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Tower Core


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Rating: 4.6/5 (195 votes)
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SonicLoverTower CoreDate JF379: We have finally created Subject XY, and biologically he's exactly as we engineered him to be. We will soon put him through virtual training. Here at Core Laboratories, we're always reassuring ourselves that the cake is perfectly real, and that there is no obligation to think with portals.

Date JF392: Subject XY has successfully completed his virtual training. Will keep him in status until we find room in our schedule to give him the next step.

Date JF418: XY has passed the Prism Lab training with flying colors (no pun intended).

Date JF420: We have now given Subject XY his briefing and permitted him access to the Soul Laboratory. We now have a female companion for XY; said companion will henceforth be referred to as Subject XX.

Date JF466: Subjects XY and XX have now been shipped to their current living quarters on Earth. We were going to send some cake with them, but we had a shortage. Too bad; it's quite delicious and moist, and I'm sure they would enjoy it. We hope they can protect our former home planet from any issues that may arise.

Date JF481: Our first issue arose. An alien being has decided to attack Earth while it was vulnerable. We can't let this happen. Unfortunately, the planet's defense systems are powered by a special Power Core Deluxe which we forgot to charge before leaving.

Thankfully, there is a way around this. Subject XY will have to take the P.C.D. and teleport to a special station on the edge of the galaxy. There he will find three towers. He must solve puzzles in each tower, traveling between them until he reaches the top of each tower, where the recharge stations sit. There he must recharge the P.C.D. and return to Earth once he's finished.

(We would have chosen Subject XX for the task instead, but as a strong advocate of sexual stereotypes, we assumed she would do something boneheaded like getting our only teleport control wristband vaporized.)

This assignment will be henceforth referred to by the top secret code name: Tower Core.

Date JF483: Shortly after we sent XY off for his assignment, we received a cryptic message from beyond the mysterious dimensional boundary known as the Fourth Wall. It read as follows:

Analysis: Tower Core is another shining star from John Feltham, the author of the previous "Core" series of games. It continues the storyline established in Soul Core without a hitch, and even provides a recap accessible from the main menu.

Play all the Core Series games:
Sphere CoreCube CorePrism CoreSoul CoreTower Core

As with the previous games, Feltham has produced a point-and-click cocktail that's a perfect blend of familiar and new. The soundtrack and graphics do everything to add to the atmosphere, and do so perfectly. The difficulty level is just right, too, and you can even toggle on "cluetips" if you get stuck.

I'll admit that I used the "cluetips" practically all the time, but that didn't mean I never got stuck. There was one roadblock I had a hard time circumventing because I thought I had already tried what turned out to be the solution. But don't let that deter you; either way, this is a game that Core fans will eat up, and then come back for seconds.

We are completely baffled regarding who this Feltham person is or why our unknown messenger referred to Subject XY's previous and current assignments as "games", but all the same we wish XY the best of luck.

Play Tower Core

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Walkthrough

  • Talk to the woman if you like, but it's not necessary. Turn around and turn off that annoying alarm by pressing the red button. Then grab the little watch-thing off the desk. That's your teleport controller.

  • Click on the red computer console on the wall. Click the dot in the center, read the stuff, then scroll down to find the necessary coordinates for the teleportation.

    I'm not sure if these coordinates change each time, but it doesn't look like it.
    X: 764
    Y: 395
    Z: 405

  • Zoom back out. Click the little button beside the door to open it and leave. First place to go is the turret, so head there and pick up the Deluxe Power Core from the power socket.

  • Head to the Telepad and drag the Teleport Controller from your inventory to the Telepad. Enter the coordinates from the computer console at the living quarters and press the button on the watch marked "Enter." Then step onto the Telepad.

  • Welcome to... whatever this place is. Click the arrow on the right first and head into the Tech Tower.

  • Grab the goggles from the Transmat machine. Click on the goggles to equip them. Hey, cool, it's just like Samus Aran's scan visor! *Ahem* ...anyway, equip the goggles and scan the handprint scanner. Your hand print obviously won't be accepted, so this is necessary. It says calcium carbonate is necessary. If you don't know what that is, Google it or stick with me.

  • Remove the goggles and leave the Tech Tower. Click left twice and head into the Spirit Tower.

  • Don't mess with any of the stuff just yet. Just drag some chalk dust into your inventory and head back to Tech Tower.

  • Put the goggles and the chalk dust into the transmat machine. Yes, chalk dust is calcium carbonate. Voila! Stone hand! Grab it and the goggles.

  • Use the stone hand on the scanner. Then grab the hand again and head on up.

  • Another computer console. Click it and then click on the icon on the left. This will give you two series' of symbols. These change each time, so write them down. BOTH of them.

  • Head back to the Spirit Tower. Notice the symbols above each item? Yep. Drag each item to the bonfire in the correct order for one of the invocations and ring the bell on the left. The Invocation of Passage opens the door to the next floor. The Invocation of the Blade gets you a small knife.

  • Head up to the second floor of the Spirit Tower and put the stone hand on the glowing pad there. Then put on the goggles. It'll show you the weight of each item. Unfortunately, this also changes each game.

    So here's what you do: Add up all the numbers and then divide the total in half. After that, just do some addition until you get half on one side and half on the other. Balance the scales and you're free to proceed. You can't put more than 3 things in a basket.

