You Are Games:
Final Theme Vote!


| Comments (48) | Views (3)

You Are Games

PsychotronicOkay, let's wrap this up. Last week, we asked you to vote for your favorite Casual Gameplay Design Competition themes from a very long list. Over 3000 of you showed up to play, which is just awesome. I hope I get this kind of participation next week on You Are Games when I ask you all to help me move some furniture.

Anyway, we took the top vote-getters and applied a couple of carefully considered editorial vetoes. For instance, while Giant Flaming Monkeys did make a strong showing, we can't use it as a theme for our competition because of... the World Court Giant Flaming Monkey... Protection Act of 1997... or something. It's not in, is what we're saying. We also cut a couple of suggestions that were just too similar to each other, so as not to split the vote between them. What remains are the top 12 themes, suggested by you, and voted to the top by even more of you. It's time to make a final decision:

Vote for your favorite!

casual gameplay design competition 1casual gameplay design competition 2casual gameplay design competition 3casual gameplay design competition 4casual gameplay design competition 5casual gameplay design competition 6

Your assignment this week on You Are Games is to once again vote for your favorite theme of the next Casual Gameplay Design Competition. Choose one theme from the list of 12 finalists. The poll will close on Sunday evening at midnight, August 9th. Big thank yous to everyone who voted last week!

Take the Casual Gameplay Design Competition Theme Finalist Poll.

48 Comments

Oh darn it. 5 of my favourite themes. Only vote for one.

...I think I'll just die now.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
BlackWolfe Coyoten Author Profile Page August 6, 2009 2:26 AM

Voted.

Question:

Don't you think

Pandora's Box and Consequences

have a fair amount of overlap between them? :D

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Languidiir August 6, 2009 2:28 AM

Please, please let Sandbox win! I love sandbox games!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous August 6, 2009 2:41 AM

@Coyoten: I think

Consequences and Multiple Endings

are pretty similar, too.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

In the end, I voted for Failure. Because it would have more room for interpretation than Achievements.

Immediately after I clicked "submit", I felt regret.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Tiny Toaster August 6, 2009 3:43 AM

Blackwolfe: Although the story of Pandora's Box is a story about consequences, when you consider the two as independent themes for games, I think you get something pretty different. While "consequences" would probably result in gameplay mechanics that center around the ramifications of the players' actions, I think "Pandora's Box" would be more likely to inspire games that consider the question of what would actually happen after Pandora's Box had been opened, i.e., it would reflect the game developers' ideas of what complete chaos would look like. But that's just my interpretation; and that's the point, everyone will have a different interpretation of the theme, no matter what it is.

I had trouble choosing between Pandora's Box, Multiple Endings, and Transform; Pandora's Box I felt would inspire the greatest amount of creativity from developers, while Multiple Endings would emphasize the actions of the player on a level that's relevant to story, which I always love. I eventually decided to go with Transformation on the logic that it ought to involve about as much creativity as Pandora's Box, and I can't imagine a game involving transformation that wouldn't be fun to play. (Maybe I'm stuck on fond childhood memories of E.V.O: The Search for Eden, though.)

In any case, the top twelve choices voted in are all great, and I can't say I'd be unhappy with a single one of them winning. With the possible exception of "Escape", anyway, which I fear could result in two dozen room escape clones.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Linkzcap Author Profile Page August 6, 2009 4:06 AM

Eh Achievements has been done. I'm picked something new.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Forsythe August 6, 2009 4:13 AM

@Arikiko: You feel that you failed? Congratulations!

Seriously though, I'm just happy my suggestion's made it this far! :)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I'm so excited! Curious as I am I wonder: Will you post the results of the first massive poll? Maybe when everything is finished, so no one gets biased?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
EasyGoing Author Profile Page August 6, 2009 4:55 AM

@Arikiko
I had the same two vote dilemma (as one was my suggestion). Voted achievements but i would also want Failure winning (Forsythe suggestion).

