It's been over a year since we left Daniel and llehctiM in their quest, but now it finally continues, in The Splitting: Chapter 2, by Fireberry Studio. llehctiM advises Daniel to go to an asylum, where a small group of people who got split are living. This group might have seen Daniel's reflection, and might help him to find his mirrored twin. Will he manage to find his reflection? Stay tuned.
Sometimes you just need to get some time away from it all, and this soothing crafting role-playing game by Chibig is just the thing. One part Harvest Moon, one part The Little Prince, Deiland features a young prince who is the sole inhabitant of Deiland the Tiny, smallest of the outlying minor planets. Fortunately the land is great for mining, farming and lumber, enabling you to craft tools and buildings and upgrade them with improvements, cook, catch fish, learn recipes and craft them either for yourself or for the traders who occasionally stop by from time to time. Mun is a brave hunter of bugs who will often have just the right items you need, Lock is a kindly old man with plenty of potions and mixtures and an interest in any herbs or produce you happen to have, and Brram is an interstellar chef who buys and sells culinary masterpieces. While slightly briefer than most games in the genre, with its tranquil music and positive attitude Deiland is uncomplicated and interesting enough for young people while involved enough to keep adults interested. There's always something to do, and it's also just the thing for keeping the hands and eyes busy if you're the type to listen to lectures, radio plays or audiobooks in the background. When you do finish Deiland in about a week, be sure to check out its free sequel Ankora for Android and iOS, which is more advanced and features Mun the huntress crash landed on a much larger farmable planet.
Quick! If someone walks up to you and yells: Glitchhhhh Gamessssss what's the first thing that springs to mind, apart from thinking that that's a mighty odd way to start a conversation? If you're like many of us point-and-clickers, perhaps it's Forever Lost, that modern classic of a dark adventure trilogy.
But perhaps the second thing is, "But wait, odd person! After Forever Lost and its mini-spinoff Cabin Escape, they made A Short Tale, with its bright colors and almost alarmingly (if deceptively) cheerful tone. They were all great, but suddenly I can't stop thinking of puppies, rainbows, and talking toys, and I blame YOU."
Well, fine, Debbie Downer. Without further ado, I give you The Forgotten Room, which takes us right back to the vivid but gloomy first-person atmosphere of the FL series. This time you play as "paranormal investigator" John Murr, who's been called in to investigate the disappearance of 10-year-old Evelyn Bright, last seen playing a game of hide-and-seek with her beloved father.
While it's a bit shorter than the Forever Lost games, everything you like about Glitch remains intact there: the gorgeously rendered graphics, the clever puzzles, the occasional burst of cheeky humor, even the helpful camera interface that relieves you of the need to take lots of pesky notes.
What happened to Evelyn Bright, and on the assumption that it probably doesn't involve either puppies or rainbows, do you dare take the risk that it might happen to you as well? If so, dim the lights, put on some headphones, and go in search of The Forgotten Room.
Those of us old enough to remember the early 1990's (sadly, I do) may also remember playing the original Monkey Island series. At the time a heavily-pixelated Guybrush and Le Chuck were at the forefront of design and a list of controls on screen were praised as a flawless innovation in Adventure gaming. 25 years later thankfully the world of graphics has moved on and those images are a fond memory of what life used to be like, however Monkey Island's low-res animation appears to be coming back into fashion. Amongst many other games we've had The Last Door series and three installments of CGDC winner Deep Sleep, and now we have The Darkside Detective to get our teeth into.
I don't have many game developers' sites bookmarked, but Eyezmaze is one of them. So when I go through and check these sites at midnight when really I should be sleeping, not really expecting anything because, hey, developing a game takes time, I'm going to play Grow Cinderella when I find it. Don't regret doing so either.
Short and cute, the game is played in typical Grow fashion: click panels to apply the chosen object to the scene. Each time an item is added, the objects already in the scene have a chance to level up and "grow." Some objects build off each other, and the game requires a specific order to achieve to the ultimate ending of the game. With only six options, most players, especially those familiar with the Grow formula, should have no trouble tweaking their first attempt to max out each panels level. The simple mechanics (and story!) also make it great to let children play.
Speaking of the story, it unsurprisingly follows the classic story of Cinderella. You must help the (strange, wizardly) fairy godmother get Cinderella presentable to go to the ball. You have the aforementioned and pictured six items to do so, and it'd probably be best to get her there before midnight, so start, um, growing? these objects!
Here at Jay Is Games we like our games a little strange and wacky, and Jake Hollands delivers that in spades with his offbeat sci-fi incremental game Spaceplan. You find yourself adrift in space with most of your systems out of commission, not sure what's going on or even where you are. It's up to you to get those systems repaired, find out what the heck is going on and try to sort it out. By clicking, of course! Spaceplan is a title that's tough to feature in a review without giving too much away, because so much of it's about learning about your situation and developing innovative — alright, utterly outlandish — ways to resolve it all. Spaceplan is fairly brief, something you can finish in a day or so — rather than something that stays around in a browser tab somewhere until you're ready to start charging rent — and it has plenty of ingenuity and creativity (along with a couple of naughty words, which we should probably alert you to). Unlike the vast majority of incrementals in which you click to buy things which give you bonuses and which only exist conceptually, here Jake has actually implemented them in the game as the other genres do and the results are palpable and a major improvement to the gaming experience. Even your craft's console is whimsically implemented, with vital functions designated things like, 'Word Outputter', 'Planet Looker', and 'Fact Holder'.
Today is the great day! Today is YOUR great day! Do you know why? Of course you do! Because today is the day you start your epic adventure, as every epic hero should have an epic adventure. At least that's true if your name is Pound, and you're a puss. But don't worry, because even if you are not, you can still help Pound in his epic adventure!
Pound the Puss, by Orange Pylon, tells the story of Pound. Pound is a 9-years-old puss that lives with his sister and mother in a nice house at a nice place. Today Pound got to do his chores. But even the simplest task as doing chores can turn into a quest. In this game you'll point and click your way through various places, talking to many people and using many items to fulfill your goal, which is: *spoilers* (don't expect much from me here).
Escape from the Planet of the Dravids is a charming and well thought out point-and click-adventure brought to you by the talented developers at Kitfox studios. It has an awfully long name to keep typing out though so I'll just refer to it as Dravids from now on, I'm sure you'll understand. The action begins with a familiar premise when our reptilian protagonist crash lands his (or maybe her) space ship on an alien planet, leaving them with the sole task of finding their way home. To do that they'll need to send word back to, erm, wherever they flew in from - how difficult can that be?
To figure out what is inside Bart Bonte's boxes, you'll have to solve puzzles. I say boxes because there are two versions of the game: a 30 level online version and a 100 level mobile version. (The reason the mobile version has more levels is because those levels use mechanics such as tilting.) Both are free, the levels between the two versions are not all identical, and whatever is inside the browser box is different than whatever is inside the mobile box.
Although this game has been released at the end of May (and maybe you already played it) it's the fun typical of Bonte's games, so no matter what is inside, there still is plenty of levels and fun.
Acclaimed bitwrangler zillix (exposure, denudation, endeavor) emerges from the pixel mines once again for Ludum Dare's Ancient Technology game jam, and are we ever glad he did! Someone needs to get the lights on around here, and in his new anachroma that means doing it one color at a time. In the classic style of metroidvania games you'll be toodling around an increasingly sophisticated map, but your accessible range will be limited at first and increase as you discover new abilities and game mechanisms that bring on new game mechanics and freedom. Right from the start, a new mechanic helps you survive long falls — and encourages exploration — with what we like to think of as Retroactive Fall Avoidance: fall beyond a certain distance and you'll crash hard, but the game will then courteously rewind you to the last ledge you were on minus anything you may have acquired during the fall. This neatly enables you to repeat the process several more times a la Groundhog Day until you find a better approach, but we like the encouragement to explore that anachroma provides along with that charitable approach.
There's all the ingredients for a good robot heist. You have switches, lasers, guard robots, valuable loot, two endings, and robots.
Val (alias: Vertibot), a robot who can only push things vertically, has plans for the ultimate heist. A heist so big that not even the master of vertical pushing can do it alone. Val needs Harry (alias: Horibot), a robot who can only push things horizontally, in order to pull it off.
Arrow keys move, pressing x or space will switch bots (the activated bot will have a red light in the middle), r resets the level, and z rewinds time. You're close to the end of a level only to push a block too far? Pressing z undoes your mistake, so you don't have to redo the whole level!
Some of the larger levels really shrink the graphics on screen, but never to the extent that I couldn't tell what was going on.
