way, the "nameless supervillain" is called Dr. Nemesis. You see it when you load a saved game.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

@JIGuest and SonicLover
The power room (lightbulb image) must have the power on the RIGHT side. Put the music room to the right of the power room and the "6 on a die face" will have power.

@Escaper
The password must be in Chinese. On the Chinese proverb there are four English words and four Chinese words. Send power out the left of the light room and put it to the right of the computer room. Enter the character that means "wind."

@Hedodnista22
Do you still have the other keys you got? Items CAN be combined in this game.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

@SkylerF
check this out..http://i61.photobucket.com/albums/h47/grayfox14/untitled.jpg
now what to do next?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

get it done.... and now flying into the sun......^_^

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Interesting game but I have some issues. I got out before finishing some of the puzzles

I had not entered any of the Chinese passwords, for instance, but somehow got level 3 access

, but when I found myself

hurtling into the sun

, I decided to go back and start over. Solved every puzzle and got out to find

the same ending! I'm still hurtling into the sun!

Doesn't seem right.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I opened the Badge statue and it told me I had opened the B-A-D-F-E statue pedestal.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Hahaha00000 Author Profile Page October 22, 2011 3:40 AM

Agent 079 Walkthrough

Exploration Floor 1 :

  1. Pick up the tile on the floor of the elevator, go to the room on the southeast (computer room)

  2. Pick up the gold statue on the desk. Pick up the watering can next to the fern in the corner

  3. Open the lower right drawer of the desk, take the wooden statue part, note that the other drawers require gold,copper and platinum keys

  4. You can notice some wires at the back of the room. They'll have to be powered up by the light bulb room. When the wire on the left is powered, the language of the keyboard on the desk turns to Russian ; When the wire on the right is powered, the language of the keyboard on the desk turns to Chinese ; When both wires aren't powered, the language of the keyboard is default / english.

  5. Return to the elevator, go to the room on the northwest (furnace room)

  6. Notice the furnace at the end of the path. There are 5 gas valves on the left, from left to right, they are Valves 1 2 3 4 and 5

The Furnace Puzzle :

  1. Turn the valves in this order : 3 down to bottom, 5 down to bottom, 1 down to bottom, 3 up to red line, 1 and 5 up to red line, 3 down to bottom, 2 up until 3 is up to bottom, 1 down to red line

Getting the 1st password :

  1. Pull the lever next to the gases, then drop the water in the watering can into the water container on the right of the fire.

  2. Smelt the gold statue (put it in the fire next to the water container), then sprinkle it with water by turning the water valve

  3. Pick up the gold key, turn back and pick up a tile, return to the computer room

  4. Open the top left drawer with the gold key, take the fire key

  5. Return to the furnace room, turn right, burn the wooden statue part in the fire pit to reveal some letters (BBEPX)

  6. Go to the next room (light bulb room), go to the far right and drop the tiles in the box

  7. Go to the desk in the middle. Turn the bottom switch to the right, the power will be sent to the computer room.

  8. Return to the computer room and type in BBEPX in the password (Find the russian letters that look like BBEPX).

  9. Return to the elevator. Use the remote-like controls on the right to go to the 2nd floor

Exploration Floor 2 :

  1. Go to the room on the top right (wind room), note that the pipes on the organ is not in the right order (Do not arrange them in numerical order)

  2. Return to the elevator. Go to the room on the bottom left (ice room)

  3. The room is covered in ice, turn back and pick up the red color filter.

Rearranging the organ pipes :

  1. Return to the light bulb room (Floor 1)

  2. Insert the red color filter into the top slot of the desk. Turn the bottom switch to the middle setting.

  3. Look at the painting on the left and mark down the sequence of the pipes (1637452)

  4. Return to the wind room and arrange the pipes in that order (1637452). Clicking the buttons between the pipes will switch their positions. They will lock into place if the order is right.

The Statues Puzzle :

  1. Notice the Cage on the right and the number below it.

  2. Type in the numbers 2461 on the organ (each pipe is indicated with a number). Remember to play the notes consecutively and wait after the last note. Pick up the red card from the slot of the cage statue.

