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Cottage


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Rating: 4.7/5 (298 votes)
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Weekday Escape

JessI hate the winter. I know, I know, just last week I was rhapsodizing about white Christmases and hot chocolate and all sorts of cozy cold-weather indulgences... The Cottagebut seriously, there comes a time when it's just too much. For me, that moment occurred last Friday; after spending the morning watching a beautiful snowfall from my apartment, I ventured out into the day to find... gray, grimy slush. Sleet. Slippery sidewalks that threatened my life at least eighteen thousand times. After five miserable minutes of trudging through the streets, my boots soaked by a deceptively deep icy puddle, I decided that I was finished with all this silly winter stuff. I want blue skies! Warm seas! A deck upon which to lounge, preferably while sipping a ridiculously frilly drink (at least two umbrellas, please). I need a Weekday Escape at the Cottage! Good as the real thing? Not quite. It is still, however, an invigorating shot of sunny goodness in the midst of this dreary week.

Cottage is a lovely little game from 58works in Japan. It really does manage to convey the feeling of inhabiting a private island getaway; the graphics are so gorgeous and the colors so rich that I could nearly feel the balmy breeze. Paradoxically, of course, your task is to escape from this little piece of paradise. Luckily, doing so is a lot of fun. Cottage manages to successfully combine cleverness with a relatively low level of difficulty; while the puzzles may seem simple, they are still creative and inspired enough to delight even the veteran escape gamers among us. Due to the fairly straightforward progression through the game, Cottage will not take up all that much of your time. In my opinion, however, a short, beautifully-crafted experience is infinitely superior to a longer, less-polished game, and Cottage is without doubt one of the most refined and professionally created escape games that I've played in the recent past.

Cottage's interface is flawless and intuitive, and pixel-hunting is nowhere to be found (ha ha ha). I do wish that the developers had included some sort of music, as the game's near-silence does somewhat detract from its otherwise-cheerful atmosphere; besides this quibble, however, Cottage is just about perfect. Fabulous graphics, fun puzzles, and an adorably surprising ending... it warms even my cold, grumpy New Yorker's heart.

Make a mojito, shed your sweater and turn up the heat!

Play Cottage

Walkthrough Guide


(Please allow page to fully load for spoiler tags to be functional.)

Beat it! Let's see if I can get a walkthrough out before anyone else...

  1. click on the deck chairs to zoom in to that part of the scene

  2. lift up the left cushion. take the wooden "x"

  3. lift up the right cushion. notice the spot of red beyond the right chair and take the red martini

  4. back up from the deck chairs. click on the right plant to zoom into that part of the scene

  5. take the other wooden "x" that is in the railing.

  6. back up from the plants. click the "x" you just got and the magnifying glass to look at it. then click the other "x" to select and click the "x" being looked at to combine the two into a wooden star

  7. click to zoom in on the door. use the star on the top of the door to open it. go inside.

  8. turn to the left. notice the number of shells in each cell of the cross formed by the 3x3 shelving: 1=bottom, 2=top, 3=center, 4=left, 5=right.

  9. open the lower right door in this shelving. take the blue martini

  10. turn two to the left so you are facing the doorway. open the lower right of the four cabinets and take the white fish.

  11. go back out the door and click in on the deck chairs, then click on the drawer with the umbrella in between them.

  12. click on the cells in the order specified by the shells in step 8, take the yellow fish.

  13. click out then go back into the room. turn once to the right so you are facing the easel. pick up the pole to the left of the window.

  14. click on the easel, then pick up the pencil.

  15. turn right, then go back out the door. click to the left to go to the dock.

  16. click to the right of the dock so you are looking under the deck, at a beach ball. use the pole to get the beach ball.

  17. look at the beach ball. use the pencil to pop the ball and get the green fish

  18. go back inside the room. click once to the left, then click on the left of the couch.

  19. use the pencil to remove the broken part of the wall, then get the red fish.

  20. soom out and click one to the right, so you are staring at the glass door. click to the right of the potted plant to zoom in on the map of italy.

  21. click on the knob to lower the map.

  22. put fish in the slots such that the colors of the italian flag are formed: green to left, white middle, red right.

  23. look at the yellow fish. click on it and take the key from within.

  24. turn around to face the doorway. use the key on the upper left cabinet. take the bottle.

  25. look at the bottle. add the red martini, then the blue, to the bottle.

  26. look at the easel. put the contents of the bottle on the easel.

  27. note the number of legs each animal has. the squid has 10 (8 tentacles+2 arms), the starfish has 5, and the spider has 8.

  28. face the doorway again. click on the lower right cabinet to bring up a keypad

  29. the easel tells you the combination: 1058. Take the handle.

  30. face the glass doors. go outside. use the handle on the trap door. take the conch

  31. face the glass doors again. click on the thin horizontal line in the distance to call the whale with the conch.

  32. return to the dock, click on the whale, and you've escaped!

That was my first walkthrough, so I hope it was satisfactory!

54 Comments

I'm already stuck. I found the 3 pieces of wooden fish, and I tried all kinds of combinations, just that nothing happens when I slot them in.

