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99 Rooms is a beautiful Flash point-and-click adventure of the 'escape the room' variety. The object is to make it through all 99 rooms to the end.
The game makes use of gorgeous photography for visuals, and a moody atmospheric soundtrack for effect. Add to that a bit of Flash interactivity and the result is a memorable experience that will entertain you for an hour or two.
The game is not new. It first surfaced on the Web in June of last year. I passed on it back then since there is not much to the gameplay at all. Moving from one room to the next is often just a click away. Some rooms require a bit more interaction, such as clicking or dragging, though none of them are very difficult. There is at least one room that will likely scare you, so consider yourself warned.
Lately, I have received requests from people suggesting that I create an entry for it, and so, due to popular demand, prepare to enter the 99 Rooms. Click.
The project was created in Germany by Kim Koester, Richard Schumann, Johannes Buenemann, and Stephan Schulz.
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Comments (may contain spoilers)
It's like clicking around the set of a Japanese horror movie. It gets quite haunting after a few dozen rooms. It would be nice if there was a little more of a challenge, though.
Posted by: Kinestra | June 15, 2005 12:03 PM
first of all, i really like Arbiter's post, no i dont think anyone knows what you mean, maybe add a bit more sarcasm.
And then Talps, you started talking about interactive art, which is what this is!
not a game. the whole meaning is to go through 99 rooms looking at 99 different pieces of art. what you people are getting stuck on is the part that you actually have to interact with the art to progress through to the next art room, thus labling it a game.
the music is a part of the art, yes it is moody, which helps to create the environment the artist was looking for, thus happy art will have happy music, and sad art will have sad music. this does NOT make it rubbish music.
this game does not need a story line, because it is art and art dosnt need a story line.
and an explanation of what it is: its art!!!
just because its on a computer, and uses flash dosnt mean its a game.
it would look rather silly if you walk into a art museum looking for a jolt of fear and exitement.
in closing, 99 rooms is very artisic, creates a great experience, and even puts in the creators in the end!
almost everybody who posted on this, added something negagive about 99 rooms. i say they dont know what there talking about
please think before writing inane discussions about a game, that isnt even a game at all.
Posted by: Deathbaron | June 15, 2005 5:41 PM
I liked that game though it was short, which disappointed me and made me sad. I like the art espectally.
Posted by: draco8876 | June 15, 2005 8:51 PM
This reminded me of the "zoomquilt", another strange artistic creation that could only exist online. The original site for it is down, these days, but there is still a mirror to be found here: http://www.eviltree.de/zoomquilt/zoom.htm
It isn't quite as intensive or frightening, but comparably artistic and surreal.
Posted by: Karmen | June 16, 2005 2:39 AM
woa...I clicked into this game hoping it to be another fun puzzle solver and...it wasnt...it was fun and very insteresting though. A tad dark creepy too.
Posted by: Theef | June 16, 2005 3:55 PM
This was lovely! Really a lot of fun!! Some of the animation was gorgeous, and the music fit very nicely.
Quite a shock on one of the levels, though!
Posted by: Soylord | June 27, 2005 2:19 AM
I really loved this game/interactive art piece. I have a great interest in abandoned buildings and industrial leftovers and because of that the art used in this really attracted me.
Posted by: Travis | July 2, 2005 11:17 PM
This was beautiful. I blew through the game aspect very quickly, and then went back through very slowly to look at the art of each room intently. The artistic value to this "game" was great. The music was very well themed with the art. I do agree that I would like to have seen a bit different ending, because the characature art of the designers didn't fit the rest of the art anyhow... Overall though, I will be going through each room many times though, because I enjoyed them all.
Posted by: JohnBoy | July 3, 2005 11:25 AM
Found on Metafilter at the time of its release
I love the artwork & the music is eerily haunting.
Playing it then, I could not go thru the warehouse rooms at night. Too creeped out..:p
Posted by: Luna | July 5, 2005 11:35 AM
like the game, very original
Posted by: alex | July 20, 2005 11:53 AM
wow, uhhh, it was kindof interesting... its no "not pron" though
Posted by: MANAX | July 21, 2005 3:12 PM
Very dissapointing... Though still yet, it was very different, which made it enjoyable. I didn't see the part that was would have been scarier than any other really... To me the whole thing was creepy. I wouldn't doubt it if this game takes part in a dream or nightmare I may have some day.