    While you've got those goggles on, look up and note the geometric pattern. We'll be using that later.

  • Use your knife on the gleaming gems and take them. Now it's time to play a little game. Put the five "queens" on the board so that they cannot capture each other.

    Put the first one in the lower left corner. The second one row up and two to the right. Same with the third. Put the fourth queen on the top row in the fourth square and the fifth in the fourth row, second square.

    There's nothing more you can do here, so it's time to head to the Crystal Tower.

  • I still don't get whatever pattern is here, so experiment until you get all the little waterfalls open. The switches are next to the door. Once you get them open, head up.

  • Yet another puzzle that changes its order... sigh. Put the gems into their correct slots on the wheel. The eye indicates when a gem is in the right spot. The ruby and sapphire gems are also used here. Once you get them in the right order and the door is opened, head up.

  • Grab the stick and head to Spirit Tower. What? You really can't do anything else here. Just grab the stick and go back to the Spirit Tower.

  • Light the stick and go back to Crystal Tower.

  • Go up to the second floor and drag the flaming stick to one of the torches. They'll light up. Now head to Tech Tower.

  • Up to the second floor with ya. Click on the computer console and then click on the Crystal Tower symbol. Have it dispense a seed for you. Zoom out and grab it. (In case you're wondering, the Tech Tower symbol is just a hint for a future puzzle.)

  • Remember that geometric symbol? Good. See that big pad of squares above the stairway? Move the mouse over it and stuff lights up. Recreate the pattern and head to the third floor.

  • Grab the Explosive Growth bomb and the bottle of red dye. Then have a peek through the telescope. This also changes each time. Note the positions of each star, then head the Crystal Tower.

  • Head to the third floor and plant the seed. Then head up to the fourth floor. Remember the positions of the stars on the grid? Yep, that was a hint for the five stars you see before you.

  • Head back down and put the Explosive Growth bomb next to the seedling. Press the center to prime it. Hey, relax, will ya? It's an Explosive GROWTH bomb.

  • Head back to Tech Tower and hit the detonator button for the bomb. Head back to Crystal Tower and up to the fourth floor.

  • I told you so. Pick the apple from the tree. Then click on the branch closest to the tube of water and put in the red dye. Head down to the first floor and note the order that the waterfalls change color. This changes each game as well.

  • Head to Spirit Tower and up to the fourth floor. Put the apple onto the alter. Then click the apple to put it in the mouth of the face. Take the gem. Now to do something you'll probably hate me for.

  • Put the Teleport Controller onto the alter. You heard me. Use the goggles to scan the debris and then gather up the debris.

  • Head up to the top floor and put the Power Core into the socket. Push the button above it to fill it with spiritual energy. Take note of the X coordinates just left of the stairs. I'm guessing this changes each game, too. Your done here, so head to the Crystal Tower.

  • Put the gemstone into the door on the fourth floor of Crystal Tower and head up. Put the crystal energy into the Power Core and note the Y coordinates. Head to Tech Tower.

  • Put the goggles and the remains of your teleport controller into the Transmat machine. Flip the switch, take the controller (you can take the goggles too, if you want), and head up to the third floor.

  • Push the buttons above the stairs in the correct order, as you learned from the red waterfalls of Crystal Tower. Head up.

  • Yep. It's one of THOSE puzzles. Here's how it works: Nuclear canister kills the plant, plant eats the bug, bug drains the green thing, green thing eats the mog-rat.

    Move the green thing and the plant into the right chamber first. Move the green thing back. Move the Mog-rat and the bug to the right and take the plant back to the left. Move the nuclear canister to the right. Go back to the left and take the green thing and the plant and move them to the right. The door is now open.

  • Fill the canister with technological energy and note the Z coordinates. Leave and go back to the Telepad.

  • Enter the coordinates and leave for Earth. Get to the turret and put in the power core. Push the button on the left to charge the turret, then the one on the right to fire. The world is saved!

Walkthrough

  • Turn around and pick up the watch from the desk, push the button under the alarm if you want but it's not necessary click on the screen go down to the bottom and write down the coordinates

  • push the button by the door then click outside go to the defense turret and click the ting in the center then go to the telepad, drag your watch onto it then input the coordinates that were on the screen push enter then click on the teleporter

  • turn around and go left then enter the building and take the chalk dust

  • exit and turn right twice enter that building take the glasses and use them

  • click on the handprint scaner the remove the glasses and put them back also put the chalk dust in the compartment and push the button

  • take the hand and the glasses use the hand on the handprint scanner afterwards pick it back up

  • go upstairs click on the computer the click on the farthest left symbol write down the two codes it shows

  • leave and go to the spirit tower enter the two codes by dragging the item under the symbol into the fire when you are done with a code ring the bell

  • Take the knife and go upstairs put the stone hand in the empty slot then use the goggles write down the mass for each thing also look up and copy the image shown

Weight puzzle

  • add together the weights then divide by two this is the weight that both scales have to have, put the two weights with a different decimal in each scale it is now a simple problem to figure out the other two to fit in

  • go upstairs use the knife to pry out a gem from each of the heads

Checkerboard puzzle

  • all you have to do is put them in so that none of the peices are along the same vertical, horizontal or diagonal line
    Here's a grid