Can anyone help?

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Slots hint:

notice the country on the cabinet?

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ProfessorZ89 Author Profile Page December 24, 2008 12:30 AM

Another hint

Examine the yellow fish first

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There are more than 3 fish.

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I'm stuck with two pieces of fish and a pencil.

I've uncovered the purple picture and I think that its supposed to be a code for the cabinet with the number lock, but I can't figure it out. Helps?

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Stuck after revealing the purple "painting".

squid, starfish, octopus??

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Help after opening the double doors? I've uncovered the purple paper and what lies beneath, but don't know what to do next.

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Okay, I solved the puzzle already. :D

Some clues!

One of the fishes swallowed something.

The ball is a little too far.. I wish there's some stick around.

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I can't believe it. I finished a room escape game with no help whatsoever! Things made sense, and nothing was too hard to find. I thoroughly enjoyed this.

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Interesting method of escape.

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I'm stuck.

I have:

three fish: red, green and white, but according to the clues, one should have something inside of it? but I can't figure that out. I opened the glass doors to find the door.

aside from that, I haven't opened the drawer between the beach chairs or the cabinets inside.

help!

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jill:

which is the order of your game's country flag (italy) ?

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Beat it! Let's see if I can get a walkthrough out before anyone else...

  1. click on the deck chairs to zoom in to that part of the scene

  2. lift up the left cushion. take the wooden "x"

  3. lift up the right cushion. notice the spot of red beyond the right chair and take the red martini

  4. back up from the deck chairs. click on the right plant to zoom into that part of the scene

  5. take the other wooden "x" that is in the railing.

  6. back up from the plants. click the "x" you just got and the magnifying glass to look at it. then click the other "x" to select and click the "x" being looked at to combine the two into a wooden star

  7. click to zoom in on the door. use the star on the top of the door to open it. go inside.

  8. turn to the left. notice the number of shells in each cell of the cross formed by the 3x3 shelving: 1=bottom, 2=top, 3=center, 4=left, 5=right.

  9. open the lower right door in this shelving. take the blue martini

  10. turn two to the left so you are facing the doorway. open the lower right of the four cabinets and take the white fish.

  11. go back out the door and click in on the deck chairs, then click on the drawer with the umbrella in between them.

  12. click on the cells in the order specified by the shells in step 8, take the yellow fish.

  13. click out then go back into the room. turn once to the right so you are facing the easel. pick up the pole to the left of the window.

  14. click on the easel, then pick up the pencil.

  15. turn right, then go back out the door. click to the left to go to the dock.

  16. click to the right of the dock so you are looking under the deck, at a beach ball. use the pole to get the beach ball.

  17. look at the beach ball. use the pencil to pop the ball and get the green fish

  18. go back inside the room. click once to the left, then click on the left of the couch.

  19. use the pencil to remove the broken part of the wall, then get the red fish.

  20. soom out and click one to the right, so you are staring at the glass door. click to the right of the potted plant to zoom in on the map of italy.

  21. click on the knob to lower the map.

  22. put fish in the slots such that the colors of the italian flag are formed: green to left, white middle, red right.

  23. look at the yellow fish. click on it and take the key from within.

  24. turn around to face the doorway. use the key on the upper left cabinet. take the bottle.

  25. look at the bottle. add the red martini, then the blue, to the bottle.

  26. look at the easel. put the contents of the bottle on the easel.

  27. note the number of legs each animal has. the squid has 10 (8 tentacles+2 arms), the starfish has 5, and the spider has 8.

  28. face the doorway again. click on the lower right cabinet to bring up a keypad

  29. the easel tells you the combination: 1058. Take the handle.

  30. face the glass doors. go outside. use the handle on the trap door. take the conch

  31. face the glass doors again. click on the thin horizontal line in the distance to call the whale with the conch.

  32. return to the dock, click on the whale, and you've escaped!

That was my first walkthrough, so I hope it was satisfactory!

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a couple of edits later, and it was all nice nice. :)

thanks, jonmay!

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What do you do with the squid, octopus, and starfish information?

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jim:

see if you can get a 4 digit code for that safe looking at the numbers those animals represent

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thanks jay! I guess I should have employed the list abilities -- not only does it make everything more compact, it saves me from my off-by-one errors!

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Excellent escape game - just the right length and difficulty for a coffee break! Extra marks for logical solutions... Except possibly:

using the purple liquid on the painting

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Great game!

Logical puzzles, great graphics, a unique escape, and NO SCREWDRIVERS.

I like the silence - all too often, the music in escape games is just annoying and distracting.

May everyone's holiday be as warm and relaxing as the scenery in this game.

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Yay Weekday escape! Another lovely puzzle, with a fun ending! I got stuck right at the start, but apart from that was some nice, relatively simple puzzles...
Does anyone else find it annoying when there is no change in mouse pointer for things you can click on? It is the one thing that bugs me most about (mainly Japanese) room escape games. My only complaint though! Lovely graphics, and really brighted my Christmas eve at work!