If these same guys made a more difficult, more strategic game, I would definetly be there.
Genious art.
Posted by: Brandon | July 21, 2005 3:21 PM
Beautiful art, I loved it.
I played this with my friend via phone connection. The words "Creepy", "gross", and "weird" appeared quite alot in or journey, yet in the end we decided is was fantastic!
P.S. Watsup Maya??!!
Posted by: twink62 | July 23, 2005 12:55 AM
Hmmm.... yes.........
not really a game, more then a group of people showing they can edit still images, make them move and put music to it!
Still it made me laugh that the four guys showed their faces. If it was my creation, I doubt I would.
Then again, you see all the other wonderful games in this collection and wonder why there are no "faces" in them.
Oh well, keep up the good work scouting them out Jay!
The Shark
Posted by: The Shark | August 3, 2005 4:37 PM
wow... at first it was like wtf... go along with, ok, fine then... then after a while, i started getting this sickening feeling in my stomache... gya, it's creepy... still have yet to get past 20... o.O still cool tho, but i'll have to wait until after lunch... ^_^
Posted by: KumikoDee | August 8, 2005 2:14 PM
The interactivity was the most fun for me, especially the bird that jumps up and down the ladder/scale depending on where you coax him with your mouse, and the vertebra that moves with the mouse. I wish there were more rooms like that. Artistically speaking, I couldn't help thinking a lot of rooms reminded me of the Monty Python opening, and I kept expecting something to go splat or suddenly show can-can legs. But no such humor is there, just things that are supposed to be creepy or scary, and they aren't all that scary, not even the one where something jumps out at you, so to speak.
Posted by: christine | August 10, 2005 5:03 PM
is there only one room with something that jumps out at you?
Posted by: robby | August 11, 2005 10:20 PM
Yes robby
Posted by: hunter | August 12, 2005 8:22 PM
for those who are new to this game im jus sayin right now when we say beautiful we mean we like it but who knows u might not and yes their will be things jumpin at u it will say like look at this closley and all of a sudden BAM....... right in yo face that image goes but awseom game it was beautiful if u liked this game and u havent played exmortis go give it a shot thats if........ u like getting scared like a little girl lol!!!!! well catch u all later bye bye now
Posted by: hacksaw | August 13, 2005 4:08 AM
The photography was... decent. The drawing's were what's really amazing. The interactivity of the rooms was fun. I agree with others, I don't like the OMG POP OUT AND SCARE YOU stuff. But this wasn't as bad. I didn't find it as creepy as everyone was saying. But the pop out and scare you stuff doesn't happen often, and it's not as bad as other stuff, trust me, I'm one of the people who had to play Exmortis with the sound off and it still scared the living hell out of me.
Posted by: Grace | August 17, 2005 3:43 PM
what room does somthing pop out at you
Posted by: josh370 | August 20, 2005 12:21 AM
josh370, if you really want to know. The only two where stuff pops out at you is 26 and 58 (which isn't scary). 92 has abrupt movement, but it's pretty obvious what's going to happen.
Posted by: Grace | September 2, 2005 7:56 PM
The art and photography used in the game was simply amazing! I felt that some rooms were like surreal visions, and so it really scared me sometimes, it gives you flops in your stomach. I admit that the ending was disappointing, though, I thought there would be something really mind-blowing based on how wonderous the rest of the game was. I really recommend this game, it is beautiful, but you may feel like it will freak you out for life, but it doesn't. =)
Posted by: violet_girl | October 18, 2005 5:44 PM
the rooms were ok because they built up tension and the graphics were good too BUT the ending was soooo crap, that i shot myself out of bordom.
signed ghost
Posted by: ghost | October 25, 2005 8:03 AM
have i never commented on this before? it's lovely. people interested in 99 rooms might find this interesting:
http://www.darkpassage.com
Posted by: cami
|
December 6, 2005 10:07 PM
I really enjoyed this "game" as well. I'm not sure I would classify it as a game, maybe "interactive pictures" would be better. Whatever you call it, I enjoyed it. One of the rooms definately gave me a jolt!!
