There have been a lot of good games that have come to my attention recently, so many in fact that I am a bit backlogged. Since the thought of creating an in-depth review of each is a bit daunting to me right now on my summer vacation, I have decided to create only brief introductions to each and leave the analysis to everyone else via the comments. Let's see how well that goes.
First-up is a top-down vertical shmup—that's a technical term meaning shoot'em up—created by Googley and hosted by CrazyMonkey Games.
Raiden X is an excellent Flash game that is lots of fun to play, though it was a bit easy for me to complete on Normal difficulty. The trick is in the power-ups, which are many. Small squares that change in color from Red, to Blue, to Purple will float around the screen after blasting certain enemies. Each color represents a different weapon. My favorite was the Purple shocker that emits a powerful arc of electricity that seeks out enemies on-screen and zaps them until they are fried. Wait until the power-up is the color of your choice to upgrade its power, otherwise your weapon will change.
Tons of enemies and larger boss-types in this game. Excellent Flash work by a talented, young (age 13!) game developer. Click.
Check out some of Googley's other works at deviantART.
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Comments (may contain spoilers)
Raiden has been my all time favorite arcade game ever, ive said it befor jay, i love forward srolling shooters!
actually, this game was on ebaums last week, and ive allready beat it 3 times (working on my 4th) on hard mode.
the only difference between the modes, is the enemies' health, so in hard mode they are just harder to kill.
the purple beam is the easyest one to use, especially with the guided missles.
i use the blue beam and the normal missles, because they both are the most powerfull but also the hardest to use
my current score is over 14 million.
this game is well done, in the fact that i know how long it would take to script everything needed for raiden. if you have played raiden before then you will find out that you can actually use the same strategies as before.
if some of the aspects in the game, such as the backround, werent drawn in the paint program, and if the beams where a bit more acurate and constant, this game would be a very good recreation of the original.
o and the frame rate has to be at least twice what it is now, because its way too easy!
Posted by: Deathbaron | July 1, 2005 3:32 PM
this is one of my favorite games ever posted here, jay and that is saying a lot. The fact that the kid is 13 just blows my mind though.
I wish the screen size was a bit bigger though, thats my only complaint though.
Posted by: Craig | July 1, 2005 8:57 PM
I played this game before reading the description and thought it was a pretty enjoyable game. Anyway, after learning that it was created by a 13 year old I was a little shocked. Very impressive work.
Posted by: Travis | July 1, 2005 11:58 PM
Craig - I just now made the window resizable so that you may enlarge it if you like. The problem with that is you are likely to experience a drop in framerate the larger you make the game window.
But the option is there if you want it. =)
Posted by: jay | July 2, 2005 1:20 AM
Damn you, 13 years old developer! :)
*swings fist*
I like the frame rate as it is, as I'm not the most agile crayon in the box. In fact, I guess it is appropriate to say I'm as agile as a crayon in a box! hehe.
Excelent game!
My compliments to the chef.
Posted by: Stefano | July 4, 2005 1:00 PM
totally addictive!
Posted by: Abbey | July 4, 2005 9:20 PM
What I find amazing is the fact that he bothered to actually recreate every boss from Raiden II!
Posted by: Nick | July 5, 2005 3:36 AM
I beat level 5 and thought it was over because of the rainbow and the animation of the ship going off...
Posted by: haha | July 8, 2005 12:09 PM
incredible!!!
Posted by: Nek | July 8, 2005 2:22 PM
I like the "OMG, you rule!" at the end :D
Posted by: Joost | July 13, 2005 7:28 AM
Guns... fighting... explosions... shiny lights... HEAVEN!!!!!!!!
72 stars out of 10!
Posted by: 1337 G4M3R | July 13, 2005 8:14 AM
Wow... the maker of this game was thirteen? Wow, I would never have believed it. This game is SOOO much fun. Truly amusing
Posted by: Allie | July 19, 2005 1:24 PM
To fight effectively you will need one "spread hitter" and one "heavy hitter"
Spread hitters:Purple beam, Homing missiles
Heavy Hitters:Blue beam, Nuclear missiles
The red cannon qualifies as both, in a way. It spreads over a huge distance but deals decent damage.
Noob combo:Purple and Homing. This guarantees that you will hit everything but deal very little damage. Bosses take way too long.
My favorite:Red and Nuclear. The hybrid plus a side order of explosives.
Over-focused:Blue and Nuclear. You'll find it impossible to take care of enemies, paticularly the high speed jet that appear at the edge of the screen.
Posted by: Ben | August 7, 2005 9:11 PM
The problem with the purple "homing laser" is that it's incredibly weak, it takes forever to down even the easiest boss with the heaviest purple laser.
My favorite combo is red with homing. The decent spread and damage, plus the homing missles give you just a little added punch, and with the hyper upgrade you can do wonders with it.
Posted by: Sylocat | November 3, 2006 10:05 PM
i win it long ago. i love violet weapon
Posted by: Marcelo | February 12, 2007 1:51 PM
I personally like blue with homing. Before I preferred purple, but after comnparing it with blue I saw how weak it really was.
Posted by: Darkreaper | June 24, 2007 8:05 PM
When I played this in the arcade, I always always had to choose the purple beam because it looked so dang-nabit awesome hot stuff. This was the only game I would play and I would play for hours on like a dollar until it burned up and they took it away.
Now that I've grown up I realize there are so many better shooters, but you can't beat nostalgia in some things.
Posted by: coldfrog
|
October 4, 2007 4:21 AM