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I think it adds to the challenge if the mouse pointer doesn't give away important objects on screen. I feel that this is okay for puzzle-oriented games, while I probably would prefer the assistance in story-oriented adventures.

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great game but i seem to be stuck..

i have read the walk through but i can't get the yellow fish.i have tried clicking the cubes in order.

am i not doing something?
please help!

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YAY...no walkthroughs!!! One complaint....Why would you want to escape from that place?

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I'm stuck! Oh no! and I'm not resorting to the walkthrough this time. I've gotten into the cottage, broke the outside drawer puzzle, and found these things:

The red and blue martinis, a long pole, a pencil, and two fish: yellow and white.

I think that the fish should be

The colors of the Italian flag

and the purple painting should be revealed by

Mixing the two martinis

But it's not working! Help? Sorry for all the spoilers, but I wanted to keep them that way in case I was right and just being idiotic.

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Ok, note to self, examine everything before asking for help. I found

A key in the yellow fish and used it to open the cupboard in the cottage to get the bottle, which I mixed the two martinis in and used it on the painting.

Now I found

THe picture of a squid, starfish, and octopus

NOW I'm stuck!

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Triple post! Curse my stupidity!

Count the number of legs on each, combine, and open safe to find handle

NOW I found the use for the pole and found another fish (one I need)!

Now watch me write again five minutes later adding more solution to this escape.

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You've GOT to be kidding me! you know what, I'm not saying anything else until I'm ACTUALLY STUCK! Found last fish and opened sliding glass door!

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And of course! I'm out! Now that's five comments in a row within minutes of each other!

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the code is

1058

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Wonderful little game. But why would anyone want to escape such a beautiful island complete with drinks?!

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This is cool, but I can't get out of the glass doors. What am I missing?

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Merry Christmas JIG family! I needed a break from the baking, the endless piles of gifts needing to be wrapped and "A Christmas Story" blaring on my tv set for the 5th time today! Ugh!

This was a nice little vacation for me - another awesome game Jess! Not very hard at all, I agree with you that the silence was strange - some steel drums or the sound of the ocean would have been wonderful :)

But I liked the game a lot....and now, I must get back to my holiday duties.

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I can't combine the wooden stars. I feel embarassed but it just wont work for me.

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Liked it :) The only thing is, I dislike it when Point 'n' Clicks of this style show any image that's portrayed as the protagonist of whom we are not familiarised with at the beginning.

But it was a fun one!

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Kailani7727 Author Profile Page December 25, 2008 10:44 PM

I need help. I can't find the Yellow fish.

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Kailani7727 Author Profile Page December 25, 2008 10:56 PM

To find the Yellow Fish


look at the shells on the bookshelf.

1 shell at the bottom
2 shells at the top
3 shells at the middle
4 shells at the left
5 shells at the right

And click on the buttons in order, which we got from the shells.

Get the yellow fish.

About item on the yellow fish and get the key.

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Very good game. It's great. I loved it and the end is very original! Congratulations to the authors and I needed no walkthrough! Yep!
Sorry about my bad english.

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haha...so funny!

The picture of the 3-creatures:

1058

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Could not get out from the glass doors.... Sigh.

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Kittymama January 4, 2009 4:52 PM

Sonny:

There is a puzzle on the same wall as the door that you need to complete correctly and then the door will be unlocked.

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scoobysnack039 January 7, 2009 2:02 PM

Fun game ... although walkthrough was a big help. I prefer games that I can figure out in game without doing research out of the game though.

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whales really freak me out

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Really helpful!! 9.9/10

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Hahaha; hilarious ending

what the hell is hanging onto you?? the blowhole?

was able to get through this one without a walk through, although i did get help by a nature buff and a 7 year old

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Nice little game, I did get stuck on the picture, and here's why:

It would have been better if it were drawn a bit more clearly. I kept looking, and seriously couldn't count out the tentacles on the squid. I dunno, is just common knowledge that squid have ten legs?

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anonymous June 16, 2009 10:31 AM

Wow. That would have been a lot easier if I hadn't mistakenly grown up thinking

squids have 2 LESS arms than octopus for a total of 6.

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Loved this game! I thought the game was really logical. I didn't have to use the walkthrough until

the final two steps with the whale. I clicked all over the stupid game making conch shell sounds!

Excellent!

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lucylaird Author Profile Page June 26, 2009 8:50 PM

This one was fun and beautiful :D But I would have NEVER thought

that line in the distance was a whale, nor that I had to blow that conch at it, NOR that I would have to climb on him to escape. x.x

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I just like to say love the game and the spoiler that was done was awesome
thanks

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nerdypants Author Profile Page August 27, 2009 9:51 AM

Cute game. I love how I made my escape.

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lol, cool game, i love the end xD

ALL HAIL THE MAGIC CONCH! WOOLOOLOOLOOLOO

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Escaper Author Profile Page May 19, 2011 7:39 PM

Yay! This was the first escape game I've completed without using a walkthrough!

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The squid has 10 legs is just a really bad hint. I thought it has 2. I noticed the tentacles, but they're simply too clumsy to be counted.

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