It was a great way to spend 15 minutes.
Posted by: glommie | January 12, 2006 12:19 PM
Wow! amazing, amazing, amazing! Really beautiful images mixed with really clever ideas. Thanx Jay for this little jem of a find.
Posted by: minky | January 29, 2006 7:18 AM
This work of art is very similar to Samorost One and Two, perhaps not as engaging, but very beautiful all the same. To continue the comparison, Samorost has a lot more interactivity, and looks very different, but the games are both in the surreal, dream-world style. 4.5 out of 5.
Posted by: Isaac | February 25, 2006 10:52 AM
beautiful game 26 and 58 gave me a scare i even had a nightmere about it.
Posted by: Amy | March 25, 2006 2:19 PM
a little bit psycho! but very exciting!
Posted by: Marle | May 28, 2006 1:13 PM
Ooh! If you hold tab you can select a room. A slide'll come down. :) Very interesting, but I've got to say that room 99 broke it or me. Hahaha.
Posted by: Luke | May 29, 2006 10:35 AM
I'm not going to say it was beautiful and go on about how much I understand it, because even though the purpose of it was to be more "art" than game, it was still poor. Photography is not an artistic quiality. It's something that's there and you've caught it on camera, not thought about it or made it yourself. This was photography with poorly drawn creatures and animations placed into it. It is not beautiful, just drab and samey. I can't remember any individual room except obviously the jumpy-out ones, because they were all practically the same. I'm sure some of the sketches were even used more than once. There was also a very low level of interactivity. All in all a poor attempt in expressing any artistic qualities in the developers.
Posted by: Ryan | July 28, 2006 11:41 AM
Personally, I hate hard games. I want to be amused. This game was great. Easy but not too easy, amusing, beautiful and with, biggest surprise of all, a lovely sound track.
Posted by: minus | July 30, 2006 5:32 PM
Posted by: Cherry Vhie | August 11, 2006 11:31 PM
Found this utterly compelling--what a use for an abandoned industrial site! Art everywhere-granted some of the images are puerile or gross. Wish I could determine which actions of ours, if any, affect things further along. I.E., if we shake the odd flowers many times in one room, do the next set make more of those little white/transparent bubbles, etc.
Anyway, very imaginative & well worth a posting.
Thanks Jay.
Posted by: Zann | August 21, 2006 11:30 AM
Posted by: Luke | August 29, 2006 5:15 AM
not scary enough
Posted by: gal | September 4, 2006 9:14 PM
I can't seem to be able to get past room 91. I've clicked on three things, and I get the cursor with three arrows, but when I click nothing happens. Can anyone help?
Posted by: rioux | September 11, 2006 2:25 PM
Try pressing tab during that. A grey window thing comes down and shows you all the rooms.
I found thhat quite frightening.
Posted by: Cherry | September 13, 2006 4:05 AM
I tried that, but there are no images in the grey window after room 91. It's like any of the rooms after 91 didn't load. Am I the only having problems with that?
Posted by: rioux | September 13, 2006 9:53 PM
I read this game was actually made as sort of an art thing rather then a game.
Posted by: Oco | September 14, 2006 10:40 PM
Thought that this was interesting, loved room 18 though with the black and white Graffitti on the wall of a guy
great :) was a bit put out though that you only had to get through the rooms without actually doing anything just click on the pics in different places nothing to find
anyway cool i liked it smilexxx
Posted by: Ffirebrand | September 29, 2006 1:00 PM
Wow. It was kind of creepy at first..but then I got interested, and it was really cool. But then, all of a sudden...WHAM! Some thing scary pops out at me, and I got so surprised i closed the window and started screaming. Now I'm too afraid to go back..
Posted by: Erin | October 14, 2006 1:07 AM
how do you beat room 7? it has the pointer with the 3 arrows but it wont let me go any further
Posted by: Will | October 14, 2006 6:38 PM
How do you get past the room with the goldfish it shows three arrows too but it wont go either
i've been playing for a while but havnt been keeping track of rooms is it the last room???