  • --o--
    o----
    ---o-
    -o---
    ----o

  • Go upstairs and drag you watch onto the pedestal/altar scan the debris then pick it up

  • go upstairs put the power core in the slot and push the button also write down the x coordinate then pick up the power core go to the tech tower put the goggles in the slot and the debris in the compartment push the button and retrieve your stuff

  • leave and go to the left and then enter the building, pull the lever with three dots above it, then pull the one with two until there is only one more hole open (if there remains two hole open pull the three dot lever) then pule the lever with one dot above it until all the holes are filled

  • go upstairs and put the ruby and sapphire in the empty slots by the other gems then drag in gems to fill the slots in the center when it is filled push the button in the center any gems in the right spot will shine and make a sound, take out any wrong ones and put in a new combination repeat until it is complete

  • go upstairs, take the stick a then go to the spirit tower light the stick and go to the second floor of the crystal tower light the torches and go to the second floor of the tech tower

  • click on the computer then the crystal symbol push dispense seed go back and take the seed from the slot if you notice above the door there are squares that when you mouse over turn on or off input the symbol found in the weight room
    Grid

  • -------o
    ooo-oo-o
    o-o--o-o
    o-o--o-o
    o-oooo-o
    o------o
    oooooooo

  • go upstairs and take the two items look through the telescope and note the position of the stars in relation to the grid go to the fourth floor of the crystal tower and match up the stars to the grid

  • Plant the seed and put the bomb next to it then prime the bomb by clicking on it go to the third floor of the tech tower and push the detonate button go back to the fourth floor of the crystal tower and take the apple from the tree and click on the branch second-farthest from the right put the red dye in the water and go to the first floor and note in which order the water turns red in, this is the password for the third floor of the tech tower, put in the password and go upstairs

  • I number everything in the box left to right e.g. the plant is number 4, if a room is not in focus the higher numbers will kill the ones directly lower so you have to bring 2+4 to B then 1+3/3+5 to B then 2+4 to A then 1/5 (whichever you left behind before) to B then 2+4 to B

  • Go upstairs put the core in push the button and write down the z coordinate take back the core and go to the fourth floor of the spirit tower and put the apple on the pedestal

  • Take the crystal and put it in the door on the fourth floor of the crystal tower go upstairs and charge the core and write down the y coordinate

  • leave the tower and then push back put your watch on the telepad and enter the coordinates enter then go to the defense turret put the fully charged core in the center and push the button with the arrows on it then push the button with the crosshairs on it

Win!

103 Comments

I am Pander! And I am still workin on the game...

Reply

I'm stuck. I got a few doors open and now i'm stuck. hmph
Anyone get past the first door in each tower? I'm stuck at the second door of each tower.

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Need help with the fire tower
I have the first gate open,

And then i got the stone items to equal the same, but the door doesn't open. what do i do after that?

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Anonymous April 3, 2009 6:36 PM

Take the hand that got you to the 2nd level of the Tech Tower and use it to balance the scales in the spirit Tower.

Reply
Anonymous April 3, 2009 6:38 PM

Does anyone know how to get past the 2nd level of the Tech Tower?

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Nevermind. Got it. So easy when you think about it.

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I think there are little things I'm overlooking because i'm stuck in the top of the crystal tower.
I already

planted the seed

But I can't seem to figure out the

glowing crystal placements next to the water tube. or the sacrifice, or the pattern to copy in the far right tower.

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niphette April 3, 2009 6:56 PM

@Frick:

The pattern is in the room in the spirit tower with the statue and the balance, on the top of the wall.

I really can't figure out

the crystals next to the water thing, or the sacrifice, or the third level of the tech tower.

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Anonymous April 3, 2009 6:58 PM

@Frick:

The pattern you want is in the second chamber of the far left tower. Try using the goggles and looking on the top half.

The sacrifice I think you get from the middle tower, but I too am stuck on the crystal placement. I think you get the pattern in the right tower, but I'm unable to make it work.

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niphette:

it's a PERSONAL sacrifice. What would be personal to you to get back to earth?

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I am stuck! help:(

I cant get the code for the 6 blocks in the observatory room where the code for the stars is, Im kinda stuck:/

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@niphette

for the look at the telescope i'm not sure what you mean by sacrifice as for the third level put the dye in the water then look at the first level (all at the magic tower

Reply
niphette April 3, 2009 7:05 PM

Oh! Thanks guys <3

Got the stars from the telescope & sacrifice! Yay! <3

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I'm stuck at

the wierd checker/chess board

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Perhaps you should sacrifice that which you cannot do without

In the telescope room, there is a 6 key pad with some sort of order needed. Where is the clue for this?

Also looking to figure out how to break the glass in the tree room.

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how do you break into the water chamber?

And I figured out the pattern if you need it.

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@frick

use the tree

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What pattern?

Reply
jamiekay April 3, 2009 7:11 PM

Holy Cow, I'm out. First?

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I can't for the life of me figure out how to

light the torches in the room with the crystals

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the tree won't grow without the detonation and the detonation won't let me push the button.
Hmph.
I also can't seem to figure out the sequence above the detonation door.
anyone?

