A new game from JP at Pepere.org has graced the internet today, and this time it's an ultra-sleek motion puzzle game with a built-in level editor. Capsules is a simple game where you must maneuver an orange shape around red obstacles in order to reach blue spheres throughout the stage. The levels are remarkably unique and bend the formula in every possible way. One look at the game and you can feel JP's distinct style and flair for game design. And the gameplay is elegant enough to trap almost any player that wanders by.
Capsules is a very easy game to play and a very difficult one to master. Making it through the levels requires a mixture of speed, patience, a steady hand, and luck. Sometimes you can carefully map out your path then fling the cursor across the screen to the goal. Sometimes all you can do is sit, wait and watch. And some levels you'll have to try dozens of times before you get it right. All part of the learning process. Keep in mind that the faster you are the higher your score will be!
Play through the game's official levels first by clicking the green arrow just above the game screen. After you get the hang of the physics, register at Pepere.org and you can create your own levels with the editor. Levels can be saved or shared through custom URLs, and a favorites system pushes the best to the top of the list.
Analysis: I always enjoy JP's games if for nothing more than their presentation. Capsules has a very clean, smooth look to it, almost like I'm playing the game on a computer... in the future! As usual the idea is simple but implemented with finesse. I really like the "mouse out" feature that ends the level if you move the cursor outside of the game screen. I go a little crazy with the mouse, sometimes...
My one bone to pick with the official levels is that they get a bit too hard too quickly. Yes, it's a good way to learn the game's mechanics, but it might scare off some of the more casual players on the web. Stick with it and learn the ropes, though. You won't be disappointed.