Posted by: Paul | October 15, 2006 4:05 PM
Wow~~ incredibly creative game!
sounds a bit creepy..
can't believe that only a short time, u can tour round all these special rooms...100 of them!
I would like to play it another time, to see more details…
Posted by: dullpunk | October 22, 2006 8:48 AM
iz this a scary game????
(i really have no idea)
i didnt' play it though....
Posted by: jira | October 28, 2006 7:49 PM
It wouldn't load for me. I probably haven't got the latest thingy. It keeps asking me if i want to install sommething but i can't remember what it is. Can anybody tell me what to do. I've been clicking 'don't install' by the way.
Posted by: BonnieDog | October 29, 2006 7:18 AM
it wants me to install adobe flash player 9, but my virus protection is telling me it's a potentially harmful proram and not to take the risk. HELP!
Posted by: BonnieDog | October 29, 2006 7:20 AM
the publisher is 'adobe something incorporated'
Posted by: BonnieDog | October 29, 2006 7:23 AM
ah stuff it. who cares it's just a game never mind
Posted by: BonnieDog | October 29, 2006 7:24 AM
on second thoughts what an activex control?
Posted by: BonnieDog | October 29, 2006 7:25 AM
This game was very interesting and I thought the graphics were really cool.
Posted by: Jules W. | November 5, 2006 9:43 PM
Some of the rooms remind me of the newer Adult Swim bumpers
Posted by: Azul | November 11, 2006 11:52 PM
Hello, it seemed very dark and creepy... but am I the only one that closed the browser at room 4?
Posted by: Aang | November 19, 2006 1:43 PM
omg ..
didnt get thru all 99 rooms
got 2 26 or 25 and closed the window
why?
Posted by: cat~ | November 25, 2006 12:14 AM
Really? What happens in room 96?
I don't wanna go into it xD;;
Posted by: Shiroboshi | December 7, 2006 6:43 PM
omg when you get to room 26 turn volume down before scrolling over man scared the bejesus out of me even with volume off whew!
signed
Dont go to room 26
Posted by: Sy | December 30, 2006 8:37 PM
in room 96 six Shiro theres this creepy gargoyle thingy on the wall but it doesnt pop out or anything it just looks creepy *shivers*
Posted by: Sy | December 30, 2006 8:46 PM
striking and certainly 'art.' it seems east berlin is evocative of concentration camps. deeply disturbing for me.
Posted by: havva | January 1, 2007 10:06 AM
I dont know what is wrong with my computer, but nothing jumped out at me on either of those rooms. 26 did nothing, I guess it was because I just madly clicked the screen. It was the same for 58 aswell I think, that time I actually sat there staring at screen rolling my mouse over everything. Hmmm, this game gets stranger and stranger...
Posted by: Ultra | January 4, 2007 9:02 PM
The game never started for me. It would take half an hour to load the I was left with a black screen. Am I missing something or is my computer crap?
Posted by: Maria | February 4, 2007 12:46 PM
Posted by: Resha | February 10, 2007 10:25 AM
I was just about to post a message syaing im on room 24 and im not scared, but then i got a real fright when that damn face popped out at me! 'o'
Posted by: Will Farquhar | February 16, 2007 12:23 PM
Man, that was cool, and also quite creepy. Well, I didn't find the pictures of animals or plants at all scary, but the faces... man, they creeped me out.
And when that damn face ju,ps out at you with that screeching noise... I just closed the window.
Great artwork, I liked the way the artist looms you in with the detailed artwork and moody music and then BAM! Something jumps out at you. I should of played it at night instead of the middle of morning, though.
Posted by: LJWooly | February 16, 2007 4:18 PM
It's not a game, it's called a "Click-a-ma-jig". Not how you spell that but whatever. That's what it is, I like these type of "games" it had one scary room, that I was happy about. Why? Because it really wasn't one of those image poppers things, and I'm glad. I did get a jolt, and enjoyed it.