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chess board has one simple rule

none of the checkers can be on the same line of eachother, either diagonal, across or up and down.

Reply

Frick

you need the tree for it try priming the bomb (click on it) before detonating it

Reply
niphette April 3, 2009 7:19 PM

@Frick

Detonation door pattern comes when you break the glass with the tree, dye it red and go to the ground floor, it's the order the water turns red.

Now am stuck at

The animals transportation bit. They keep killing each other! D;

Reply

niphette

bring the monster thing and the plant, then the bug and gopher and bring back the plant and monster then bring the hazmat then bring the monster and plant

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so got the circle of life type one... now how to get past the big tree?
the final door is locked still.

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Anonymous April 3, 2009 7:26 PM

This is the first game I've ever beaten without using any sort of walkthrough! I'm really proud of myself, cause this wasn't easy...

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i cant get the seed to germinate April 3, 2009 7:27 PM

i cant get the seed to germinate

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frick

take an apple from the tree and sacrifice it

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any help with getting in the crystal tower's last door? the tree broke the glass, but now I can't get in the door behind the tree.

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Frick

take the apple from the tree sacrifice it take the crystal put it in the door

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Thanks for all your help!

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Yay I deed it:D

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niphette April 3, 2009 7:34 PM

Yay! I saved the world! (:

Thank you guys, couldn't have done it without you! <3

Reply

can some one tell me how to get past the spirit tower level 1?

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Itachifaisan April 3, 2009 7:59 PM

I've got everything except the door in the spirit tower with the deity. How do i open it? I'm pretty sure i've looked everywhere

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Never mind on them questions, was overthinking it.

On to the next sticking point.

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Tower Core walkthrough:

Intro:

Grab the wristband from the table, and write down the coords from the computer.

Go to the turret, and grab the power core.

Go to the telepad, enter the coords, and hit the enter button.

Spirit:

1:

Get the combinations from Tech 2. You'll need to enter both, ringing the bell after each one.

2:

You do have the stone hand from Tech 1, right?

Scan the pieces with your visor, taking note of the weight. To those without math skills:

The weights differ each time, two should have ?.5 weight, though, and those need to go on opposite sides.

They should differ in weight by 100.

Rank the remaining peices by weight. Each one should be 50 heavier than the last. Put the lightest one on

the heavy side of the scale, the next on the light side of the scale, the next on the heavy side, and the last

on the light side. That should balance the scales.

3:

Place the peices so that each one isn't vertical, horizontal, or diagonal from any other.

Place them at (1,3) (2,5) (3,2) (4,4) (5,1), with (1,1) being the upper-left corner.

4:

Drop your wristband on the altar.

Scan it, gather the pieces, and repair it at Tech 1.

Crystal:

1:

Just play with the levers until all the pipes open. Shouldn't take too long.

2:

You need to place all the gems in the proper locations. It's easy enough to brute-force, but you're missing

two gems.

Get them at Spirit 3. You'll need a knife.

3:

Take the stick, light it in the fire at Spirit 1, then light the torches at Crystal 2.

4:

Get the combination and explosive growth device from Tech 3.

Get the seed from Tech 2.

Remember to prime the device, then detonate it.

Take the resulting apple, and feed it to the altar statue.

Tech:

1:

Grab the goggles, put them on, and scan the handprint.

Get the chalk dust from Spirit 1, and use it in the Transmat device.

2:

Get the design from Spirit 2.

Look up.

3:

Use the tree to break the glass in Crystal 4, and use the red coloring on the tank.

Go to Crystal 1, and observe the color changes.

4:

Remember that you can move two things at once.

The Zog will eat the rat, the fly will eat the Zog, the plant will eat the fly, and the radiation will kill the plant.

Start with the Zog and the plant.

Leaving:

In level 5 of each tower, there's and x, a y, and a z. Get those numbers, and use them to return home. The

rest should be straightforward.

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Itachifaisan April 3, 2009 8:19 PM

oh, got it. never expected that. thanks!

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It's been so long since I played Cube Core that I decided to go back and play through the whole series, but I can't seem to find the second one anywhere. The list on JIG jumps right from the first to the third. Does anyone know what the second one is called?

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Wow, this was EXTREMELY innovative. I wish the room transitions weren't so slow, though.

Reply

Destroy the unknown

Reply

Walkthrough

  • Talk to the woman if you like, but it's not necessary. Turn around and turn off that annoying alarm by pressing the red button. Then grab the little watch-thing off the desk. That's your teleport controller.

  • Click on the red computer console on the wall. Click the dot in the center, read the stuff, then scroll down to find the necessary coordinates for the teleportation.

    I'm not sure if these coordinates change each time, but it doesn't look like it.
    X: 764
    Y: 395
    Z: 405

  • Zoom back out. Click the little button beside the door to open it and leave. First place to go is the turret, so head there and pick up the Deluxe Power Core from the power socket.

  • Head to the Telepad and drag the Teleport Controller from your inventory to the Telepad. Enter the coordinates from the computer console at the living quarters and press the button on the watch marked "Enter." Then step onto the Telepad.

  • Welcome to... whatever this place is. Click the arrow on the right first and head into the Tech Tower.