After voting it came to me that achievement has potential but also has a easy route of "Oh I'll just add some standard achievements". As for Failure it is just pure potential. So i also felt some regret after voting ... but your and my votes even out, so nothing lost :)

Even if failure or achievements lose i hope they still will be an inspiration for separate games. As well as the rest of suggestions.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
ThemePark Author Profile Page August 6, 2009 4:59 AM

The Casual Gameplay Design Competition Theme Finalist Poll?

*passes out from lack of oxygen*

Psychotronic, consider your furniture moved! XD

Anyway, I voted for Escape myself. Probably not gonna make it, but it's the one thing I know I'll easily come up with ideas for.

And just out of curiosity, just how many votes did the monkey army get?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

by far the best posting/discussion for months!

VERY excited about a) the results and b) the competition

Well done JIG team, proud to be part of it all

j

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Plz let MULTIPLY ENDINGS win! I really love those kinds of games like Ray and Ray II

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Sheer_Cold August 6, 2009 7:59 AM

Oh wow, the theme I picked

Explore

made it into the top 12.
That's great :D
Also, I hope you get some cool entries for CGDC6, I look forward to playing them! (unfortunately, i'm not all that much of a developer yet XD)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I wasn't sure whether to vote for transform or multiple endings... I voted for transform on the basis that it could be interpreted in more ways than multiple end

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

First of all, what place was Giant Flaming Monkeys in? And second of all, how could anyone actually vote for it?!?! My suggestion was obviously not serious. It shouldn't have been in the first poll at all.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I think we all played on with the joke of Giant Flaming Monkeys. I don't think anyone ever seriously thought it would make it. Besides, setting monkeys on fire and giving them growth hormones would certainly violate all kinds of animal rights laws.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Giant Flaming Monkeys: The Ralph Nader of CGDC6

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I voted Illusion. Something interesting there, at least.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Sarcastic Horse August 6, 2009 10:46 AM

Oh please, oh please, I want to see some 4th wall break games! Judging by the comments here, there's not much of a chance, but I can dream, can't I?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I was leaning towards Consequences or Multiple Endings... but Pandora's Box was too shiny.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Guys, I'm pretty sure if failure wins the sheer irony would be enough to kill us all.

Anyway, what happened to asking if we're a developer or not? Or was my choice from the last poll remembered?

I'm really hoping most of these don't make it. Ok, well, duh... but you get what I mean? To me, things like "escape" and "sandbox" aren't competition themes, they're already-tired game genres.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Pandora's Box was too tempting. +1 Pandora.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

What exactly does the "pandora's box" theme mean?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

A few of my favorites made it. In the end, I voted for "failure". There are just so many possible ways to interpret it.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Achieving the Giant Flaming Monkey Trophy would be ultimate.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I was torn between:
Sandbox
Pandora's Box
Multiple Endings

But I ended up choosing Sandbox, since it was the least likely to lead to any point and click room escape games, which I hate.

And SMOO 8), Pandora's Box was a box that Zeus gave to Pandora with instructions that she should not open it; she gave in to her curiosity and opened it, and all the miseries and evils flew out to afflict mankind. A game with a Pandora's Box theme could, for example, be one with power-ups, but you only see a rainbow coloured orb for a power-up, and cannot tell if the power-up is good or bad until you pick it up and discover what the power-up does.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

According to Wikipedia:

"In Greek mythology, Pandora's box is the large jar (πιθος pithos) carried by Pandora (Πανδώρα) that unleashed many evils on mankind - ills, toils and sickness - and hope."

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
diegocavalier Author Profile Page August 6, 2009 1:53 PM

Perhaps (Escape) you should (Escape) announce that there (Escape) is a (Escape) prize for the (Escape) person that (Escape) first (Escape) left the winning (Escape) idea in your (Escape) initial solicitation (Escape) of ideas (Escape)? ;)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Something good always comes out of these design competitions. :)

I picked Explore, because there's no more casual gameplay to me than mere exploration. It's relaxing, but you can still have a dynamic range of difficulty: as challenging as Within a Deep Forest, or as easy as Tanaka's Friendly Adventure.

Can anyone recommend a good game of exploring?

