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Nightmares from the Deep: The Cursed Heart
Slingo Supreme 2
Slingo Supreme 2
Final Cut: Death on the Silver Screen Collector's Edition
Final Cut: Death on the Silver Screen Collector's Edition
Snark Busters: High Society
Snark Busters: High Society
Running Sheep
Running Sheep
Jewel Quest Mysteries: The Oracle of Ur
Jewel Quest Mysteries: The Oracle of Ur
Whispered Stories: Sandman
Whispered Stories: Sandman
Mermaid Adventures: The Magic Pearl
Mermaid Adventures: The Magic Pearl
Haunting Mysteries: The Island of Lost Souls Collector's Edition
Haunting Mysteries: The Island of Lost Souls Collector's Edition
Top Secret Finders
Top Secret Finders
Puppetshow: Return to Joyville
Puppetshow: Return to Joyville

Nightmares from the Deep: The Cursed Heart Collector's Edition
Nightmares from the Deep: The Cursed Heart Collector's Edition
Shadomania
Shadomania
Island Defense
Island Defense
Marie Antoinette and the Disciples of Loki
Marie Antoinette and the Disciples of Loki
Inspector Magnusson: Murder on the Titanic
Inspector Magnusson: Murder on the Titanic
Dark Alleys: Penumbra Motel Collector's Edition
Dark Alleys: Penumbra Motel Collector's Edition
Secrets of the Seas: Flying Dutchman
Secrets of the Seas: Flying Dutchman
Spirits of Mystery: Song of the Phoenix
Spirits of Mystery: Song of the Phoenix
Jewels of the East India Company
Jewels of the East India Company
Fabled Legends: The Dark Piper Collector's Edition
Fabled Legends: The Dark Piper Collector's Edition

Fabled Legends: The Dark Piper
House of 1000 Doors: The Palm of Zoroaster
First time customer promo

The Art of Game


With thanks to Andy for the link, I'm reeling from reading an astoundingly poignant piece on the potential for games as an emergent artistic medium and art form. N. David Griffin over at configsys.boy! has posted a must read entitled Arts and Electronic Entertainment. I continue to be generally optimistic that the games industry as a whole is on the cusp of something extraordinary. Similar in concept to Vernor Vinge's Singularity, as published on KurzweilAI.net, I sense an imminent evolutional jump that will set new standards upon which all new forms of the expression will be referenced. Mr. Griffin emphasizes this by expressing concern for a collective conscious effort to break through the stagnation building mind sets that plague the games industry today. Fantastic.

1 Comment

What is more curious to me is if ANY game is considered art, or artistic? Is chess an art-game? Is GO considered art? This seems like a new idea altogether for the medium known as games. ;) It would be interesting to see an art-game. I'm sure that it's possible, but I don't necessarily think that that means it must be 3d and have nice reflection mapping and surround-sound. The idea of advanced technical know-how to achieve an artistic statement or implication seems utterly ludicrous to me. If one can't make an art-game with 2-d 4-bit graphics, what makes you think you can make one with 64 or 128 bit machines? This sounds like non-sense to me. As an added note, though honestly - I can't recall WHERE I saw it, Rez is apparently being featured on display at some modern art museum. And, for those of you that have never seen/played this game, I can tell you that it's quite stunning to look at (not to mention play), and probably closer to an art-inspired piece of coding than much else I've seen out there.

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