I remember at school when we learnt physics. I really like optics because it was nice, and because our teachers gave us lasers, mirrors and lenses, and we did cool experiments, and blew up balloons, and burned a table, and got all school evacuated because of fire hazard... School was a great time. Indeed.
You have only a few in-game days to create your life and a foundation for your future family. Your career choice now will affect your descendant's aptitude for athletics, academics, and creativity later. After your character dies, the "value" of their life will be analysed and you will start the game over, with improved stats and wealth. This concept, which sets A Goody Life apart from other simulation games, is similar to the game Viktor the Nth. Interestingly, A Goody Life incorporates investing in antiques, and Intelligence and Creativity can be raised by using The Internet.
I woke up today with a strange feeling. I looked in the phone and saw it is Wednesday. I made my coffee, looked at the calendar and saw it is Tuesday, opened the radio and listened to Friday's evening news. But I started suspecting when I got the Sunday's newspaper. Nobody gives Sunday's newspaper at Thursday, or was it Monday?
So what are you escaping from this week? It's summer time, nobody wants to be at work (or cleaning out the fridge.) Lots of people are getting kids ready to go back to school, there are plenty of good excus umm I mean reasons to take a brief escape. Whatever yours is, here are a few tasty escape games served up for you. Check out the menu, we have Strawberry Café, Primera, and Ichima Game. Why choose? Indulge.
If Kairosoft ever made a version of Gilligan's Island it would look a lot like Tinker Island, the free survival crafting role-playing game from Tricky Totem with in-app purchases. When you and your intrepid crew are stranded on a tropical island you'll have to use all your skills to survive, try to get back home, and solve the mystery of just what's going on here in the process. Gather resources, build and upgrade buildings, stave off hunger, craft tools and buffing items, fend off the local wildlife, improve your party's skills and solve puzzles and logic problems, all while advancing the plot with choose-your-own-adventure format multiple-guess choices that meaningfully affect how the each game will take shape.
After ten years and seven instalments the artist formerly known as Jonbro wraps up the point-and-click 'Riddle' saga with the immensely enjoyable Riddle Transfer 2. Be warned that there are plot spoilers ahead but come on, seriously the series is ten years old. That's like me telling you Brad Pitt and Ed Norton were the same person. You should already know this stuff.
"Hey Hey they're the MONKEYS!!" OK maybe it's just me but I love these little guys. There's something inherently playful and mischievous about them that makes me smile. Seeing that PencilKids had made yet another installment had me immediately...um postponing some work I need to be doing and diving into the hijinks.
So often a journey begins with a story. A few simple words can carry you on an adventure as great as any begun with a single step. This fact is the starting point of Esklavos' new game The Soul Stone Escape. In his characteristic style, the artwork flows with the somewhat dreamlike quality of the story. There may be ogres and snakes and pits but there is never a sense of danger, only of wonder. This game, and the story it contains embraces the idea of magic as we knew it in childhood.
None of that should imply that there are not puzzles to solve or clues to be found. There are several scenes and to advance from one to another requires completing certain puzzles and collecting particular items. In the past, many Esklavos games have featured a sort of map which opened various areas to the player. There is no map in Soul Stone. In fact there are fewer scenes (four) than you may be accustomed to seeing but each one is rich in content. Also by taking away the ability to jump from one location to another the space has a more linear quality, everything feels more connected.
This game falls squarely in the point and click genre. Simple to navigate and control with everything right there on the screen. There's really nothing to get in the way of just enjoying playing.
We're in the second half of July, and it's just the first one this year. But it's easy to forgive, because Escape 26 is almost as huge as Robamimi's monumental Gargoyles, and I think the most difficult one in 2016. We have to gather all of our mental strength to get through the puzzles. To tell the truth, I haven't managed to solve all the riddles by myself, but I'm a stupidly unpatient person, and You probably will be able to get out the room(s).
Created for the International Love Ultimatum, Caught by a Lure is an unconventional examination of a condition most of us have experienced. With only a month to work, MakioKuta and Racheal created a short visual novel centered on the theme of romance. The approach they took is somewhat non-traditional. It isn't of the 'fairy-tale' variety many of us think of when imagining that subject. In fact rather than focusing on the joy of romance, the story asks an essential question:
Do you love me or the idea of loving me?
They told us that in the future we'd be managing entire factories at home, and they were right! Sort of. Factory Idle is an in-browser resource management simulation incremental game from Inditel Meedia that's reminiscent of the 'Where did my whole evening go?' smash hit Factorio. Buy and place manufacturing equipment, lay conveyor strips to establish resource flows, research new technologies, upgrade your units, and try to come out from it all with a profit! Unlike most games of the genre space is at a premium here, so while you can buy new empty factory lots nearby and even completely separate zones there's a lot more emphasis on getting the most efficient use of the workspace you have available. Factory Idle splits each second into in-game 'ticks' where resources are processed, and microtransactions — or more frequently, research upgrades — get you more 'ticks' per second. Factory Idle provides three different slots for local savegames and will keep track of when it's been offline, rewarding you with 'bonus ticks' to fast forward with when you come back, up to a certain limit. Click away from the game window and it will continue to run cheerfully just as well in the background, not bothering to update the graphical view and thus making things easier on your computer's processor.
The new Tesshi-e game is a remake of The Escape Hotel 3 released in summer 2011.
This remake is very close to the original version. Most of the puzzles are the same. But this version is more polished and complicated. So if you did not play the original one or if you do not remember well the puzzles, this version is for you!
Tesshi-e is back in a locked room again! In The Happy Escape 11, you are locked up in a music room, with nothing but music instruments and clever puzzles inside. Can you open the mouth of Mr. Hippo? Can you solve the mystery of Mr. Birdie? Can you escape from the room with a happy coin in your hand? It's all up to you to find out.
This game is available in English and Japanese, and you can change the language mid-game by clicking the button right below the save button. The cursor will not change when you are hovering over things you can interact with, but Tesshi-e is not fond of pixel-hunting anyways, so that should not be a great issue.
And there is enough talk for me. Time for a great escape!
Ever since their terrific Forever Lost trilogy of point-and-click adventures, I've been trying to keep an eye on Glitch Games. Still, their latest adventure A Short Tale, released in February, somehow slipped under my radar. Based on the title, I assumed at first that this was because it was merely a bite-sized snack to tide us over. But no! It's a full length-adventure -- not as long as the Forever Lost games, perhaps, but you definitely won't be finishing it on your lunch break, either.
Events rarely unfold as you'd hope when you're stuck in a swamp, and that isn't about to change in Carmel Games' Vortex Point 7 - Waddington Swamp. If you live in the UK it probably won't have escaped your attention that Waddington's is a British game institution which has published, amongst other things, Cluedo, Risk and Monopoly. Perhaps the makers were hoping some of that gaming-magic would rub off by association.
Hey folks. This is a hard post to write, but unfortunately, after thirteen years, JayisGames will no longer be updating. The site will remain, as will all the games and your ability to comment on them, but there will be no new games or reviews posted going forward. Obviously nobody is happy about this, myself included. JayisGames has been a huge part of my life for nearly ten years, and since he bought the site several years ago, Jeff has invested a tremendous amount into it. Unfortunately, we can no longer continue operating due to a variety of factors, though perhaps one day we would like to come back. Who knows?
Subject 26 is a quiet and strange man who lives in his own little world. This doesn't stop him, however, from trying to leave ours. Trapped in what appears to be a dilapidated abandoned insane asylum, Subject 16 has found a way to get past the locked doors and secret alarms and that is by turning into a butterfly. ...I did say asylum, didn't I? MSiddeek's platform game, made for a Lumdumdare, is a shorter game with a hidden story that you can find pieces off as you search the building for freedom. As a man you can only move left and right, with the arrow keys or [A] and [D]. Interact with objects by using the [E] whenever it prompts you too. Looking into mirrors lets you become a beautiful butterfly that can then travel the entire screen with the [WASD] or arrow keys. While small you can slip through vents and even find other butterflies to help. Hitting the red alarms will turn you back into a man, but the friendly butterflies will still follow you. Just be careful of the bug zappers.
The two neighboring kingdoms are on the brink of war and one little frog has found himself stuck in the middle of all of it. However, Kerohiro isn't alone in this battle and with the help of his friends he might be able to save both kingdoms from starting a pointless fight. Kerhiro is ready with his sword held high, but his banner higher. Kerohiro the Flag Bearer by LekChan is a RPG mobile game with a very different fighting style. Your heroes are lined up in a row being led by your direction, which is one by swiping up, down, left, or right. This "snake" of heroes will attack the enemies lines which are also going around the board. Be careful though as enemies will fight back and can be a little unpredictable as they charge around. Every kill you have a chance to get gold or health as well as building up your morale. Higher morale means more damage and when your morale bar is full the leader of your troops will do a special attack. Finish off all enemy units and advance to your next quest. With plenty of upgrades, magic items, enemies, all with different fighting styles, and new heroes to find and unlock Kerohiro the Flag Bearer is one grand adventure.