  • Grab the goggles from the Transmat machine. Click on the goggles to equip them. Hey, cool, it's just like Samus Aran's scan visor! *Ahem* ...anyway, equip the goggles and scan the handprint scanner. Your hand print obviously won't be accepted, so this is necessary. It says calcium carbonate is necessary. If you don't know what that is, Google it or stick with me.

  • Remove the goggles and leave the Tech Tower. Click left twice and head into the Spirit Tower.

  • Don't mess with any of the stuff just yet. Just drag some chalk dust into your inventory and head back to Tech Tower.

  • Put the goggles and the chalk dust into the transmat machine. Yes, chalk dust is calcium carbonate. Voila! Stone hand! Grab it and the goggles.

  • Use the stone hand on the scanner. Then grab the hand again and head on up.

  • Another computer console. Click it and then click on the icon on the left. This will give you two series' of symbols. These change each time, so write them down. BOTH of them.

  • Head back to the Spirit Tower. Notice the symbols above each item? Yep. Drag each item to the bonfire in the correct order for one of the invocations and ring the bell on the left. The Invocation of Passage opens the door to the next floor. The Invocation of the Blade gets you a small knife.

  • Head up to the second floor of the Spirit Tower and put the stone hand on the glowing pad there. Then put on the goggles. It'll show you the weight of each item. Unfortunately, this also changes each game.

    So here's what you do: Add up all the numbers and then divide the total in half. After that, just do some addition until you get half on one side and half on the other. Balance the scales and you're free to proceed. You can't put more than 3 things in a basket.

    While you've got those goggles on, look up and note the geometric pattern. We'll be using that later.

  • Use your knife on the gleaming gems and take them. Now it's time to play a little game. Put the five "queens" on the board so that they cannot capture each other.

    Put the first one in the lower left corner. The second one row up and two to the right. Same with the third. Put the fourth queen on the top row in the fourth square and the fifth in the fourth row, second square.

    There's nothing more you can do here, so it's time to head to the Crystal Tower.

  • I still don't get whatever pattern is here, so experiment until you get all the little waterfalls open. The switches are next to the door. Once you get them open, head up.

  • Yet another puzzle that changes its order... sigh. Put the gems into their correct slots on the wheel. The eye indicates when a gem is in the right spot. The ruby and sapphire gems are also used here. Once you get them in the right order and the door is opened, head up.

  • Grab the stick and head to Spirit Tower. What? You really can't do anything else here. Just grab the stick and go back to the Spirit Tower.

  • Light the stick and go back to Crystal Tower.

  • Go up to the second floor and drag the flaming stick to one of the torches. They'll light up. Now head to Tech Tower.

  • Up to the second floor with ya. Click on the computer console and then click on the Crystal Tower symbol. Have it dispense a seed for you. Zoom out and grab it. (In case you're wondering, the Tech Tower symbol is just a hint for a future puzzle.)

  • Remember that geometric symbol? Good. See that big pad of squares above the stairway? Move the mouse over it and stuff lights up. Recreate the pattern and head to the third floor.

  • Grab the Explosive Growth bomb and the bottle of red dye. Then have a peek through the telescope. This also changes each time. Note the positions of each star, then head the Crystal Tower.

  • Head to the third floor and plant the seed. Then head up to the fourth floor. Remember the positions of the stars on the grid? Yep, that was a hint for the five stars you see before you.

  • Head back down and put the Explosive Growth bomb next to the seedling. Press the center to prime it. Hey, relax, will ya? It's an Explosive GROWTH bomb.

  • Head back to Tech Tower and hit the detonator button for the bomb. Head back to Crystal Tower and up to the fourth floor.

  • I told you so. Pick the apple from the tree. Then click on the branch closest to the tube of water and put in the red dye. Head down to the first floor and note the order that the waterfalls change color. This changes each game as well.

  • Head to Spirit Tower and up to the fourth floor. Put the apple onto the alter. Then click the apple to put it in the mouth of the face. Take the gem. Now to do something you'll probably hate me for.

  • Put the Teleport Controller onto the alter. You heard me. Use the goggles to scan the debris and then gather up the debris.

  • Head up to the top floor and put the Power Core into the socket. Push the button above it to fill it with spiritual energy. Take note of the X coordinates just left of the stairs. I'm guessing this changes each game, too. Your done here, so head to the Crystal Tower.

  • Put the gemstone into the door on the fourth floor of Crystal Tower and head up. Put the crystal energy into the Power Core and note the Y coordinates. Head to Tech Tower.

  • Put the goggles and the remains of your teleport controller into the Transmat machine. Flip the switch, take the controller (you can take the goggles too, if you want), and head up to the third floor.

  • Push the buttons above the stairs in the correct order, as you learned from the red waterfalls of Crystal Tower. Head up.

  • Yep. It's one of THOSE puzzles. Here's how it works: Nuclear canister kills the plant, plant eats the bug, bug drains the green thing, green thing eats the mog-rat.

    Move the green thing and the plant into the right chamber first. Move the green thing back. Move the Mog-rat and the bug to the right and take the plant back to the left. Move the nuclear canister to the right. Go back to the left and take the green thing and the plant and move them to the right. The door is now open.

  • Fill the canister with technological energy and note the Z coordinates. Leave and go back to the Telepad.