Posted by: leon101 | February 16, 2007 11:38 PM
Wow... I don't know really whether to play this game or not! Haha! For what I've read, I'ts scary AND I'ts great at the same time... I actually got to the 3'rd level and decided to read some of the summaries. I read that it is scary and it is VERY great but disturbing. Can someone get back at me and tell me what the scary part looks like, because I hate those that *POP* up and scare ya with the screetches! My friend always tricks me with those and I hate that so I just leave the room... Don't make fun of me because i know other people do that too! Someone just get back with me on that please. Tell me why I should and shouldn't play this game. Thank you.
Posted by: billy | March 2, 2007 10:40 PM
._. Room 25/26 was not scary... :3 If fact, the game isn't scary. It's just plain bizarre, but really cool.
Posted by: Celina | March 5, 2007 7:54 PM
This game is more a slideshow than a game. But, i got scared at one point.
Posted by: Stephanie | March 11, 2007 4:07 PM
this game is a masterpiece, it combines the wario ware style (mini games that are challenging yet short enough to keep you interested ) i found that it was an awsome display of how online games are not all about shooting or action, it is an insperational piece of art that i will show all my friends, my only concern is the sad and somewhat depressing artwork,(still beutifull) it is a combination of puzzle,suspence,and art,and as a fellow tagger i must say bravo!
Posted by: wes | May 5, 2007 8:53 PM
Does this actually qualify to be categorized as a game? All I did was press tab and looked at the pictures, it was kinda boring.
Posted by: Amelia | May 6, 2007 10:56 PM
I"ve played this game before, like 2 years ago. I came across it again today so Im playing again, I am totally STUCK in room 41!! can anyone help me??
Thanks
ox
Posted by: Tonya | May 7, 2007 6:27 PM
Very Very nice art! I loved it. Although I do agree with some of the others, it could have had a better story line. Not at all scary but fun. And I must admit that I LOVED the ending, I laughed so hard. It was cute...what? It was lol
Posted by: Anime Vixen | May 11, 2007 5:58 AM
I remember going through this a while back, but I don't think I ever finished it. Of course, I went through all the rooms this time. May favourite is the creature in room 38.
Posted by: Sari Everna
|
May 18, 2007 9:09 PM
What happens on 58?
Posted by: Indigo | June 8, 2007 3:54 PM
this game was very nice not so much of a game though but all in all very artistic
Posted by: beauty of bk | June 23, 2007 4:51 PM
yeah, seriously, right after hearing about your comment i was scared as hell also..
but come on.
i mean that's not scary at all...
perhaps it would have better affect if i played this at night time...
and the rest of the room only showed a bunch of power wire and u gotta click on them to make weird things happen..
all there is are some pictures of a old power plant and some spooky grafity..
jeez and i thought i was gonna see massive murder and body part.
disappointing.
Posted by: stargazer | July 19, 2007 6:23 PM
nice slide of subliminal messages :P
Posted by: fonz | July 30, 2007 9:24 PM
when I went to room 25 I freaked out! room 25 is the scaryiest room out of all 99 rooms
Posted by: puppy101 | August 4, 2007 2:36 PM
I think my attention span is simply too short for this. Did all the rooms, but I was so bored by the end that even some of the cooler art just didn't make up for it. I am glad that there are other people who do have better attention spans than mine, cause it's just nifty to see when other people enjoy things. Then again, maybe it's my mood lately, cause I also did Ex Mortis, and got bored out of my mind with that as well...yeah, I think it's me.
Posted by: Me | August 5, 2007 10:46 PM
omg
I didnt finish. hearing all that talk bout room 25/6 gives me the creeps.
i'm stuck somewhere between room 10 and 20.
Posted by: mistysand | August 11, 2007 12:15 AM
this game was great, just kind of pointless.
Posted by: will | August 14, 2007 7:41 PM
It's too simple. Maybe make it more suspense?
Posted by: Nicole | August 17, 2007 12:40 AM
I accually got stuck on the level AFTER the "scary" one.
Posted by: rkr7 | August 30, 2007 4:17 PM
cool game. surreal, i like it
Posted by: sillybuttons | September 2, 2007 8:01 PM
room 26 was pretty creepy and the graphics were awesome. the creators are geniuses. I wish i could program a game like that.
Posted by: number 48 | September 6, 2007 5:10 AM
Very nice game! My favorite room is 26, it scared the hell out of me. The music in room 25 is very scary, but i suppose 51 is also scary. The 84th room is beautiful!