From the maker of Two Pipes 3 comes a new puzzle game to rack your brain. MazeEye by ReFall is a mouse only game that has you sending a lone eye around the board in hopes of gaining the key and making it to the exit. Your little eye creature can only go in straight lines as it shoots out an eyelash to connect on the first thing in its way and pulls itself to it at a blinding speed. There is always a key to devour first that unlocks the exit and then you must find a way to have your key hungry beast fall into the newly open hole. With blocks that vanish and reappear every movement and color balls to eat to remove more blocks in your way this sliding puzzle game is on another level than others in the genre. There are even levels where you much touch the blocks with a number on them to add three of them up to the right sum to unlock the gates. But don't worry math haters, even those with the most basic understanding of addition won't struggle with the problems. No, the only thing here that will have your eyes spinning in their socket is the puzzle of how to get around the levels themselves.
Gooooooooooooood morning, you bright, beautiful, bushy-tailed person, you! A new day has dawned on the internets. The kilobytes are chirping. The servers are singing. And the online comments are... well, the less said about those the better. Except here, of course! This week! no1game's little green men are off on vacation, but what we get is still pretty strange. Primera gives you a widdle bed to rest your widdle head. And Esklavos wants you to save the world from a global flooding, but you'll need to do some finagling to pull it off.
Your editors thought it would be a simple fluff piece when they assigned you to cover the purportedly "natural" death of a reclusive genius, enough that they sent you to his remote, lonely Kansas home even though you're sporting a broken arm. They're just looking for the gossip, convinced they can spin some sort of sordid affair with the deceased and his pretty young assistant, but you're convinced there's something more going on. Problem is, you're right. And not everyone appreciates your detective work. In Robot Invader's indie hybrid action/point-and-click adventure Dead Secret, you'll explore the scene of the crime, searching through the sprawling, isolated house for clues and learning more about the research that went on there. But... you're not alone. There's a killer after you, a relentless figure in a robe and mask, and you'll have to evade them even as you search the house for its secrets. With an eerie, surreal atmosphere, tense gameplay packed with cryptic puzzles and chases, and a mystery to solve, Dead Secret is a supremely creepy and enjoyable experience, despite some rigidly scripted sequences and predictability.
Celebrating a job well-done is usually a good thing to do. Drinking enough to keep you from hearing the company taking off and leaving you on a lone planet, not so good of a thing. Thankfully one of the partiers was able to write up plans for your own rocket, and another one can build it, but they need the special ore you were there to mine in the first place. So back into the dark mines with you to collect enough to make it back home. Underground Hangovers, a free indie Metroidvania-style platform game by Deconstructeam made in just a few days for Ludum Dare, is all about getting that sweet ore. Moving with the [WASD] and the [arrow] keys, you can explore the cave and find more of the special minerals, mined by tapping your down key. But you can only get so far with just your human abilities. Thankfully, you have the dual hook which you place with the [spacebar] and then throw with the same key to where you want to go to make a bridge. Your miner can walk a tightrope like no other and with this ability you'll be sure to find more pockets of Driliv ore to complete your spaceship, or spend on more goodies to help you along your way.
The once beautiful forest has lost its light. Darkness has gathered and soon all will be lost. But one little glowing light has the power to push back the darkness and rekindle the once warm glow the forest had. Light the Dark by Kyu is a free indie platform game where you must light all the beacons and make it to the ending before your light goes out. The woods are filled with obstacles and dark red creators wanting to stop you from saving your world. Using the [arrow] keys to run and jump is your only power to make it through this dark world. If you get hit by an enemy you lose more of your precious light that is always draining away. To help you, spread across the map are glowing squares that will add a few more seconds before you go out. Lighting the diamond beacons by touching it will grant you much more time, but there is never enough to stop and catch your breath. Some levels will require planning to hit all the beacons, but you have to think quick if you want to save your home world.
The Prince of the land is looking for a bride. But not just any bride. A bride who will be wearing the legendary wedding dress last seen in the deepest darkest dungeon. Clearly he's giving such a quest to find one kick-butt wife, and Umbrella is ready to leave her wicked stepmoth... er, I mean, Aunty, and prove that she is that crazy of a woman in room6's free puzzle platformer for iOS and Android, Tottoko Dungeon. The only problem is Umbrella is so gungho there isn't any stopping her! Charging forward our heroine will bounce off walls, snatch up treasures, and try to cut through any baddie that has the misfortune of standing in the way of her rampage. The problem is the dungeons are a big place and not very linear, and while Umbrella can always make it to the exit on her own, there are things she needs that are not on her path, or things she should avoid that are in her way, and that's where you come in. You are only given only two options for actions to use with Umbrella, and though you'll gain lots of abilities you'll need to decide what two will lead you to more gold and more treasure in your pockets. Collect all the treasures to unlock a hidden level, find weapons and outfits for her to use and keep her alive so she can keep going on her crazy wild adventure.
In Peter Achberger's physics puzzler Icesters Trouble these ice cubes jut want a normal life, sitting on the cold frozen ground and preferably not melting. While they are not the only inhabitants in their chilly world, to us they are the only ones that should matter. Similar to great games like Red Remover, you need to remove the right blocks by clicking on them to have the ice land safely on the ground and not flying, rolling, or shaking off into the endless abyss that is the rest of the screen. While all removable blocks start out purple, new colors with different attributes start taking their place in later levels. Explosion blocks, orange blocks that shoot off like a rocket, and green blocks that shake like a toddler after an espresso shot, are going to do their best to take the ice with them when they go. But it's not as simple as that as pretty soon anthropomorphic boxes join the fight. When one is removed the remaining swap colors and bring chaos into your careful plan to reunite ice with ice.
It might be a little hypocritical of me to tell you to "rise and shine" today, since I'm writing this while half awake and it took me six tries to spell "hypocritical", but, well, do as I say and not as I do. RISE AND SHINE! You're alive, and it's another beautiful day on this spinning rock, alive with the potential... to play escape games! This week! Esklavos might be able to pull a bunny out of a hat, but a magician probably can't cure the common cold. And a double dose of Vitamin Hana sends you both to the world's smallest butterfly garden, and then to a tiny deserted island for complaining about it.
Everyone knows that the very best get-togethers are always decorated liberally with iconography made up to look like a royal version of your host, so Funkyland's escape game Alice House 2 No.09: Alice's Dinner Party shouldn't come as much surprise. To leave this royal banquet, you'll need to find five items bearing the image of Queen Alice, and as usual, some of these are hidden behind puzzles in a crafty manner. Just click around to explore and interact, and keep an eye out for the items and clues you'll need to crack the puzzles in your way. Though not as chaotic as the "real" Wonderland, Funkyland's Alice House games are all still pleasantly weird while rarely veering into illogical territory, making Alice's Dinner Party an appealing appetizer of a game that'll whet your appetite without filling you up. Now if you'll excuse me, I have to go order a bunch of decorations and flatware with my face on them for Thanksgiving.
[Note: Please be aware that this game deals with subject matter some may find upsetting.]
A Normal Lost Phone might possibly be the most immediately suspicious thing to call a phone, but here it's the title of this intriguing interactive narrative, created by the team calling themselves Accidental Queens for Global Game Jam 2016 in France, where you must try to figure out what happened to the phone's owner, a young man named Sam. You interact with the phone as you would any smart device, by clicking on icons and dragging the screen to scroll, and you'll need to search through old messages, calendar events, and more to find out the truth, as well as how to unlock certain functions. A Normal Lost Phone is largely a simple, personal narrative that will connect more with some than others, but one told in a creative way.
In GrandMA Studios' hidden-object adventure Whispered Secrets: Everburning Candle, asylums continue to prove that they are a lightning rod for supernatural activity and shady dealings in pop culture. The one in your town has just gone up in flames that can't be quenched by water, which is a pretty good indication that you're dealing with something weird even before the giant fist of flames starts smacking the firemen around. It's up to you to figure out the source of this supernatural, fiery fury before the blaze reaches the town, and what do you want to bet there's some sort of shadowy secret behind the asylum? With an interactive quick-travel map, Dark and Distressing Secrets(tm), optional match-3 minigames if you prefer instead of hidden-object scenes, and a serious amount of eye candy, Whispered Secrets: Burning Candle is a creepy but lovely casual adventure that might be a bit predictable, but still makes for an engrossing game.