  • Enter the coordinates and leave for Earth. Get to the turret and put in the power core. Push the button on the left to charge the turret, then the one on the right to fire. The world is saved!

Reply

Walkthrough

  • Turn around and pick up the watch from the desk, push the button under the alarm if you want but it's not necessary click on the screen go down to the bottom and write down the coordinates

  • push the button by the door then click outside go to the defense turret and click the ting in the center then go to the telepad, drag your watch onto it then input the coordinates that were on the screen push enter then click on the teleporter

  • turn around and go left then enter the building and take the chalk dust

  • exit and turn right twice enter that building take the glasses and use them

  • click on the handprint scaner the remove the glasses and put them back also put the chalk dust in the compartment and push the button

  • take the hand and the glasses use the hand on the handprint scanner afterwards pick it back up

  • go upstairs click on the computer the click on the farthest left symbol write down the two codes it shows

  • leave and go to the spirit tower enter the two codes by dragging the item under the symbol into the fire when you are done with a code ring the bell

  • Take the knife and go upstairs put the stone hand in the empty slot then use the goggles write down the mass for each thing also look up and copy the image shown

Weight puzzle

  • add together the weights then divide by two this is the weight that both scales have to have, put the two weights with a different decimal in each scale it is now a simple problem to figure out the other two to fit in

  • go upstairs use the knife to pry out a gem from each of the heads

Checkerboard puzzle

  • all you have to do is put them in so that none of the peices are along the same vertical, horizontal or diagonal line
    Here's a grid

  • --o--
    o----
    ---o-
    -o---
    ----o

  • Go upstairs and drag you watch onto the pedestal/altar scan the debris then pick it up

  • go upstairs put the power core in the slot and push the button also write down the x coordinate then pick up the power core go to the tech tower put the goggles in the slot and the debris in the compartment push the button and retrieve your stuff

  • leave and go to the left and then enter the building, pull the lever with three dots above it, then pull the one with two until there is only one more hole open (if there remains two hole open pull the three dot lever) then pule the lever with one dot above it until all the holes are filled

  • go upstairs and put the ruby and sapphire in the empty slots by the other gems then drag in gems to fill the slots in the center when it is filled push the button in the center any gems in the right spot will shine and make a sound, take out any wrong ones and put in a new combination repeat until it is complete

  • go upstairs, take the stick a then go to the spirit tower light the stick and go to the second floor of the crystal tower light the torches and go to the second floor of the tech tower

  • click on the computer then the crystal symbol push dispense seed go back and take the seed from the slot if you notice above the door there are squares that when you mouse over turn on or off input the symbol found in the weight room
    Grid

  • -------o
    ooo-oo-o
    o-o--o-o
    o-o--o-o
    o-oooo-o
    o------o
    oooooooo

  • go upstairs and take the two items look through the telescope and note the position of the stars in relation to the grid go to the fourth floor of the crystal tower and match up the stars to the grid

  • Plant the seed and put the bomb next to it then prime the bomb by clicking on it go to the third floor of the tech tower and push the detonate button go back to the fourth floor of the crystal tower and take the apple from the tree and click on the branch second-farthest from the right put the red dye in the water and go to the first floor and note in which order the water turns red in, this is the password for the third floor of the tech tower, put in the password and go upstairs

  • I number everything in the box left to right e.g. the plant is number 4, if a room is not in focus the higher numbers will kill the ones directly lower so you have to bring 2+4 to B then 1+3/3+5 to B then 2+4 to A then 1/5 (whichever you left behind before) to B then 2+4 to B

  • Go upstairs put the core in push the button and write down the z coordinate take back the core and go to the fourth floor of the spirit tower and put the apple on the pedestal

  • Take the crystal and put it in the door on the fourth floor of the crystal tower go upstairs and charge the core and write down the y coordinate

  • leave the tower and then push back put your watch on the telepad and enter the coordinates enter then go to the defense turret put the fully charged core in the center and push the button with the arrows on it then push the button with the crosshairs on it

Win!

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giftediq April 3, 2009 8:55 PM

I put the design on tech 2 in right but nothing happens...what do I do?

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Hey, you got rid of the walkthrough that took me an hour and half to make (sad but true) why?

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Ack never mind it just took some time to get sent through i feel stupid also sorry for the triple post

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Sphere Core was the first in the series:
http://sphere.core.fizzlebot.com/

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The only part that really held me up was the third floor of the Spirit Tower.

I hadn't even considered dragging the markers because I thought they looked like buttons (and everyone knows you don't drag a button...it's just not done!).

I came back to this page to read a walkthrough but didn't even need get that far because the review reminded me of the game's own built-in hints!

[Edit: Spoiler tags added. -Pam]

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*sings* "Heaven, I'm in heaven...."

Wow, another AMAZING game and I am not going to get any of my grad work done today!

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I'm so close to finishing I can almost taste it.

How does the order in which the waterfalls change colour correspond to the 6 lights in the Tech Tower? I've tried as many permutations as I can think of and it's really frustrating me!

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@gws: that probably should have been in spoiler tags.

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not telling April 4, 2009 10:49 AM

i know you should base the code by the telescope on the waterfalls turning red, but what is 1,2,3,4,5, and 6, in other words, wat is wat

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I can't figure out why I can't

leave the tech tower to go get what I need from the other towers

The arrow has disappeared.