[Edit: There's a tag for that: http://jayisgames.com/tag/exploration -Jay]

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I also narrowed it down to 2 choices, Multiple endings and Breaking the 4th wall...

I ended up going with breaking the 4th wall due to the different ways of interpreting it - however I'm noticing a lot of interest in the multiple endings vote though, and as somebody already said, I really wouldn't be dissappointed with any of these choices.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Tags are good. :) Thanks Jay.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
brokenrecord Author Profile Page August 6, 2009 4:15 PM

I hope Pandora wins! I'd love to see what people come up with for that.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Although it's probably not going to win, I picked Explore. By the way, what place was GFM in?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I was stuck between failure and illusion (...that sounds sort of...deep) but went with the currently unloved "Illusion"

Some really beautiful (looking) concepts of games pop into my mind when thinking of the idea of "Illusion". The tricky thing would be to keep things from being cheap (no platformers with trick floors PLEASE).

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Glad GFM wasn't seriously considered. Enjoyable as a joke, not really as a game theme. I am amused with the final themes, and admit that while I chose Failure, I wouldn't mind choosing any of the others (maybe except common ones like escape - one a week is more than enough :P).

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I'll be happy as long as escape doesn't win. Too much room for more escape the room games. Pun not intended.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I went with failure, partially because I was the one who suggested it (:P) and partly because it just seems like an interesting theme to me: What kind of games would people design, based on a theme of failure?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I went with exploration or discovery. Those were my top two, and I can't remember which one I picked in the end (I voted yesterday) :D Anyway, looking forward to starting this competition!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I picked multiple ending, which apparently nobody else here had chosen.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

@V2Blast: Now, now, I suggested Failure up at the 2nd post of the original (long) comment thread, though I'm simply grateful for all the attention it's been paid. ;) (or was that humor I failed to catch?)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous August 7, 2009 12:58 PM

I'd have thought "discovery" and "explore" overlapped a lot, too... but then again, not necessarily. The discoveries of exploration are just one kind. I voted for "failure," in the end, as that seems the most original. I'm kinda excited, though, that "Pandora's Box" got in. I suggested that one.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Oooohhh. Tomorrow the voting closes! Oooohhh. I can't wait!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous August 10, 2009 3:54 AM

Well, that's it, then.

[Edit: Yep, voting has closed. Check back Thursday for our next You Are Games feature. :) -Jay]

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I missed out on the poll. Is there a way to see the list of finalists? Thanks!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Here are the finalists that were voted on, presented in a random order:

  • Sandbox

  • Illusion

  • Multiple Endings

  • Transform

  • Achievements

  • Discovery

  • Breaking the 4th Wall

  • Pandora's Box

  • Consequences

  • Escape

  • Failure

  • Explore

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Is there not any way at all to see the pictures?
Everyone?
Anyone?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
149 Views
0 Comments
Helix> Dora Need a challenging but clever arcade game? Fire up Michael Brough's iOS gem, where you need to move fast to encircle enemies to destroy them on a playing field that's full of constantly evolving foes. Getting a high score here is a definite accomplishment in a world of one-hit KOs.  ...
Find the Escape-Men Part 121: Appetite for Fall Food> Dora You and your friend were enjoying a day at the fall festival when they vanished, and after finding them you discover they've gotten themselves trapped in the bathroom, thus providing you ample teasing opportunity for years to come. Hunt around for items and solve puzzles, and of course find the ten little green men to escape!  ...
Faraway Kingdom - Dragon Raiders> Dora When your kingdom is destroyed by a dragon, it's up to you to rebuild it and train an army in this gorgeous free-to-play iOS fantasy RPG/simulation that calls Tiny Tower to mind. With a light, unobtrusive in-app purchase system and a generous amount of in-game rewards, it keeps players coming back for its simple, fun gameplay without ever putting the squeeze on their wallet.  ...
1,086 Views
8 Comments
Assembots> Dora You've been put in charge of a factory that makes little robots, and it's your job to program each one to help the rest get to the exit safely in this charming logic puzzle game!  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Riddles of Fate: Memento Mori

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.


Visit our great partner: maxcdn!