Some escape games feature elaborate stories, or at least a clearly identified reason as to why you're trapped. And then there's Lu-taru's Tsure Game 6.3, which plops you down in front of some sort of freestanding vanity without so much as a "hi, how are ya," folds its arms, and stares at you expectantly. Though it does seem like the faucet is leaking, so maybe you should do something about that? There's no changing cursor, so click on everything to find out what's interactive and what isn't, especially since you never know where an additional hotspot might be hidden to help you advance. The Japanese-only text isn't necessary to solve the game, though combined with the lack of a changing cursor to find what you may be missing to click on, some players may find the lack of helpful feedback frustrating. If you take your time and think things through, however, Tsure Game 6.3 has some clever puzzles up its sleeve, though... you probably still won't be qualified for any real home repair when you're done.
The end to the mysteries of Zombie Society is finally here. With the last adventure being filled with a crazy theory from a mad man- er zombie, a list of suspicious names, and Detective Margh struggling to decide who to trust, we are all excited for this grand finale. Franceso Del'anna Muja's interactive comic Zombie Society - Death After Death 3/3 comes to a close, but there are still choices to be made that will change the ending and write a slightly different story just for you. It is really recommended you play the first two parts (found here and here respectively) for even if you don't have an ID account to save your actions from one game to the next, you can have the clues and the people fresh in your mind. While it does have a few moments of some pretty heavy stuff it still has its cheesy humor and lighthearted approach to the zombie world that will have you quietly chuckling to yourself. The episodes aren't very long so anyone can still try out this humorous yet peculiar story.
Able Black hates his Mother, but this puzzle-based, narrative-driven experience for iOS by Scott Leach isn't your average tale of teenage rebellion. Able's an android, but currently he's languishing away in the dark loneliness of Ark 19, an underground habitat created to save humanity from destruction. To avoid being shut down like so many that came before him, Able must take and pass the Citizenship Exam... but what is humanity, anyway? Why is one thing considered alive, and another isn't? Told through a series of chapters interspersed with puzzles, Able Black is a short but thoughtful story with an elegant presentation and an engrossing mood.
[Note: Please be aware that this game contains reference to subject matter some players may find upsetting.]
If you live in the West, you might only know February 14th as the traditional consumerist expression of affection. But in some Asian countries like Japan and South Korea, White Day, a month later, is just as big a deal, and in a lot of cases, it's about boys giving gifts to the girls they like. Lee Hui-min just wants to sneak into the school after hours to leave some candy for the girl he's crushing on, So-yeong, but finds himself trapped inside instead. After witnessing something horrible, it quickly becomes apparent that he can't be found by the janitor patrolling the halls, and he'll have to find a way out himself... but the school isn't as empty as he thinks. Originally released in 2001, this horror adventure has now been remade and re-released by ROIGAMES for Android and iOS, featuring revamped visuals, more spooks, improved content and more. Though some issues still need to be patched out, it's a remarkably well done remake whose demo you'll want to check out... though maybe not in the dark.
The Tantalus Theater Troupe aren't your ordinary actors... on the eve of a great celebration, they plan to use their performance at the castle to kidnap Princess Garnet. It just turns out, the Princess wants to be kidnapped, and that sounds just fine to brassy, self-confident Zidane, who's smitten at first sight. But this isn't an ordinary fairytale about a princess who's bored with royalty and wants to see the world... Princess Garnet is out to save it, even if it means defying the woman her mother, Queen Brahe, has become. Classic RPG adventuring from Square-Enix makes a return in Final Fantasy IX, available both for iOS and Android, and Windows through Steam to boot. With a very "old school" design compared to its grittier predecessors, Final Fantasy IX weaves storybook visuals and powerful themes of identity and self-worth for a captivating experience that makes the leap to modern devices with surprising grace.
Keybol's Another Pretentious Game is a minimalistic puzzle game that, depending on how you choose to interpret it, might either be about the way people hurt each other and themselves when they dance around what they really want to say and how they really feel... or a gentle jab at similarly artsy games. Much like Pretentious Game, play and objectives are simple. In this case, you're clicking and dragging to draw a short, wavy line on screen that, when released, will undulate along in a path that touches both large coloured circles onscreen. Once you release the line, it can't be altered, so it's about figuring how to draw it so that its wrigglings get it where you want it to be, without touching any of the grey circles in the way. It can be a little hard to get the hang of at first, if only because figuring out how long or short of a line you need in order for it to keep its shape or move the way you want it to takes practice. But despite that, the way the gameplay illustrates a couple dancing around obstacles and each other is nicely evocative... though how you react to the ending and whether you feel it fitting is entirely up to you.
Pine Studio's Firefighter Escape, also free for iOS and Android, is sadly not a game in which one must escape some sort of murderous, fire-axe-wielding fireman, but rather about helping a fireman find a way out of a fire department building that is currently on fire. Having your place of work go up in flames is probably not a good look for firemen as far as public perception goes... just sayin'. To play, just click to interact and move around the area. The fist in your inventory at the bottom of the screen represents trying force on things, while many items can actually be combined with one another, so experiment! The cursor will change if it passes over something you can click on, and the white text at the top of the screen as you mouse over things will tell you what you're looking at or about to do. As with a lot of Pine Studio titles, Firefighter Escape looks and plays pretty darn good, though is hampered by a tendency to make items you need teeny-tiny or otherwise hard to see, or having some unintuitive logic surrounding their uses. Still, it's a fun few minutes while they last, even if it looks like firefolk could probably do their jobs better without complex puzzle locks on all their equipment.
Doing what I do here, I periodically get invitations from friends to try out those real-life escape game scenarios, but sadly, it's not something I'll ever go for... both because my tendency to get shrill and demanding under pressure would mean ending a friendship as soon as someone fumbled solving a puzzle, and because "Hey, come and play this totally legitimate game where I lock you in a room full of elaborate puzzles," sounds exactly like something a friend would say to enact some sort of bloody Jigsaw-style revenge, and I can't pretend I probably don't have it coming. So let's enjoy these games instead! This week! Amajeto wants you to celebrate the changing seasons without the hayfever. Detarame Factory has one weird but cute wedding for you to attend. And MayMay thinks a little menial labour is in order.
If all the world's a stage, then Rusty Lake is putting on some seriously weird play, or at least playing with your brain. Good thing that's the way we like it! In creepy surreal escape game Cube Escape: Theater, also free for iOS and Android, the lake draws you deeper into the past of its tormented protagonist... this time to a small theater in 1971. As you might expect from a Rusty Lake game, however, things are definitely off, and the more you start to poke around, the weirder things get. There's no changing cursor, so you'll have to click around and explore on your own to figure out what's interactive and what isn't. Unlike some escape games, the Cube Escape series has always operated on its own logic, so don't be afraid to experiment with item combinations or using things in unlikely places if you get stuck.
Learning can be fun in so many different ways. You can talk to cool foreigners to improve your language skills. You can do all sorts of physics experiments that go boom. But quantum mechanics? Gimme a break. We're talking about subatomic particles! You can't even see them! And that's where the amazing power of computer games comes in. TestTubeGames gave us Bond Breaker 2.0, an educational puzzle game (also available for iOS and Android) which will teach you about all sorts of things you likely never thought you could care about. You will get to experience life as a proton, a teeny-weeny particle which just wants to make some friends. You'll learn how to hang out with electrons and form neat little hydrogen atoms, how intermolecular forces can affect your relationship, and how you help geckos stick to walls. Even if you're not interested in chemistry, this game is worth your time, because it's a cleverly made, sleek puzzler with some interesting mechanics.
Far back in the primordial mists of 2015, Danil Zhuravlev gave us the physics-based puzzle platformer Absorbed. Now, in the far-flung future of 2016, we've got Absorbed 2, which sadly isn't called something like Absorbed 2: Absorb Harder or Son of Absorbed. Our portal-hopping hero once again needs to use his very unique gun to get past enemies and obstacles, Kirby-style... which is to say, by using it to suck up crates and enemies and spitting them back out, whether to use as stepping stones or weapons. [WASD] or the [arrow] keys are to move and jump, while [X] or [K] sucks up whatever block or enemy is in front of you, or spits out whatever you're carrying. Want to just drop it gently? Tap the [spacebar]. Some things, like crates, are fragile and will break from the momentum when shot at something like a wall, while others are sturdier... and of course making an enemy explode by firing his own terrified comrade at him is always enjoyable, and also the reason why the President has stopped responding to my proposed battle strategies.