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"I teleported to a distant planet". How obviously humorous.

Cluetips sound like a good idea, since if they work as planned, they'd prevent people from hastily asking questions to other users about anything that confuses them. Apparently, they don't help out in every case, or people just play with them off. The different places with puzzles that must be solved between them bring to mind the Archipelago or the Dark Room. The view pans slowly, but that isn't much of a problem for anyone with patience.

Thanks, Sonic Lover, for chronicling this ever-improving series of games.

Though for another review, try replacing every mention of the Portal Cake with "Need a Dispenser here!" or something. Y'know, for variety.

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Okay, to clear things up:

-Cluetips: they provide helpful hints rather than just explaining things, but they're still no help when, for a non-spoilery example, something happens by holding the cursor over an object and something else happens when you click, while it's one-or-the-other with most other objects.

-The view: it takes a while to go from one tower to the other, since, instead of just appearing in one room from the last, you watch the view change from one room or tower to the other. Though it adds to the ambiance, it makes going from one floor of one tower to another across the map feel like a chore.

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People having trouble with the waterfalls and the code by the telescope:

Try looking at the actual streams of water instead of at where the water's coming out.

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@Gar...Cluetips didn't work at all for me. Must be browser, but I'm not going to download something else.

Reply
Wisedude April 4, 2009 7:59 PM

Much better than the previous soul core. I hate that one with a passion.

Reply
Trinity April 4, 2009 9:55 PM

I am stuck at the

game with the bug and the plant in the top of the technology tower. The green thing isn't there, how do I get it to come back?

Please help!

Reply
Wisedude April 5, 2009 12:31 AM

@Trinity

There should be a reset button in that room.

Reply

really good game :)

i enjoyed all the puzzles

even though i'll admit, i needed a little help near then end lolz but i think it was mostly because i got a little lazy goin up and down each tower ;P

Reply
iampanx April 5, 2009 3:06 AM

I'm stuck in tech 2 trying to put in the pattern... I know what it is supposed to look like but I can't get it to open the door... is it supposed to go upside down or something?

Reply

@Sonic Lover
Oh, okay. The line when the main character uses the teleporter for the first time struck me as an amusing statement of the obvious.

The last one was just a knee-jerk reaction to any over-used catch phrase. Other than that one gripe, your reviews are fun to read.

Reply
tsempetOr April 5, 2009 12:10 PM

Great game. Very Myst-like. The puzzles were pretty good, not too hard. The clues were also very good - not giving away too much, but enough to help. The only thing I didn't really like was the plot. Seriously? an incoming alien fleet? I shouldn't have as much time as I want to repel an alien fleet.

Overall, I thought this was a very well made game.

Reply

Hi Soniclover,

Thanks so much for your awesome review, really chuffed with all the feedback people have been giving me about the game.

Your article was excellent, loved how you probed a bit more into the back story of the games (and I will freely admit here than most of the story wasn't invented until around the time I made prism core, due to complaints that sphere core and cube core didnt really have a story behind them)

Oh and to the guy asking about where to find the second game in the series, all my previous games are available on my website (powerabuse.co.uk)

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Where are the gems at? The walkthrough says to use my knife on the gleaming gems:( I can't find them:(

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Todd:

They're on level three of the spirit tower, on either side of the chessboard. Two things that look kind of like Groucho glasses with colored lenses, a big nose, and a mustache. (Your mileage may vary on that -- anyway, either side of the chessboard, above the candles.)

Reply
star constellation April 5, 2009 3:50 PM

ok so i have looked through the telescope and jotted down the code but when i make the cyrstals look like the constellation it doesn't do any thing help!

heres what my constellation looks like

^ ^ ^ * ^
^ ^ ^ ^ *
* ^ * ^ ^
* ^ ^ ^ ^ the star arent to even on the squares and are somtimes half way on the line. how to i do this?

Reply

I drag the teleport control wristband onto the teleport pad, and try to type in the coordinates, but it won't let me type anything, the "000"'s don't change.

Reply
star constellation April 5, 2009 4:37 PM

JasonMPA click with your mouse on the 000's then type :D

Reply
Bethany April 5, 2009 5:11 PM

I can't get past Tech 1. It won't let me make the

stone hand. I have the chalk dust, and the goggles are in, but it just says "The goggles have no data to upload"

What am I doing wrong?

Reply

Bethany:

Have you looked at the handprint with the goggles?

Reply

Great game. Nice and long. I liked the idea of unlocking several levels in a few towers and how the levels of the crystal tower fit nicely into the same theme. Good job!

By the way, the cake is a lie. ;)

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I'm sure this game is great (I loved the last one), however to have the movement arrow disappear when I un-equipped an item was extremely frustrating. I'll finish it later, but I'm curious to know if this is a game bug or my browser. :(

Reply
Bethany April 5, 2009 9:47 PM

Yes, I have! Now it just says "The goggles see nothing worth scanning". RAAAAA this is annoying.

Reply
qoalabear April 5, 2009 9:51 PM

The font used for numbers at the end is constant width for every number except for "1" (which is only the width of a vertical line). This is particularly difficult to understand if there are two "1"s in a row.

