
Via Sol 2 is the latest from scratchware auteur Helmi Bastami, whose Flyborg Games site champions the slogan "New Media, New World". It's appropriate considering the subject matter of Via Sol. You play the president of a colony of human refugees who have escaped the calamity of Earth to create a new home on a planet whose orbit keeps it on the opposite side of the sun. Hence the name "Via Sol", which means "through the sun" in Latin. The game is a casual-ified Sid Meier's Alpha Centauri-type management game, which is so much more fun than it sounds.
In Via Sol 2 you try and maintain housing, food, material and electrical supplies to keep the population from becoming upset. If everyone gets too unhappy they revolte and depose you, but if they're content you'll be hailed as a savior. Gameplay is extremely simple: just build the right stuff to maintain the balance and keep up population growth. Simply click on a square next to one with a building then choose which construction to start. Every building carries a cost in electricity or ore, creating a very intricate cause and effect web.
Analysis: The game is deep for a web-based title, a testament to what you can do with good design. Each building has a futuristic mystique that makes you want to build them simply because they look good arrayed around the world. Your own little pet utopia. Of course the temptation to install a police state always looms as well as mass-starvation and sweeping brown-outs.
For all its compulsively fun gameplay, Via Sol 2 isn't content to simply entertain, it's also a satirical game with a political message. Text dialogues are thrown at you from time to time that touch on cynical notions of corporate corruption and shadow government.
Basing the game on manufactured happiness, where a "Faux News" company can be more useful to your survival as a leader than a nuclear power plant, flavors Via Sol 2 with a decidedly anti-establishment notion that deceit rather than genuine interest in the population's well-being is the fuel behind the fires. Also consider that it's possible to avoid building any houses while you climb the tech tree and get your industrial base in order. The unhappiness caused by homelessness isn't too great for an extra toy factory to counter.
Via Sol 2 is a sarcastic, witty and sometimes poignant look at society hidden behind gameplay that blends deep strategy with simple mechanics. If you aren't careful, you'll lose many hours to this little gem. Play Via Sol 2.
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Comments (may contain spoilers)
Fun game. My only big complaint is that it's too easy to build on every.
Single.
Square.
On the entire map. I usually invest in a lot of Quarries and can do this very early.
Posted by: PandaKnight
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October 22, 2007 6:55 PM
Cool, but very difficult. I had to put a whole bunch of relatives in charge before I could eventually win (even on beginner). The happiness meter drops so quickly!
Posted by: Suho1004
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October 23, 2007 12:04 AM
The trick is to
Posted by: PandaKnight
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October 23, 2007 2:29 AM
heck, i completed this in like, half an hour but this game rocks. its been out for a while though, so im sure allot of other people have played it.
Posted by: Tau Firewarior | October 23, 2007 3:26 AM
Actually, I found that a better build order was to:
Posted by: Wyld | October 23, 2007 8:41 AM
Great game! I love the distinct civilization-ness of this title, and the black humor and not-so-subtle sarcasm works perfectly here. The gameplay is pretty deep (and challenging!), and the whole game (graphics and whatnot) feels very polished. Plus, any game where "No, you insolent fool!" is a valid dialog option is gold in my book ;-)
Posted by: Vorpal
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October 23, 2007 8:41 AM
kleptocracy on map two, is it even possible?
Posted by: Anonymous | October 23, 2007 2:50 PM
Can anyone do Kleptocracy on Pro for Level 3 without needing to let your relative take your place?
Posted by: Sethum | October 23, 2007 11:39 PM
I liked the game, but what I didn't was that at the end of the game when happiness reached 100% it gave me the option to
Posted by: vozome
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October 25, 2007 7:37 AM
Great game, but IMO interrupted by far too many "events" - they really ruin the pacing of the game and don't really add much. The sarcasm is funny the first couple of times, but after that I was scanning the text as fast as possible to know which choice to click to get on with the game.
Minor flaw, though.
Posted by: Bob Montgomery | October 25, 2007 4:17 PM
On the menu it states whether or not you have "cheated".
Does anyone know what this means, or if it's even possible, how to "cheat".
Haha.I'm a cheater.
Posted by: cMo | October 25, 2007 6:11 PM
I love this game so much! It's probably my favorite game to play online now, since satrical humor is my favorite kind, the messages in the game appeal to me, especially the one that was about finding the bodies;
Posted by: Kaitlyn | November 22, 2007 8:27 PM
What Is The Cheats?
Posted by: jackmucker | November 23, 2007 4:05 PM
I know the cheats!!!!!!!!!!!!!!!
they are
war is peace = Activates cheats
war is war = De-activates cheats
i like gold = +100 ore (up to 250)
food me up = +100 food (up to 250)
boom = +1,000 people
minimum wage = Build time reduced to 1 week
all up in my face = Turns off/on all events
tech X = Sets tech phase to X (where X is 2 or 3)
bunny powa = Replaces your adviser with a bunny
hurricane = Makes the clouds move really fast
omg my eyes = Makes the clouds move at normal speed
the enabling act = Happy meter unable to fall (Can't undo)
Posted by: Aidan | December 28, 2007 4:43 PM
I just put them in a police state..hahahahahha!! MUAHAHAHA!
...Ahem.
Now to test out cheats.
Posted by: Kaitlyn | January 12, 2008 2:34 PM
ALWAYS build towns first. Citizens are very angry homeless.
*by the way, game is awesome, an improvement from Via Sol 2. I didn't even really know how to play that game.
Posted by: Hayden | January 25, 2008 8:48 PM