Alright, I know they're cute, but this ninja infestation is getting out of hand. I keep finding mini monkeys everywhere! It's time to track down even more of them in PencilKids' point-and-click puzzle game Monkey GO Happy Ninja Hunt 2, where, once again, you've got to track down the 30 mini monkey ninjas hidden in each of the game's three stages, all while keeping your eyes out for clues as to unlocking that *~mysterious~* puzzle box on the main screen. Even if you haven't played a Monkey GO Happy game before, the controls are simple. Just click to interact with things, and drag items from your inventory at the top of the screen to wherever you'd like to try using them. As usual, Monkey GO Happy Ninja Hunt 2 is cute, fun, and designed for players of any age or skill level to enjoy, though it does occasionally expect you to know when to use items in places it isn't immediately obvious you would need to. Round up those monkeys, crack open that box, and then help me figure out where they're getting in from so we can seal up the cracks and I can stop finding these tiny ninjas in my socks and cereal boxes!
A call from your mysterious buddy Mr. Y telling you that he's done some more remodeling can only mean one thing... there's somewhere new to try your escaping skills! Tesshi-e's The Storage Shed Escape, as the title may imply, takes place in a storage shed that's a bit less "random junk you should really donate to charity" than "puzzles are the new 'shabby chic' for decorating". After clicking the language button in the bottom right corner to change the text to English if you can't read Japanese, playing the game is as simple as clicking around to explore the room and using the arrows at the edges of the screen to navigate, though the lack of a changing cursor means you'll have to figure out what is interactive and what isn't on your own. With a jazzy soundtrack and a tidy interior that holds a satisfying chunk of puzzles, The Storage Shed Escape blends cryptic clues with rustic style that's worth rolling up your sleeves to solve.
*BEEP* Hello, you've reached Dora. I'm not available right now. I'd like to pretend it's because I'm off doing something glamorous or daring, but, let's be honest, I'm probably either sleeping, busy crying because I remembered Donna Noble's goodbye (again), or got distracted on the way home petting a cat that was just... so soft. Luckily for you, Weekday Escape is scheduled ahead of time. This week! Vitamin Hana calls for "ALL ABOARD", but it ain't gonna be easy. Esklavos proves that witches (some evil wit-ches) just can't be trusted around children. And Sanpoman, well... I think they're feeling a little prickly today.
Wix Games' Jumphobia, also available on your handy-dandy iOS or Android device for a fee, is a puzzle platformer where the only time you can leave the ground is when you step off the edge... but instead of falling, you leap! This means figuring out how to make your way throughout levels that might otherwise be straightforward, or even require some timing and dexterity, without going splat onto some spikes... though, luckily, you can activate the checkpoint flags to respawn there if you do. Use [WASD] or the [arrow] keys to move, and try to reach the exit in in stage... though with enemies, falling platforms, springs, and more, you may wish you could do things the old fashioned Mario way before long.
Carmel Games' Crazy Dad has gotten a lot of flak for being... well... crazy, but now that it's time to meet Crazy Mom, we can at least say he's in good company. In this short and silly point-and-click adventure, Crazy Mom is trying to throw a party to celebrate her 15th anniversary with dear old dotty dad, and all she needs are a few final things to make this shindig complete. Of course, since this is a Carmel Games title, things are going to be a little weirder than your average trip to the party supply store. To play, just click to interact with people or items when your cursor changes as it passes over things, and remember to try combining any items you're carrying if you get stuck. Crazy Mom actually seems a lot more reasonable than Crazy Dad, or at least just a lot less prone to fits of uncontrollable roller-derby like rage, but hey... if they're happy, we're happy, so get out there and make that bizarro party happen!
We tend to make fun of people who get scared easily for being "frightened of their own shadows", but what if your shadow came to life and wouldn't stop chasing you so it could destroy you with a touch? What then, smart guy?! It'd certainly make gathering food more difficult, as the bear in Ticklebot's frantic arcade game The Case of Scary Shadows finds out, but that doesn't mean they're about to give up! Move with [WASD] or the [arrow] keys and nab the food that appears onscreen for as long as possible. Keep in mind that the edges of the game "wrap", so passing through the right side will make you pop out the left, and vice-versa. When your shadow appears shortly after you begin, it quickly follows behind you, mimicking your every move, and slowing down may mean it catches you... an instant game over! It may be easy to stay one step ahead of yourself, but when other dangers are added as well, this is going to need to be one fleet-footed bear! It's a simple game, but a fast-paced one, and its bouncy soundtrack and lovely visuals make it a fun high-score based experience.
With two endings and a map so big you need to find and activate teleportation crystals to find your way around it more easily, Robamimi isn't messing around with their escape game Gargoyles. In fact, they warn at the start of the game (the default language is already set to English!), you'll even want to keep a pen and paper nearby to keep track of clues! It's time to put on your Big Kid Pants, in other words, but your reward, if you can successfully explore this calm maze, is a great treasure. Your cursor will change when it passes over something you can click on to interact with, and the arrows that appear at the edges of the screen represent your ability to move around the area, though you should still explore on your own to find everything to click on. If you get stuck, clicking "hint" might give you a nudge in the right direction! Provided it, uh, doesn't wind up making you clutch your pearls. (Hey, I'm not going to judge. Do you know how little Japanese I speak? The pained, polite face the waitress at my favourite sushi place makes when I try to pronounce things may give you a clue. Respect, Robamimi.)
How many games have you played today? In the past week? The past month? You could name a handful, I'm sure, but ultimately there would be at least one or two you had forgotten. After all, "unforgettable" is a pretty bold claim, and there's a reason few games are proud enough to make it. They may be pleasant enough diversions while you're experiencing them, but are ultimately as transitory as the scent of orange blossoms on the breeze. Quest for the Crown, by contrast, is not a breeze but a gale — racing down from the frigid peak of a mountain to blast you wide awake from your gaming funk and make you realise the brilliancy of the world you've been missing all along. And maybe — just maybe — change the way you look at the RPG genre forever.
Throughout the years, Papa Louie has sold everything from chicken wings to sundaes. Well, now it's Papa's 10th anniversary, and Flipline Studios are treating us to the best food in town in their newest simulation game, Papa's Bakeria. None of your lowly burgers and simple pizzas this time. We're baking pies. Beautiful, delicious, somewhat insane pies. Gingersnap crust filled with dragonfruit and purple yam, topped with white chocolate and kumquats? Coming right up! But in order to reach such dizzying levels of colourful wackiness, you have to start as a simple pie maker with just a few ingredients. Each day, you'll take orders from customers: they'll tell you what crust, filling and toppings they want. Then, you'll assemble the pie, bake it and decorate it, before presenting it to the customer for inspection. The better the final product, the bigger your tip, and you can use the money to buy some very helpful upgrades. In between levels, you can play an assortment of mini-games which award decorations for the restaurant. Dressing up the place will result in increased customer patience and, you guessed it, bigger tips.
In Funkyland's very royal escape game Alice House 2 No.08: Queen Alice, to leave your perplexing but pretty prison, you'll need to find five items bearing the image of the White Queen... which, as you should know by now after your other outings down the rabbit hole with Funkyland, is going to require solving a puzzle or three. To play, just click to interact with your environment, and keep an eye out for clues to crack the puzzles in your way. You might need an item to proceed, or you might need to figure out how to open a lock that's encoded. Funkyland has always been great at making games that are juuuust complex enough to make you come away from their coffee-break-sized play time feeling satisfied, and Queen Alice is just clever enough to make you appreciate the way Funkyland blends whimsy and logic in equal measure.
Things feeling a bit... samey lately? Matt Dabrowski's new action roguelike — free while in Alpha release — will put that right! Rather than your standard dungeon crawl, Streets of Rogue is set in a bustling urban area teeming with folks going about their business, much of it nefarious! Besides the usual assortment of shopkeepers and item merchants you'll find scientists performing experiments on gorillas, rival teams of gangs, security personnel on patrol guarding private complexes with some very useful items, and public venues that include armed-to-the-teeth guards and some alluring safes in the back room if you can get to them and find a way to open them.
If you're there, and I'm here, then that means... congratulations! The ritual was a success. It sleeps once more, dreamless yet restless, even turning, beneath the earth's skin, and we yet live another turn of that infernal star. Nevermind "Dora, what are you talking about?" That's my burden to bear, you sweet, blessedly ignorant human. We've got games to play! This week! Primera's idea of a picnic involves a little more math and a lot less potato salad than you might expect. Vitamin Hana gives you doors, doors everywhere, and not a drop to drink... or... something. And Tototo Room gives you some fresh air and a little wiggle for your time.
Pony Island, by Daniel Mullins Games, is an indie puzzle game that's hiding a dark and terrible secret... or, well. Not hiding, really, since the game's official description gives it away, but DARK AND TERRIBLE NONETHELESS. What seems like an innocent and cheerful yet broken game about ponies takes a turn for the macabre... though you'll need to figure out how to fix the game first. Of course, once you've started, you can't stop, because the Capital-D Devil is literally in the machine and wants to keep you trapped in it forever. To escape, you'll need to literally break the game by discovering ways to crack the options and otherwise bend the code to your will. Originally conceived as a Ludum Dare game, whose original version is still available in your browser to try, Pony Island is strange, but we like it that way.
