Sphere

Sphere is a great-looking room escape by Japanese developer neutral. The visuals have a wonderful polished 3D appearance that seem a bit surreal at times, almost as if you were inside a doll house. The challenge level is an almost perfect mix of vague clues and helpful hints that keep you interested without frustrating you.
As the usual story goes, you're trapped in a room and need to find a way to get out. Navigate using the mouse and the arrows that appear on the sides of the screen. Search for items in every corner of the room, including beneath the furniture and in-between objects. A single click lets you pick up items and store them in your inventory. Some items can be combined, so experiment with everything you grab to see what turns up.
Analysis: Sphere isn't too difficult and the puzzles don't involve a lot of random clicking. The clues you'll stumble across do a great job of guiding you to the goal without being overtly obvious. A handy save feature lets you stop and resume at any point in the game.
Sphere is definitely one of the best-looking room escape games on the web, right up there with Il Destino and the stylish O Quarto. The gameplay is smooth and the puzzles are just right, making it a great experience on every front. Play Sphere.
Cheers to Sean, Amy, Jan.jan, Alex, Arturo and Msimperfect for sending this one in!
Like point-and-click room escape games? Find dozens more in our archives!




Walkthrough Guide
complete walkthrough below:
Click on the desk.
Click to the right of the desk, to see the side of the desk.
Get the piece of paper.
Uncrumple the piece of paper.
Open the bottom drawer of the desk.
Use the code on the paper to open the box (you have to rotate the paper).
Get the key and use the key on the second drawer in the desk.
Get the screwdriver.
Lift up the cushions on the couch and get the pole and a marble.
Look under the couch and get the pencil.
Look under the table to the left of the couch and get a photo (note the colour of the border) and a marble.
Look at the plant to the left of the couch and get a piece of mud and a marble.
Look to the left of the plant and get a marble.
Use the screwdriver to open the grate.
Take the screws and the key.
Take a marble from beside the wooden drawers. Use the key to open the top drawer.
Take a picture of a bunny (actually itís a duck). note itís colour.
Take an empty glass from the bottom drawer.
Look to the right of the couch.
Take a marble and a box.
Put the 3 white marbles in the top of the box and the 2 green marbles in the bottom of the box.
Put the box onto the light under the desk and note the color of the picture.
Read the books on the desk and use the pencil to work out what was on the torn-out page.
Note the colour of the square.
Use the pole to get a marble from the hanging plant.
Click on the wall to the right of the hanging plant to see a hidden panel.
Use the colours you have noted so far to solve the puzzle and get the key.
Use it to open the door.
Turn on the tap and fill the glass with water.
Put the mud in the water.
Empty out the muddy water in the sink.
Take the frog out of the glass.
Take a wooden platform, 2 marbles (one is in the plant), and some toilet paper from the end of the bathroom.
Use the tap to wet the toilet paper.
Use the wet toilet paper to clean the shiny patch on the plantpot by the sofa.
Use the code to open the box on the toilet and take a key and another marble.
Use the key to open the top desk drawer and take the photo.
Put the wooden platform on the wooden balance thing.
Turn the balance over and put the screws in to hold it in place.
Put the frog on the picture on the wall and open the panel.
Use the balance to weigh the marbles to solve the equations.
Use the pole to pull down the ladder and escape.
Posted by: sb | March 20, 2007 11:52 PM