New Casual Game Releases [ one | two ]
Joan Jade and the Gates of Xibalba
Joan Jade and the Gates of Xibalba
Engineering: The Mystery of the Ancient Clock
Engineering: The Mystery of the Ancient Clock
The Palace Builder
The Palace Builder
Drugstore Mania
Drugstore Mania
AltSHIFT
AltSHIFT
2 Tasty
2 Tasty
Vampireville
Vampireville
Doors of the Mind: Inner Mysteries
Doors of the Mind: Inner Mysteries
Mahjongg Dimensions Deluxe
Mahjongg Dimensions Deluxe
It's all about masks
It's all about masks

Joan Jade and the Gates of Xibalba
Joan Jade and the Gates of Xibalba
Millennium: A New Hope
Millennium: A New Hope
Aveyond: The Lost Orb
Aveyond: The Lost Orb
Eden's Quest
Eden's Quest
Potion Bar
Potion Bar
Farm Frenzy 3: Ice Age
Farm Frenzy 3: Ice Age
Sprill & Ritchie: Adventures in Time
Sprill & Ritchie: Adventures in Time
Jane Angel: Templar Mystery
Jane Angel: Templar Mystery
Fiona Finch and the Finest Flowers
Fiona Finch and the Finest Flowers
Hidden Identity - Chicago Blackout
Hidden Identity - Chicago Blackout

Colour Connect 2


JayColour Connect 2Colour Connect is a game created by Matthew Dirks of Skylogic and submitted to our first game competition in August, 2006. It was initially comprised of only a single, randomly generated level, and it showed a lot of potential. Responding to the feedback he received from the first version, Matthew recently reworked the design into a full-featured, multi-level game that is both fun and addictive.

The objective of Colour Connect is to clear all colored discs from each of 20 levels by clicking on them one-by-one, provided that the next disc you click contains the same color as the previous one. Although you may begin with any disc you choose, you will soon discover that some strategic planning is in order if you wish to actually win. I found that there are some discs that absolutely must come last, and so I work my back backwards to find the discs to start off with.

Some discs contain multiple colors, and others only a single color. Some discs rotate and some will fade in and out or alternate between colors. It's a very simple concept to grasp, and yet the game becomes significantly challenging in later levels.

Although basic gameplay has not changed, an additional mode has been added to add a bit of depth to the overall game play experience. You may choose between Normal and Timed modes, with the difference being that with timed mode you must solve the puzzle before the clock runs out. Normal mode allows you as much time as you need, though the clock will keep track of how quickly you solve each level. An integrated save mechanism remembers the levels you complete, which are indicated by a star (normal mode) or a clock (timed mode) along side the level select slider on the main menu.

Analysis: Matthew has done an exceptional job of implementing many of the ideas and suggestions he received from the exposure his game received during the competition. As a result, the game now eases the player into the game and builds difficulty gradually; and the addition of a timed mode will surely give even hardcore players a challenge. One of the criticisms of the first version was that it relied too heavily on color perception thereby limiting its accessibility. This new version includes a pattern with each color for those who experience difficulty perceiving color difference.

Colour Connect is a solid casual game design now made even better. It's easy to understand, simple to pick-up and play, and yet the later levels will surely be difficult to master.

Play Colour Connect

7 Comments [leave a comment]

On normal mode it would be nice to be able to hide the timer... I find it a bit distracting. I can see the point of having the timer there on the timed levels, but when playing normal I wouldn't mind being told my time after the fact.

Very cool game!

Fun game, I agree about the timer being distracting. I played levels 1-9, got bored, skipped to level 20, and shrieked in horror as I stared at the tiny dots of rotating fading colors.

When I first glimpsed at it, I though "Oh, horray, another stupid clone of another stupid puzzle game," (I thought that sarcastically, of course) but then I actually decided to play it a little, and I found out it really *is* a new idea. At least I've never seen anything quite like it before. It isn't too easy, but it isn't too hard either, so it's great at holding my interest (Which, if you've met me, you know is a notoriously difficult task.)

Great job, Matthew Dirks! And thanks, Jay, for getting something new up on the review board. It's been a couple days. (Not saying that it's your fault it's those LAZY GREAT GAME MAKER'S FAULTS!) Either way, good job everyone... except Landon, as I thank him for nothing. -M. Extramatous V.

Yay! I loved the original and this is great. Adding the pattern with color has made it easier to solve, so all the better that this version has increasing difficulty levels.

My one problem is seeing the timer in normal mode. It makes the game feel pretty stressful, rather than the relaxing brain teaser quality of the original.

I actually thought that the game got easier at the later levels, because all you had to worry about was getting rid of your single-color pieces, then your two-fers, leaving you with the flexible 3- and 4-colored pieces.

I just showed someone the original a few days ago.

This one is even better!

Leave a comment [top of page]

  • Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Enter your comment here:

Welcome! The best Flash and Casual games available on the Web get reviewed, discussed and recommended here.

Welcome! The best Flash and Casual games available on the Web get reviewed, discussed and recommended here.

Favorite Games [edit]

Save links to your favorite games here. Use the Favorites editor.

Top Rated | Recommended

Christmas Escape 3 The Company of Myself Choice of the Dragon Hanamushi: Flower Insects Continuity Every Day The Same Dream Factory Balls 3 Bubble Tanks Tower Defense Ugly Americans: Citizen Ugly Loom Dawn Saira Planet M.U.L.E. Delicious Emily's Holiday Season Mishap: An Accidental Haunting Dual Transform Plants vs. Zombies (iPhone) Rover's Day Out Robot Unicorn Attack
Choose between Top Rated or random Recommended games. Setting is saved automatically.

Recommended
Casual Games Download

Where's Waldo: The Fantastic Journey The Amazing Brain Train Faerie Solitaire Nancy Drew Dossier: Lights, Camera, Curses! Tinseltown Dreams: The 50's Princess Isabella: A Witch's Curse Escape the Museum DragonStone The Tales of Bingwood: To Save a Princess Escape from Paradise Miss Management Echoes of the Past: Royal House of Stone Delicious Emily's Holiday Season Geisha: The Secret Garden Peggle Fizzball Penny Dreadfuls Sweeney Todd Home Sweet Home PuppetShow: Mystery of Joyville Westward II: Heroes of the Frontier Sprouts Adventure
Support this site through your purchase of any game in this section. Thank you kindly. =)

Worth the trip

Joystiq Nordinho Eyezmaze blog Games Are Art Danc's Lost Garden blog Foot Loose Moose blog Emily Short's Interactive Fiction Play This Thing Raph Koster's blog
Recommended external site links

Support JIG


Add this game to your website

Monthly Archives

Legal notice

All games mentioned and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2010 Casual Gameplay. All Rights Reserved.


Mystery Case Files: Dire Grove

Help protect the Japan dolphins



Flash Game License

Plants vs. Zombies

Link back to JIG!  

Jay is Games

[HTML code]