The Story of Brewster Chipptooth, by Carmel Games, is a short point-and-click adventure about a scrawny scallywag who decides he's done with the yo-ho-ho-ery and wants to find a legendary treasure to give to the poor. Of course, he's on his own, since the pirates he's just abandoned aren't that keen to help him out, but luckily he's got you on his side! To play, just click to interact with people and objects when the icon changes as you pass over them, and remember to try combining items in your inventory when you get stuck. Most Carmel Games titles are a blend between puzzles that are straightforward, and those that are, well, kinda silly. Though The Story of Brewster Chipptooth reuses several puzzles and characters from previous games, it's still an appealingly weird little game that'll give you a taste of the pirate's life without ever needing to leave your chair.
As Concerned Ape's indie RPG adventure sim Stardew Valley opens, you've reached your breaking point at your mindless job, and that's when you remember the letter left to you by your grandfather long ago. He told you to open it when you felt hopeless and lost, and, well, this fits, I suppose. Turns out he's left you a farm... it's more than a little run down, but the locals are willing to lend you a hand. Packed with secrets, surprises, crafting, the potential for marriage (regardless of gender!), dungeons, and much, much more, Stardew Valley is an ambitious and addictive Harvest Moon-alike game from a one-man team that delivers a startling amount of content despite some shallow portions. (Please note that as of this writing, Stardew Valley is only available for PC, though the developer says ports for Mac and Linux are a top priority.)
Any hero should know better than to hang out with his/her love in open spaces. It's just bait for any ill-tempered bad guy. Our kid hero tests fate by bringing his princess girlfriend out into the jungle for some lovey-dovey eye staring only to have her quickly nabbed by an alien in a spaceship. Thankfully though, he has plenty of dino friends to give him a lift and shoot the alien bugs out of his way in order to save his dearly beloved. But these bugs didn't go to the stormtrooper school of shooting and so he'll have to dodge all the madness they throw at him, in BulletHell Adventure. Frozennnn's action shooter is played with either the mouse or keyboard, whichever one you're more suited with as you'll need high skill to swoop in between all the bullets flying towards you, while at the same time shooting even more right back at them.
Campy, wonderfully silly, and packed to the gills with supernatural mayhem, Robin Johnson's text-based adventure Draculaland puts the Bram Stoker classic in your hands with a very liberal comedic twist or ten. You are Johnathon Harker, newly arrived in Transylvania following an optimistic telegram from Van Helsing, who, surprise surprise, has discovered this "Dracula" fellow happens to be a vampire. Van Helsing seemed pretty sure he could dust Dracula easy, but he's nowhere to be found in the tiny village you start out in. Maybe you'd better look for him? To play, just click the buttons on the right side of the screen to select actions. They're all pretty self explanatory, such as directions, talking to someone, picking up or dropping items, and so forth. It is possible to fail fatally, so use the button to save your game... or the one to undo your last action if you wind up losing a pint too many.
Mmmmm, I'm getting hungry just thinking about writing this review. Because this cute Kairosoft simulation game is all about cake. Strawberry shortcake, chocolate cake, cake rolls, even waffles and cream puffs are just some of the delicious items you can concoct while running your very own bakery. You start with a handful of recipes and a small but determined staff. Assign staff to either the kitchen if they have a high prep score, or the front end of the store if they have a high stock score. These abilities along with speed can be upgraded as you go until your shop runs like a well oiled machine. But the sweets menu is where the magic happens. Tap it and then creation to develop your very own recipes, which are then graded on taste, volume, and aroma. Athough your ingredient list begins small, you will slowly accumulate an impressive collection of toppings and syrups.
Life is hard in a post-apocalyptic wasteland, but as long as your rustbucket of a dog is by your side you know you'll make it through anything. In Raiders Took My Dog, life is good until the unthinkable happens or, well, really it's pretty thinkable as it's the title of the game. In Aleksey Severinov and Aniseed's action packed shooter for browser and Android, you're fighting wave after wave of raiders to find out who they sold your dog to. This first game of the series has plenty of gun types and specialties to spend all your cash on as well as achievements to help fill your wallet. While you can only move up and down with your mouse, you have to dodge ranged and melee attack as you clear the screen of all baddies. Every fifth level ends with a boss battle and while you can squeak by with only a bit of health left you'll want to come out unscathed to get those precious stars that award you with even more cash you can then spend on bigger guns to get Scrappy back in no time.
It's another bee-yootiful Wednesday here at JayisGames. The sun is shining and the birds are singing... I mean, presumably. By the time this article goes live, I will be snug asleep in bed, dreaming the confused hodge-podge of dinosaurs, Borderlands references, and food that make up my subconscious. But you? It's game time! This week! Vitamin Hana needs you help freeing a new batch of animals, but should we break the locks? Nagamochi Games gives you somewhere cute to chill, but you'll need to find some puzzle pieces if you want to leave. And Esklavos sends you after a queen who has set out (unwisely?) to give a dragon what-for.
Alma Games' fabulous feline has been globe-trotting and physics puzzle solving for some time now, from Asia to Europe and beyond, and now in Cat Around the World - Alpine Lakes, also free for Android devices, he's off in search of a place that allegedly has the best salami in the world. To solve each level, figure out how to get that delicious cured meat to the cat by clicking on the environment... ice can be broken, for example, to allow the salami to tumble through it, but you'll want to avoid hazards like electricity and spikes... because salami can be popped for some reason. Later, you'll be given optional food to drop the salami on on its way to the cat to get the best ranking. If you've played the other games in the series, Cat Around the World - Alpine Lakes holds few surprises, but it's familiar fun that's cute as a button, and that's just fine by us.
In Entertainment Forge's post-apocalyptic defense game Wasteland Siege, your tower is under attack by a band of raiders who want you out... just 'cause, apparently, which is as good a reason as any after the end of the world. To hold them off, you're building your tower even higher using the funds from slain foes, and plopping down all manner of heavy weaponry on each level. The turrets will fire wherever you point your mouse, and your job is to survive each level by holding off enemy forces, building, and upgrading your defenses as you go. You can click on the tower base to summon guards to help fight, each of which has their own unique attacks and abilities. You can pause the game with the [spacebar], which is handy since you can still build and upgrade when pause is active! Perform well on a level and you'll earn stars to spend on upgrades to make your troops and weapons even more powerful. Wasteland Siege is pure defensive fun, with a goofy tone and plenty of action to go around thanks to tons of enemies, upgrades, and explosions galore.
no1game and those little green men are back, but... what's this? You seem to have fallen underground! You know, as one does. In Find the Escape-Men 171: Ancient Pit Dwelling, if you want to escape this place, you'll have to solve some puzzles, but also find the ten "escape men" sneakily hiding throughout the area. To play, just click to interact and explore, but the cursor won't change to show you where anything you might click on is, so be sure to be diligent and sift through everything. Click on the question mark below an item you're carrying to view it up close, which may let you fiddle with it more, or even combine two items. Ancient Pit Dwelling is a little pixel-hunty, but like all no1games, it's fun and weird and whimsical in all the right ways for a break-sized escape game.
If you've heard about Factorio, it's finally available over at Steam Early Access! And if you haven't, this very stable and well-developed sandbox crafting game from Prague-based Wube Software has been years in development and boy does it show! Fans of Minecraft will feel right at home with this one, complete with extremely active ongoing game development, a well-used forum with a community of thousands of avid players, and even a plethora of supported third-party mods for added functionality to customize your game just as you like it. Stranded on a hostile alien world, it's up to you to go from harvesting basic resources to crafting a sophisticated production chain of manufacturing machinery that will process those resources into ever-more-advanced components to build what you need to succeed on the planet — and even make it home successfully. Once you research them transport belts, construction bots and automated trains carrying cargo cross-country become yours to build and use to advance from basic stone and metal mining all the way to manufacturing things like circuit boards, laser turrets and sci-fi personal defense arsenals! You'll even manage energy requirements to keep your sprawling production facilities operating smoothly, but they also emit byproducts which the native life instinctively scent as a threat to its entire way of life and it will respond. When that happens, will you be ready?