The coordinate I obtained at the top of the tech tower was "117".

close up (200% zoom)
game window

Sitting back from my monitor, I saw a fuzzy "0" followed by one of the special characters from MS word. It wasn't until after I blew up the image that I thought they might be a pair of 1s and a 7.

I had practically beaten the game, but was unable to finish until I could figure out what the weird image said.

If the "1" had serifs it could fit the width of the other numbers used and still be recognizable.

Reply

Please tone it down soniclover, you've recommended several great games that I skipped over simply because I couldn't decipher the insane gibberish you write in place of a review.

Reply

Hmmm. Not too sure about this one, but maybe it's just my useless computer making the transitions between floors and towers painfully slow.

I really dislike games where you know exactly what you have to do, but need to click half a dozen times to actually do it. Having said that, most of the puzzles are well implemented and logical, and set at a nice level of difficulty.

Some quite obvious improvements could be made, like

why do you have to click on the bomb again to prime it once you have placed it? I imagine 90% of people place it, go over to the tech tower to detonate it, and then wonder why it didn't work. It's not an interesting problem to solve, it's just frustrating.

Reply

Whenever I wear then replace the goggles in the tech tower, the "back" arrow disappears and I'm stuck on that scene. It's happened thrice now. :/

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So I finished up everything and received all three coordinates. My problem is that I sacrificed my watch a second time and picked up the ash remains. I tried rebuilding the watch again, but it says the goggles contain no data for it. I attempted rescanning the altar area, but to no avail. It won't even let me take the watch remains out of the transmat box (even if I try to replace it with something else). Any clues? Is this a bug?

Reply

My weights equal 1507, so how can I divide it?

Reply

NM, random got me through.

Reply
Count_Spackula April 7, 2009 7:18 AM

@Jim
why did you re-sacrifice you teleporter..?slightly dim. Anyhoo, i think you should have scanned the ashes before you picked them up. I think you might have come across a bug though, beacause you don't need to sacrifice it a second time.

Reply
Bloatedsack April 7, 2009 4:23 PM

wow, a system reboot made me lose my saved game.

That's too bad, I had one tower finished, and I was enjoying the game.

Reply

Great execution! Wow!

Reply

When I enter the geometric symbol, nothing happens:(

Reply
Anonymous April 18, 2009 5:34 PM

i dont know how to put in the code for the detonation room

Reply

I followed the above walkthrough perfectly until I reached the point when I get back to Earth, and it says to put the power core in. All I get, however, is a message saying that the power core does not contain all three types of energy. What did I do wrong??

Reply

I found what I did wrong. I was too fast at thinking that finding the coordinates to go back to the earth was all that was needed on the top floors of each tower. I finally fixed it and this time I did it successfully and I'm out! This is an interesting game that reminds me of Submachine 5 in many ways.

Reply

How did I miss the release of one of my favorite series? I was too late for all the buzz when everyone else first played. No matter. All I can say is WOW! I loved, loved, LOVED this game. Absolutely superb. Room transition was slow as some have pointed out, but it was a minor flaw to me.

I did it almost entirely by myself. It took over three hours though. LOL! Mostly because I didn't use the in-game hints. Nor did I use the goggles to see certain things. For example:

The weights of the stone body parts (I used trial & error) and the Grecian design (I simply guessed).

The only thing I used from the walkthrough was

Putting the apple on the altar and then into the mouth of the stone face.

And I was ticked I didn't figure that out myself. But I'm glad the nudge was there for me. Thanks to authors for that.

Finally, did anyone notice that once you complete the 4th floor of the Tech Tower, every time you leave and re-enter...

One organism eats another?! Ha, ha!

Another great chapter in a great series. Well done, Mr. Feltham! THANK YOU!

Reply

Hey there,

I tried to get through this without the walkthrough, and I think I found a bug; plus, I seem to have some additional problem that nobody else seems to have had. Here's what I did:

in the Spirit Tower, I used the knife on the masks' eyes and got two gems. I tried to place them on the board but they didn't stick; tried to take out the other two eyes, but was told the right statue looked too sad to take the other eye, and the ruby in the other statue could not be removed. I decided to postpone the solution to this room and went back to the Crystal Tower, where I discovered how to open the door to the second floor and found out I could use my two gems in the wheel. I played on for quite a while after that (planting the seed etc.) but now it seems I'm stuck as to open the next floor of the Spirit Tower, you *absolutely* need the gems, which are now stuck permanently in the wheel - and according to the walkthroughs I finally consulted, I should have five, not two gems. Is there a way out of this situation, or do I have to restart the game from the beginning?

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Whats the crystal energy that the only real part im stuck on i have no clue what it is. please help i wanna finsh this

Reply

I can't get the light pad to work to open the door. I made the pattern and it's right. I checked, but it won't. Is there a certain way to do it? I got it all but that.

Reply

Did you notice his eyes turned from brown to blue

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That game was awesome. I only got stuck from not using the goggles at the right time. Although it is annoying to have to go the long way to each tower and floor, there should be an easier way to get to each one!

Reply
lolcomment April 13, 2010 8:50 AM

lol does it really takes so long for the aliens to get to earth or what.

Reply
Innalheid October 19, 2011 9:05 PM

I have the weights right in the weight puzzle, but it's not working! I even used a calculator!

Reply

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