Posted by: Peter | September 17, 2007 12:24 PM
the game is good. as a matter of fact, some scenes are so sad. almost to cry
Posted by: joey | September 22, 2007 4:34 AM
Is that a reference to Naked lunch in there? Could be... forgot which room it was though. The one with the
Posted by: coldfrog
|
September 28, 2007 2:37 AM
Honestly people are expecting way too much out of this.
It's beautiful, the photography from the drawn on art.
To those that thought this was a game and approached it from that point, go through it again, like you would an art gallery.
And for those of you saying the photography wasn't that great quality? That was rather the point, it has meaning behind each photograph. Think of the feeling you get from looking through each picture, the clever little things they added. The pop out and scare you. It's meant to make you think.
Posted by: Roberta | October 10, 2007 6:00 PM
I agree Roberta. They're not meant to make sense, they're meant to evoke feeling. That's what Dali and Picasso's art were all about.
My personal favorite was 84. The peacock was gorgeous. And to those of you having trouble-- sometimes just waving your cursor over the picture will do something. If you get really stuck, you can always skip the room by clicking the room number on the bottom.
Posted by: Alice | November 6, 2007 11:13 PM
it is really annoying when it just pops out and scares you out of your socks literally like the pic of the man, then he just POPS out on you i almost died lololol
Posted by: Randy | November 28, 2007 8:32 PM
I enjoyed this very much, and I love the way that it hasn't stood still but gone on and changed since the last time I explored it. The start and the whole feel of it is still there and that means that we are able to recognise it as coming from the same artists, which is really what art is about. I wish that I could find a signature piece like that, I am still looking...
The totally unexpected, is what I enjoy above all and that is what keeps me coming back to 99 Rooms.
Has anyone visited The Hospital recently, that is another on line form of art that you would enjoy if you liked 99 Rooms.
http://hospital.apoka.com/hospital
Posted by: Steph | December 6, 2007 2:59 PM
OMG! cool but stating =/
Posted by: selen | December 7, 2007 2:42 AM
Spoiler ALERT Do not read unless you want the surprize to go away
Posted by: david | December 20, 2007 6:50 PM
Wow. This "game" is creepy/gorgeous... But as soon as I got to the room where stuff was poppin' out at me, I quit... I'm already too anxious of a person to deal with all that. I just don't think it can be classified as much of a game--Most of the levels, you can just click right through. There's not much too it to interact with. I would say, though, that the art is more than enough reason to visit.
Posted by: Jessa | January 5, 2008 11:04 PM
I enojoyed looking through all the pictures of this game but the very dissapointing moment came last...i think u guys should decide to change the ending its really sad it ends like that i was expecting something chilly...but overall i loves the painting it reminded me of my paiting lovely!!!!!
Posted by: DANA | February 22, 2008 9:55 PM
for anyone who has not beaten the game. on room 99:
Posted by: Marcel | April 1, 2008 8:29 PM
I am personally unhappy with what Ryan said above: "Photography is not an artistic quiality. It's something that's there and you've caught it on camera, not thought about it or made it yourself."
It is in fact art if you take pictures from an artistic standpoint.Im not talking about the kind of pictures where you make a peace sign and snap a shot for your myspace. If you actually paid attention in your art class you would know that artists that draw or sculpt dont just sit down and start coloring to make a work of art. They have to think about composition, emotions, contrast and many other things that you are probably not aware of. Photographers must think about these exact same things. Therefore photography is art, just newer type of media.
Sorry to rant, I'm just sick of people who think artists pull paintings out of nowhere. Art takes an awful lot of thought, and sometimes people do not accept things that they do not like or understand.
Now my thoughts on 99 rooms:
Definitely conveyed a confused, not exactly 'dark' but strange atmosphere. I'm not very diisapointed with the 'ending' as you put it, but i understand those who are, as they were expecting more of a game... with an ending. If you look at it as 'the last room' rather than an ending, it makes it feel more complete. Nice effort.
Posted by: Softbagel14
|
April 9, 2008 7:15 PM
i cant get past room 13.im srry but 2 creepy
Posted by: chris | May 3, 2008 12:26 PM