Daring, dazzling, and adventurous... who wouldn't want to be jo99's Miss Libellule? She's dealt with The Queen of Snakes and The Earl Octopusor, and now in this latest surreal point-and-click adventure, she's tackling The Mother of the Bird Men. "But Dora," I hear you whiffle, "birds are cute! How dangerous could this possibly be?" Well, maybe the budgie you make cute Vines with is harmless, but when you're journeying to the Valley of Despair, chances are these ain't your average parakeets. To play, just click around to interact with things and explore, but beware... only "easy" mode, which you can choose when you first start the game, will give you a cursor that changes to show what's interactive and what isn't. Many items can blend into the stylistically busy environments, so try clicking on everything, and keep your eyes peeled for symbols and clues. Place your cursor over the symbols on the right side of the screen to open the menu where you can save or load you game, or change the audio. Objects in your inventory that have already been used will still appear there, but their icons will be darkened and unselectable. Don't forget to try combining items you're carrying!
For some people, the middle of the week is the worst. It's like the last hour of school or your shift at work... it's so close to being "almost the weekend" that it seems to take approximately ten times as long as any other day. Luckily for those of us on the interwebs, we've got a secret to make our Wednesdays just a liiiiiittle more palatable... Weekday Escape! This week! Vitamin Hana may not know proper safety procedures, but they do know all about puzzles. Ichima's given you a bed, but also a lot of tricks and contraptions, so there's no time for snoozing! And MayMay knows the importance of a good breakfast... but who's to say you can't give your brain a meal too?
When things start feeling a little too normal we can always rely on Mister No Wind's Studio to give us our dose of reality breaking goodness. We enjoyed Kodachrome and The Ruins of Machi Itcza and now the dark and creepy Lampshade has graced our computer screens. A nameless woman must travel through six different chapters to get to an unknown goal. But with the world full of glitches, strange creatures and old men who have few words this surreal retro platformer isn't just one you hop your way through. With every chapter turning the rules on its head when you finally think you're starting to understand, you won't. Make sure you keep something to write on nearby because some of these puzzles are going to require a memory of an elephant. And seeing as how elephants don't have thumbs I can safely assume you're going to need a pen and some note paper.
Did you know that the word "monkey" of a "monkey wrench" comes from sailing? If you needed a quick solution to a problem, you would put together a monkey jib or a monkey bridge, perhaps assembled using a monkey wrench. You might find "monkey" in a category of nautical terms in Monkey Wrench, a new word search puzzle by Blue Ox Technologies, the makers of other puzzling apps like 7 Little Words and Red Herring. A bunch of words are hidden in the grid, but the monkey wrench in the works is that before you can find the words, you need to figure out what they are first!
In Carmel Games' point-and-click adventure Sinbad's Journey, the legendary hero's travels have been temporarily put on hold thanks to a large hole in his ship. He's managed to land at an island where he hopes to get repairs, but when has a game ever been that straight-forward? To play, just click on things to interact, keeping in mind that your cursor will change whenever it passes over something you should click on. Like most Carmel Games titles, Sinbad's Journey is pleasantly short and silly, designed for a break with its share of odd puzzles and odder characters rather than setting out to take up your afternoon, so set sail with Sinbad for a few minutes out of your day!
If you're someone who wears makeup, how do you keep it? Neatly packed away according to function in a trendy little makeup bag? Or strewn across the house without any conceivable rhyme or reason so that the only time you find that glittery purple eyeliner you can't actually apply in a straight line is when you're looking for something completely different... in the kitchen? In Funkyland's escape game Girl's Room No.18: Cosmetic Bag, they're not only betting you're in the former camp, but that your cosmetic collection is so gargantuan you need five bags to hold it all... which is problematic, since now you need to find all of those, too! There's no changing cursor to help you as you toss this frilly pink room, so make sure you click on everything to see what you can interact with. It's very much a scone sized game, with a handful of colourful puzzles, so you can play it and find a way out, and not be late for your fabulously made up time on the town.
Cats are sort of inherently swanky, so Lo.Nyan's Room Escape 16, which is, go figure, an escape game by Lo.Nyan, being set in a cushy apartment with a skyline view seems pretty fitting. But apparently, lounging around on the couch watching TV just isn't good enough for you, so to find a way out, you'll need to scour the place for clues, useful items, and solve puzzles. The game is in Japanese, but don't let that stop you. Just click to explore and interact, but bear in mind that the cursor won't change to show what you can click on, so you'll need to be diligent. If you see something that looks like a clue, use the camera you'll soon pick up to take a photo so you can refer back to it whenever you like. It's important to note that many of the puzzles in this escape game make use of colours, so if you have difficulty telling certain colours apart, this one might give you some trouble. Lo.Nyan delivers an otherwise smart and pleasantly challenging escape, though you'll pardon me if I take a while to do so myself... this place is cushier than my bedroom!
Twenty years after the blast the common population is dwindling. Struggling to get food, water, and other necessities of life the people continue to push on. If things weren't hard enough already a plague called Green Lung has a tight grip over the population. There is no cure, but a vaccine that can hold back the illness from becoming terminal. But the governing body, called The Aristocrats, are careful to whom they give out such a precious supply to. Citizens can take jobs from the government to gain a lottery ticket to try to win a vaccine for themselves or another in need. Amy Wellard starts off on one of these difficult missions risking her life for a chance of such a wonderful prize, but the events that are ahead of her are far more dangerous and heart pounding than she could have ever imagined. Shardlight is an indie point-and-click adventure by Wadjet Eye Games, the same team who also brought us Technobabylon, Gemini Rue, and Primordia. This dark and gritty post-apocalyptic tale is filled with astute puzzles, astounding artwork, and an amazing story that is easy to get lost in.
From Supercell comes a new strategy game, free for iOS and Android based off of their hit game Clash of Clans. Clash Royale is a fast paced one-on-one real-time strategy game where you build your deck, place your army, and crush your opponent's towers. Win treasure chests to unlock new cards and power up your old ones, form a clan with friends and family and rule the arena by fighting against people from all around the world. It uses all your favorite characters from the Clash of Clans game, but with a completely different gameplay. Your goal is to take out your opponent's king tower or at least have the most towers destroyed before the timer runs out. Winner gets the crowns, the trophies, and the chest to help continue making their army the best there is. You can also have friendly fights within the clan and watch some of the top matches to see how the best of the best is being just that. Learn some tips and tricks and soon you can be leading your clan into glory.
Berzerk Studios is a developer that respects you. They want you for your braaaaaaaains, and in idle incremental clicker game Zombidle, also free for iOS and Android, they're going to immolate every farmhouse, village, and do-gooder to get to them. You control a nercomancer with a slowly growing horde of zombies, razing one structure to the ground after another to collect the skulls that drop to increase your power. Just click to deal damage, and when the structure burns down, you'll advance to the next, but don't forget to click on any flaming villagers to destroy them for additional skulls. Skulls are spent on upgrading your skills and those of the units you purchase, while rarer diamonds can be used to unlock temporary but powerful boosts. You can choose to watch a video whenever the demoness offers to get a free boost, too! For a game with the word "idle" in the title, Zombidle still requires a lot of clicking and attention on the player's part, especially for timed boss battles, and its slow progression won't be for everyone. Berzerk Studios has been around for years, however, crafting quality cheeky games, and Zombidle is a fine example of why they deserve your support. It's simple, fun, silly, and well put together with a lot of shambling charm. If you like your zombies just a click away and able to set things on fire, Zombidle is the clicker for you.
Hans has big dreams... he's ready to be grown-up now and take off on wild adventures, but with his father gone to war and his mother struggling to make ends meet, that seems farther away than ever. When his tenth birthday arrives, Hans is fed up and ashamed of being poor, and decides to strike off on his own to find riches and glory. While the night is dark and frightening, Hans still thinks he's struck it lucky when he stumbles across the Castle Tenebre, and learns of a mysterious count who's looking to find a worthy heir to bestow his fortune upon. All Hans has to do is prove himself and survive the trial... Baroque Decay's The Count Lucanor is a striking indie horror action adventure that's both beautiful and eerie in equal measure. As of this writing, Mac and Linux builds are on the way!
Goooooooooood morning, starshine! The world was neither devoured by flame nor overrun by a race of flesh-eating man-like hippos while we slept, so it's another glorious Wednesday! Let us give thanks to the Escape Game Gods by partaking in the customary rituals. This week! Vitamin Hana's put you to work, though it's more than a little bit creepy, so the benefits better be worth it. Esklavos' dog is on the road again, but may want to stop taking things with engines. And Primera's got one messy puppy, though taking care of it would probably be simplified (though less fun) without a lot of those locks.
Elio Landa is the name to look out for if you like your puzzle games simple, sleek, and smart, and Sum Links continues that tradition in a very math-y way. All you have to do to win each level is match the values on the left side of the screen by plotting paths between the numbers on the playing grid. Click and drag to make a line from one number to another, whether it's addition or subtraction, but be careful... numbers can only be used once, and you can't cross over an existing pathway with a new one... the old path will be rewritten. You may need to link up multiple numbers to get the value you want, making Sum Links a game of planning in addition to math, though diehard challenge enthusiasts might find the game a little too mellow to really sink their teeth into. If your like your puzzle games elegant and zen-like, Sum Links will suit the bill nicely.
