Best of 2011 Results!
New Casual Game Releases [ 1 | 2 | 3 ]
City of Secrets
City of Secrets
Time Dreamer: Temporal Betrayal
Time Dreamer: Temporal Betrayal
Atlantic Journey: The Lost Brother
Atlantic Journey: The Lost Brother
Bedtime Stories: The Lost Dreams
Bedtime Stories: The Lost Dreams
Curse at Twilight: Thief of Souls
Curse at Twilight: Thief of Souls
Grim Tales: The Legacy
Grim Tales: The Legacy
Vacation Quest: Australia
Vacation Quest: Australia
Surface: Mystery of Another World Collector's Edition
Surface: Mystery of Another World Collector's Edition
The Cross Formula
The Cross Formula
Elementary My Dear Majesty
Elementary My Dear Majesty

Sale Frenzy
Sale Frenzy
Big City Adventure: London Story
Big City Adventure: London Story
Midnight Mysteries: Haunted Houdini Deluxe
Midnight Mysteries: Haunted Houdini Deluxe
Big City Adventure: London Classic
Big City Adventure: London Classic
Shadow Wolf Mysteries: Bane of the Family
Shadow Wolf Mysteries: Bane of the Family
Nightfall Mysteries: Black Heart Collector's Edition
Nightfall Mysteries: Black Heart Collector's Edition
Gemaica
Gemaica
Galaxy Quest
Galaxy Quest
Mahjong Legacy of the Toltecs
Mahjong Legacy of the Toltecs
Three Musketeers Secret: Constance's Mission
Three Musketeers Secret: Constance's Mission

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The Art of Game


With thanks to Andy for the link, I'm reeling from reading an astoundingly poignant piece on the potential for games as an emergent artistic medium and art form. N. David Griffin over at configsys.boy! has posted a must read entitled Arts and Electronic Entertainment. I continue to be generally optimistic that the games industry as a whole is on the cusp of something extraordinary. Similar in concept to Vernor Vinge's Singularity, as published on KurzweilAI.net, I sense an imminent evolutional jump that will set new standards upon which all new forms of the expression will be referenced. Mr. Griffin emphasizes this by expressing concern for a collective conscious effort to break through the stagnation building mind sets that plague the games industry today. Fantastic.

1 Comments [leave a comment]

What is more curious to me is if ANY game is considered art, or artistic? Is chess an art-game? Is GO considered art? This seems like a new idea altogether for the medium known as games. ;) It would be interesting to see an art-game. I'm sure that it's possible, but I don't necessarily think that that means it must be 3d and have nice reflection mapping and surround-sound. The idea of advanced technical know-how to achieve an artistic statement or implication seems utterly ludicrous to me. If one can't make an art-game with 2-d 4-bit graphics, what makes you think you can make one with 64 or 128 bit machines? This sounds like non-sense to me. As an added note, though honestly - I can't recall WHERE I saw it, Rez is apparently being featured on display at some modern art museum. And, for those of you that have never seen/played this game, I can tell you that it's quite stunning to look at (not to mention play), and probably closer to an art-inspired piece of coding than much else I've seen out there.

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