  3. Type in the numbers 166 (EGG) and pick up an orange card from the egg statue on the right

  4. Type in the numbers 346 (BAG) and pick up a green card from the bag statue on the right

  5. Type in the numbers 34761 (BADGE) and pick up a platinum statue on from the badge statue on the left

  6. Type in the numbers 317 (BED) and pick up a purple card from the bed statue on the right

  7. Type in the numbers 5421 (FACE) and pick up a blue card from the face statue on the left

  8. Type in the numbers 421 and pick up a yellow card from the ace statue on the left

The Primate Family Tree Puzzle :

  1. Return to the furnace room and smelt the platinum statue, make a platinum key

  2. Go to the computer room, use the platinum key on the bottom left drawer. Get the tongs and the tile piece below it

  3. Go to the furnace room, use the tongs in the fire to get a diamond.

  4. Go to the light bulb room, use the diamond on the slot below the light switch. It shows a rainbow color, click over it to get a hint. Place the tile piece in the box on the right.

  5. Go to the computer room, arrange the cards in order under the Primate Family Tree picture (Red Orange Yellow Green Blue Purple). Get the time key next to the revealed message.

Getting the 2nd password :

  1. Return to the furnace room, turn left, use the time key on the lock. Copy down the russian letters (they look like BPEMR). Remember the definition (time).

  2. Go to the computer room and type in the password (Make sure you have the Russian language setting. Rotation is granted

Exploration 3 :

  1. Return to the elevator, click on the blinking monitor

  2. Arrange the icons so the light bulb room is in the position of the computer room

  3. Go to the light bulb room (from the elevator), turn around and pick up the gear

  4. Return to the elevator, arrange the icons so the furnace room is in the bottom left of Floor 1 (under the ice room), go to the ice room

  5. The ice has melted, but you can't cross to the other side, turn around and pick up the copper statue

  6. Return to the elevator, arrange the icons so that furnace room is NOT under the ice room

  7. The ice has frozen again, turn right and enter the room (clocks room)

  8. There are 6 clocks : A clock activated by water, one activated by wind, one activated by the gear arrangement, one activated by sand, one activated by light and one activated by electricity

  9. Turn around, pick up the water epoxy hardener

  10. Copy down the russian word on the floor that represents WIND (Betpa)

Getting the 3rd password :

  1. Return to the furnace room and smelt the copper statue, make a copper key

  2. Go to the computer room, use the copper key on the top right drawer. Get the gear.

  3. Go to the clocks room and put the 2 gears in place on the wall. Get the tile that has dropped from the ceiling.

  4. Return to the light bulb room and put the tile in the box. Arrange the letters to get another Russian password (Looks like yuncb)

  5. Go to the computer room and type in the newly found Russian password (yuncb), you'll see that yuncb means learn

  6. Return to the elevator. Arrange the icons so the light bulb room is NOT next to the computer room.

  7. Return to the computer room and type in LEARN (English). Vertical control is unlocked.

  8. With vertical control, you can move any room from Floor 1 to Floor 2, and vice versa. This can help solve a lot of puzzles.

Exploration 4 (Unexplored rooms) :

  1. Arrange the icons so the diamond icon (fossil room) is in the bottom right position of Floor 1 (Original position of the computer room)

  2. Go to the fossil room and turn left

  3. Use the watering can to pick up some sand.

  4. Go to the CHLADNI patterns on the right of the room. Note that each pattern has a number above it. You can change patterns using the dial on the right.

  5. Return to the elevator

Solving the Clocks Room Puzzles :

Solving the Hourglass Puzzle :

  1. Arrange the icons so the clocks room is at the top left of Floor 1

  2. Enter the clocks room and head for the hourglass.

  3. Pour the sand into the hourglass. Notice the strange pattern under the hourglass (The white square)

  4. Return to the fossil room and adjust the CHLADNI pattern until you find the pattern of the hourglass.

  5. Return to the clocks room, click on the hourglass and click on the number you found on the CHLADNI pattern. (114.47)

Solving the Water Clock Puzzle :

  1. The water clock is the clock at the far left

  2. Return to the elevator.

  3. Arrange the icons so that the Gear room is at the northeast of Floor 2, ice room at the northwest of Floor 2, furnace room at the northwest of Floor 1

  4. Go to the clocks room, water is flowing through the water clock

  5. Adjust the water clock by referring to the CHLADNI pattern (245.07)

Solving the Anemometer Puzzle :

  1. The clock next to the water clock is the anemometer (Wind Clock)

  2. Return to the elevator

  3. Arrange the icons so that the wind room is left to the clocks room.

  4. Return to the clocks room, the wind clock is not turned on.

  5. Adjust the wind clock by referring to the CHLADNI pattern (304.33)

Solving the Digital Clock Puzzle :

  1. The digital clock is the clock at the far right

  2. Return to the elevator

  3. Arrange the icons so that the gears room is at the northwest of Floor 2, the furnace room is at the northeast of Floor 2, the ice room is at the southwest of Floor 2, and the light bulb room is at the southeast of Floor 2.

