You Are Games:
Pick Your Theme
Last week, we asked you all a question: "What should the theme of the next Flash game design competition be?" The response has been amazing. Nearly 340 replies later, we hear you loud and clear. Emerging from the shadows of the internet, casting aside your cloaking devices, raising megaphones to eager lips, you have cried as though with one voice: "More games about giant flaming monkeys!"
Who are we to resist the tide, odd as the choice may seem. It is our pleasure to announce the theme for Casual Gameplay Design Competition #6: Giant Flam...
...actually wait. Hold on a tic. It occurs to us that there may be even more readers out there, with even more opinions, too busy to post their own ideas, but not too shy to click a box sitting next to a word.
Your assignment this week on You Are Games is to vote for the theme of the next Casual Gameplay Design Competition. Choose up to 10 theme candidates from the master list, which is composed entirely of your suggestions. The poll will close on Sunday evening at midnight, August 2nd.
Take note: there's a lead-up question that asks whether you are planning to participate as a player or a game developer, and the follow-up question will be different depending on your choice. We're trying to get a better picture of what our readers are interested in. Players get to choose what kind of games they like to play, while developers can indicate what motivates them to enter a competition like this. After you've answered the multiple-choice question in the poll, we'd appreciate it if you'd share your thoughts about those topics here in the comments.
The big list is the same one that Donut compiled last week, which was in turn based on the compilations by Cy Reb and Peelz. Once again, we can't thank you three enough for taking the ball and running with it. With the response we got last week, we're more excited than ever to be holding another competition.