Weekend Download №131

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Weekend Download

JohnBMeta challenge! If you can choose the game featured below that's clearly better than the others, you win the meta game! Too bad that's impossible, 'cause all of the games are extraordinary pieces of gaming art. :-P

zombiemovie.gifZombie Movie (Windows, 6.9MB, free) - One of the precious rare games that does something different with the zombie horde arena shooter genre. The premise is you're starring in a movie about zombies. These zombies are pretty realistic, though, so the stakes are real. Move around with the [arrow] keys and fire with [Z]. Stay near the helicopter's shadow to earn bonus points and have quick access to health and ammo refills, which you'll need quite often. The longer your survive, the tougher the enemies get. Such a great idea for a game, and it's loads of arcade-style fun, too.

linepatterns.gifLinePatterns (Windows, 2.3MB, free) - A different sort of puzzle game that uses abstract repetition and patterns to provide challenge. Using the [arrow] keys, your goal is to fill as much of the black space as you can with colored lines. Each time you press a direction, a line of the highlighted color is drawn, its length dependant upon the number on its box. Selected lines cycle in an endless loop, so all you have to do is keep yourself out of a corner and you'll do just fine. It's sort of similar to the classic Snake game in a way...

actionfist.gifAction Fist (Windows, 5.6MB, free) - 2D platforming and shooting at its best, Action Fist is an excellent throwback to 16-bit games of old. Featuring both single and multiplayer co-op, take control of your gun-toting character and jump into the enemy-infested levels to get your scarf back! Enemies come in several colors, and in order to exploit their weakness, you must gather colored weapons and switch on-the-fly. It's a puzzle-like element that fits surprisingly well in the action game, leaving you wanting more after every level.

Note: All games have been confirmed to run under Windows Vista and are virus-free. Mac users should try Boot Camp, Parallels, or CrossOver Games to play Windows titles, Linux users can use Wine. If you know of a great game we should feature, use the Submit link above to send it in!


My meta answer for the meta challenge is that the best game is the one that you have more fun with! Which is to say, it's generally the one you get to blow the most stuff up. Can I get my meta prize now? =D

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Zombie Movie reminds me of Tetris with it's addictability. However, does the review talking about my extremely good accuracy a good review?

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Love Action Fist! It's got awesome pause screens as well. :3

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Action Fist is cool, but Normal mode is is a bit too hard, and made worse by how

you lose your power-ups when you die, and they aren't easy to find again

I'm on the second zone with the

car chase

and the controls are pretty much ruining the experience.

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My answer for the meta-challenge is... none of them! Because none of them are for Mac.

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Line patterns is really creative! Easy, though...it could've been a lot harder...anyway, I'd be interested in more puzzles like those.

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ChaoSpectre Author Profile Page April 18, 2010 4:39 AM

I've been playing through Action Fist on... whatever the hardest difficulty is, and it's still quite enjoyable.

I think I'd have an easier time if I tried harder to keep two DIFFERENT colors equipped. I went up against a yellow boss with red/red. It was not very fun to figure out what to do in that conflict.

I will check out the Zombie thing later.

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neon flame April 18, 2010 8:00 AM

Action Fist is fun, but there is a huge spike in difficulty at (what I hope is) the last boss.

I had been playing up to that point on normal difficulty, but I had to switch to kitty mode before I could even

get to his fourth form. And all four forms have attacks that take two health a hit. Even though they're identical, for some reason I can't dodge it when the yellow form fires it. Possibly because it fires from the very centre of the room and the blue orbs are too big to jump or duck from that angle of fire. And I can only get as far as the fourth form if I get lucky with the power-ups in the crate, which you can't keep even on the lowest difficulty. It feels like this boss really needs two people shooting at it, whereas everything before was doable.

On a slightly different point, does anyone else experience slow-down in the penultimate level? It runs fine everywhere else but that was much slower. Still playable though.

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ChaoSpectre Author Profile Page April 19, 2010 3:05 PM

@neon flame - I started playing AF! on the hardest initially available difficulty setting, and got through to the point you describe, all on that setting. The pattern recognition was not too hard to follow, and the color matching was a big help once I could manage to keep two colors on me. Mind you, I haven't yet beat that last bit, but it's just going to take a bit more pattern recognition.

I'm just going to say keep at it. I don't remember the game being remotely as spiteful as you seem to make it out to be.

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