  4. Enter the furnace room and use the door on the right to head to the light bulb room.

  5. Change the switch on the desk to send power to the left

  6. Return to the elevator

  7. Arrange the icons so the furnace room is somewhere on Floor 1 (not under the ice room), and the light bulb room is at the northeast of Floor 2 (Next to the clocks room)

  8. Go to the ice room, use the door on the right to enter the clocks room

  9. The digital clock is now powered. Adjust it by referring to the CHLADNI pattern (418.59)

Solving the Sundial puzzle :

  1. The sundial is the clock next to the digital clock

  2. Return to the elevator

  3. Arrange the icons so that the furnace room is at the southwest of Floor 2, the light bulb room is on the right of the furnace room and the wind room is on the right of the light bulb room.

  4. Go to the light bulb room through the furnace room

  5. Change the switch to send power to the right side

  6. Go to the wind room, turn left

  7. The panel on the wall is powered. Click on the buttons in the order indicated. Get the glass epoxy.

  8. Go to the ice room. Combine the epoxy and the epoxy hardener to get Water Proof Epoxy

  9. Use the Water Proof Epoxy to mend the crack on the water tank directly across the room

  10. Return to the elevator so that the ice room is directly above the furnace room

  11. Return to the ice room, press the red button on the right and take the scale basket

  12. Return to the elevator

  13. Arrange the icons so that the fossil room is right to the ice room, and the furnace room is directly below the ice room

  14. Go to the fossil room and turn left, some water is coming out from the pipe

  15. Hang the scale basket on the string on the left, use the watering can to transfer mud (wet sand) to the basket until it tips over.

  16. Go to the right side of the room. Get the sundial part on the weight

  17. Return to the elevator, arrange the icons so that the clocks room is left to the furnace room

  18. Go to the clocks room, put the sundial part on the sundial. The lamp on the right should be lit.

  19. Adjust the sundial by referring to the CHLADNI pattern (458.54)

Solving the Gear Clock Puzzle :

  1. Return to the elevator

  2. Arrange the icons so that the clocks room is right to the ice room, and the ice room is right to the furnace room

  3. Go to the ice room through the clocks room

  4. Go to the far left of the ice room. Click on the ground and get the gear.

  5. Go to the clocks room. Put the gear in place.

  6. Return to the elevator, Arrange the icons so that the wind room is right to the furnace room.

  7. Go to the furnace room and turn right. The fire has went out. Pick up the gear from the pit.

  8. Put the gear in place in the clocks room. Adjust the gear clock by referring to the CHLADNI pattern (423.59).

  9. Get the Black Light Filter

Getting the final password :

  1. Return to the light bulb room through the furnace room (You may have to rearrange the icons first)

  2. Replace the red light filter on the desk with the black light filter.

  3. Change the switch to send power to the main light (Middle setting)

  4. Look at the picture on the left, there's a big arrow pointing to the right.

  5. Go to the puzzle box on the right, rearrange the tiles so they spell See Wind Turn Rudder and some Chinese words (Copy the Chinese words down)

  6. Change the switch to send power to the left side. Return to the elevator.

  7. Arrange the icons so that the computer room is on the left of the light bulb room.

  8. Go to the computer room and type in the Chinese characters for See Wind Turn Rudder for the password.

  9. What do they have in common ? They both have Wind in them.

  10. Type in the Chinese character for wind for the password.

  11. Return to the elevator and go to floor 3

  12. Get the Master Key Chain from the hole in the wall. Combine it with all the keys you have.

  13. Use it on the door, the end.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
hobofolklore Author Profile Page October 8, 2013 4:42 PM

I'm so happy that I managed to get through without any external hints.

The

organ pipes

were the hardest. I had a close call at the end, when after a minute of head-scratching I got the

code for level 3

on a lark. When it worked, it was exhilarating.

Great game!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Nevertales: Shattered Image

Browser game of the week

Escape to Hell

Mobile game of the week

Nautilus Escape

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.