New Casual Game Releases [ 1 | 2 ]
Jewel Legends: Atlantis
Jewel Legends: Atlantis
Princess Isabella: The Rise of an Heir Collector's Edition
Princess Isabella: The Rise of an Heir Collector's Edition
Redemption Cemetery: Salvation of the Lost
Redemption Cemetery: Salvation of the Lost
The Rainbow Machine
The Rainbow Machine
Rite of Passage: Child of the Forest Collector's Edition
Rite of Passage: Child of the Forest Collector's Edition
The Path of Hercules
The Path of Hercules
Big Bang West
Big Bang West
Fairy Land: The Magical Machine
Fairy Land: The Magical Machine
Teddy Floppy Ear: Mountain Adventure
Teddy Floppy Ear: Mountain Adventure
Small Town Terrors: Pilgrim's Hook
Small Town Terrors: Pilgrim's Hook

Legacy Tales: Mercy of the Gallows Collector's Edition
Legacy Tales: Mercy of the Gallows Collector's Edition
Empress of the Deep 3: Legacy of the Phoenix
Empress of the Deep 3: Legacy of the Phoenix
Portal of Evil: Stolen Runes Collector's Edition
Portal of Evil: Stolen Runes Collector's Edition
Aquascapes
Aquascapes
Mystery Murders: The Sleeping Palace
Mystery Murders: The Sleeping Palace
300 Dwarves
300 Dwarves
Vampire Legends: The True Story of Kisilova
Vampire Legends: The True Story of Kisilova
Castle: Never Judge a Book by Its Cover
Castle: Never Judge a Book by Its Cover
Fear For Sale: Nightmare Cinema
Fear For Sale: Nightmare Cinema
Shiver: Moonlit Grove Collector's Edition
Shiver: Moonlit Grove Collector's Edition

Weekend Download


Weekend Download

JohnBFour simple but stunning games this week, ranging from strikingly bare-bones to the artistically slanted. Classic Night breathes a rare sense of wonder into a normally stale genre, while Where doesn't pull any tricks and simply drops you in a gorgeously-drawn maze.

jumpman.gifJumpman (Mac/Win, 2-3MB, free) - Old school platforming at its slipperiest (that's an allusion to the main character's physics, not a statement about retro gaming!), your simple goal is to guide the blocky character to the exit of each stage. Of course enemies get in the way, which is never a good thing, but fortunately you can rotate the stage using the [A] and [D] keys.

kakuronichiyou.gifKakuro Nichiyou (Mac/Windows/Linux, 4MB, free) - A basic but extraordinarily usable incarnation of the kakuro number-based logic puzzle. This game features over 200 puzzles to solve along with an automatic solver and the ability to create your own puzzles. To insert a number, simply click on the square and type. It couldn't be easier!

where.jpgWhere (Windows, 9.5MB, free) - A short but beautiful first person maze game where your goal is to walk to the balloon. Use the [arrow] keys to move and the mouse to look around (which is admittedly a bit awkward). Tap the right mouse button while moving to run. No enemies, no puzzles, just walking around in a maze of twisty little passages, all alike.

classicnight.jpgClassic Night (Windows, 40MB, free) - A basic concept illustrated with beautiful finesse, you are trying to help a talking moon give off more light than the sun by collecting light and using it to build lamp posts, candles, and other light-giving structures. It plays like a 2D sidescrolling strategy game and looks like a gorgeous children's storybook.

10 Comments

Classic Night is awesome! Definitely worth the 20 mins or so it will take you to play through it. So sad that someone stole his computer so he won't be able to finish it. :(

I love "Where"! It is really frustrating though. I thought that the circles only changed the STYLE, not the actual maze so that got me confused for a while :P. I'm going to try Jumpman because that looks intesting also.

http://en.wikipedia.org/wiki/Jumpman

That is Jumpman. I remember playing too much of that along with Digger in 1986 or so. Anything else is just a fake ;)

"Use the [arrow] keys to move and the mouse to look around (which is admittedly a bit awkward)."

Huh? That's how every single first-person game since Quake has worked. A whole lot of gun-toting 2D games work that way, too (keys to move, mouse to aim).

Doom had you move your character with the mouse. Now that was awkward. It's hard to aim when doing so will move your character, too. (Some people got good enough at it to play professionally, but it takes a lot of patience and persistence to learn to do it. I always just used the keyboard.

Did you mix up the instructions when you wrote the summary (I haven't played Where yet), or do you just not play very many first-person games? Otherwise, I can't see how you'd find it awkward.

One big takeaway from Kakuro Nichiyou is the lack of a "random game" option.

Peter: WSAD is pretty standard. When I use arrows + mouse, though, both my hands are scrunched up on the right side of my desk and I have to shuffle stuff around to get to a comfortable position.

Oh, now I see. That makes sense.

I used arrow keys for a long time; I only switched to WASD after encountering a few games that required it (no option to change the keys). So I'm accustomed to turning my keyboard the requisite 15° or so to make it easier to press the arrow keys.

I have downloaded 'Where' because I thought that the graphics looked stunning but I can only use the mouse none of my keys seem to operate in the game and there are no options at all nor files that I can read :o
I am very disapointed to say the least :(

Just beat Jumpman (after a few days of on-and-off play). Splatter mode is trippy (I only played a level on it, but even that was crazy). Fun game overall - lots of dying on occasion, but it's not like you're limited regarding lives.

Kakuro Nichiyou could definitely be improved, but it's a good basic kakuro app. My first time doing a kakuro (I searched online regarding how it worked). Did a couple of easy/very easy puzzles.

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