At any moment, there are ninjas around you. Studies have shown there's probably at least three hidden on your person right now. They're that good. And in PencilKids' point-and-click puzzle game Monkey GO Happy Ninja Hunt, you'll have to find a whole lot of them across three distinct stages to gather the clues to open a mysterious box. (I know you think I'm going to do the "what's in the box" bit, so I won't. BAM. Expectations? Ninja'd.) To play, just click to interact with each place, using the yellow arrows to move from area to area, and drag items from your inventory at the top of the screen to use them. Remember to leave literally no stone unturned in your search, but the cursor will change when it passes over something you can click on, so you shouldn't need much direction. The downside? What feels like a little bit of unfortunate cultural insensitivity in the first stage that's out of place in an otherwise quirky-as-expected game. As for the rest, well, there's a whole lot of little ninjas that need to be found if you want to satisfy your box-related curiosity!
In a world where there are so many different kinds of humanoids, dragons are still the most mysterious. In fact, little Efina has no idea about herself and only knows that a man named Leo was there when she was born and that she has the power to make lies take a form, which then she happily devours. Being a dragon of such capabilities would be odd enough if it wasn't for the fact that the man she calls 'Papa', much to his annoyance, is a con-artist and tells lies as often as he breathes. And while she can't seem to make his lies manifest he uses her as a sort of lie detector, as they snoop around gathering up information to sell. Alice mare creator Miwashiba's LiEat is a three part RPG adventure with touches of detective work here and there. With a unique cast for every story you'll find the people here are as colorful as the amazing artwork. Filled with original music, some challenging fights, and short, but brilliantly animated cut-scenes, LiEat is everything you could want from a story-heavy RPG and much more.
Finding yourself drawn to an odd crater in the top of a mountain you feel as if a grand adventure awaits you filled with treasure and other worldly goodies. Instead, you find yourself very far away from anything that could be considered from this world and are trapped. While there are hidden items and puzzles to be solved this point-and-click game is also filled with horrors that will make your skin crawl. That's because the master of horror escapes, Psionic, is back with their new tale, The Abrerration Inside, that has more of a Lovecraftian feel to it as there are little jump scares and much more unnerving atmospheres. You start off with some very important items for your adventure and they can be accessed by the double arrows in the top right of the screen. These items will help you get around, discover hidden secrets, and will save your life, but only if you're fast enough. Clicking on the left or right side of the screen will allow you to explore the 3d environment and you can always move forward when your cursors changes. But be careful, because when you move as there are plenty of traps and beasts wanting to rend your flesh.
Forget beans... pork'n'brains is where it's at, and in Qiabo's physics puzzle game Piggy Wiggy 4: Zombie Edition, the barnyard is full of zombified pigs who need your help to chow down on gray matter. (Despite its ghoulish premise, this game is blood-free, though we've given it a Y rating just to be safe for very young or sensitive players!) The goal is to get each shambling undead piggy a brain to snack on without missing one, or falling offscreen. Click on a zompig and drag it to connect it to the yellow gears (or... other things...) with rope, or click and drag through rope to slice it. Most of the game is about figuring how to manipulate your environment, with planks, wheels, and other obstacles in your way, though like the previous games, it never really gets too difficult. If you like your physics puzzles with a bit of grave dirt, well, this one's coming to get you, Baaaaaaaaaaarbra!
After fighting back against the undead warriors and reclaiming their land, everyone thought that it was finally time for peace. They were soon proven wrong on all accounts as for rumors spread across the kingdom as new portals were appearing and leaking out the evil warriors once again. But the Royal Army isn't retreating like they did before. They're heading right into it to shut it down before things go from bad to worse. Idengames is back with Royal Warfare 2. With the Grand Wizard Corvinus being able to teleport in allies it's up to you to strategize the battlefield, build your army, and make sure all your men come out alive in this real-time defense game. Every level you pick and choose which man you want to use to battle and when the waves are arriving you can order your troops forward or back depending on where you need them. Make groups by using the control key and what number you want to label them as and set up defense lines to utilize each unit to the best of its ability. Unlock new powers, win stars and gold to upgrade your army, and clear the land from this blight before it claims you.
The second chapter to this thrilling mystery has finally risen from its grave. Zombie Society - Death After Death 2/3, Franceso Del'anna Muja's interactive comic, has come with a few answers and a lot more mystery. In the last adventure Detective Margh and his sidekick Ghvnn are investigating a massive breakout and missing Brains at his friends, Acka. Being a zombie society losing your supply of humans and their fresh head organs is a pretty big deal, but the deeper Margh looks into it the deeper the mysteries go and it may soon be that our detective is going to be in way over his head. Follow along the story at your own pace by clicking on the panels and choosing Margh's response to alter how the story goes. Click on the magnifying glasses when they appear so you don't miss out on any necessary clues. You'll need all the help you can get to figure out just what is going on in your once peaceful undead community.
Do you wanna play escape gaaaaaaaaaaaames? Two or three will doooooooooo. We'll throw away the key and lock the door, solve puzzles forevermore, search your heart you know it's truuuuuuuuuuuue. Do you wanna play escape gaaaaaaaames? I really love those freakin' escape gaaaaaaaaaames. And... I... uh... have never actually seen this movie or heard this song, so let's get down to business, shall we? This week! Vitamin Hana walks a lonely road, the only one that you will ever know. Nagamochi Games may be about to make one of your childhood fantasies come true. And Yonashi finds it quite easy being green, thank you very much.
[Note: Please be aware that this game contains graphic scenes and material that may be upsetting to some players.]
They say the people who graduate from prestigious Hope's Peak Academy are guaranteed success in life, but since they only accept the best of the best, most will never find out. Makoto Naegi thinks he's lucked out when he wins a lottery to become one of the students, but neither he nor the other fourteen exceptional (and eclectic) teens who step inside the doors are prepared for what happens next. They've been trapped inside by the school's... unusual administration, and told they're to live out the rest of their days behind its walls. The only way out? To kill one of the other students and not get caught. Originally released for handhelds and now available on Steam, Danganronpa: Trigger Happy Havoc is a surreal murder mystery visual novel adventure from Spike Chunsoft and Abstraction Games with its own distinct style, a wild cast, and one seriously strange plot, though a lot of tiresome and potentially upsetting tropes and stereotypes may taint the experience for some.
There's something about the slightly old fashioned yet cozy aesthetic of most TomaTea escape games that feels a little like receiving some sort of hand crafted artisanal gift from a relative, and Vintage Card is no different. It's a bite-sized game compared to some of TomaTea's grander efforts, and this time you're trapped inside a tiny but well decorated sitting room with a lovely view. To play, just click to interact with things and explore your limited environment. As usual, the tip of your cursor will glow when it passes over something you can click on, and, also as usual, if you come up against a puzzle with a hint you haven't yet locked eyes on, the game will tell you that you have no idea how to solve it, so keep peeping! There's a solidly satisfying chunk of puzzles here despite the smaller scale, though the musical/note puzzles might give some players pause.
When you're lost in a trackless desert waste, everywhere looks pretty much like everywhere else — and may as well be, for all that it matters. You'll need to not only get through a fierce Sandstorm, but also get yourself, your beast of burden and your creaky cart to a distant mountain you can't even see in order to complete your pilgrimmage. And this adventure by Daniel Linssen does a phenomenal job of recreating a wild sandstorm: gritty siroccos and mirages obscure the outer bounds of your view, and the whole landscape veers and wends arbitrarily as you move, providing an uncannily accurate depiction of just how disorienting a landscape can be when you can't find a single point of reference with which to get your bearings. Fortunately you've got a compass by which to orient, and a disc that shows you how much of the day has passed. Provided you can keep them. As the day progresses everything will eventually grow dim and narcolepsy hits you suddenly, with daybreak snapping on just as abruptly, and it's then that you'll find that your camel has invariably wandered off and any number of your tools have become scattered in the wind. They're out there somewhere and you'll need to find them, but if you stray too far you'll never find your way back to the wagon! Retracing your footsteps is an option, but they will become sandblown before too long. You have a meager supply of guide markers you can place and retrieve in order to find your way back, and you'll need to retrieve your camel and any strewn tools if you're to continue your quest effectively. Finding notes will also allow you to understand more about the area, and unlock a plethora of new game options as well.
In Night School Studios' story-driven indie horror adventure Oxenfree, on the night she and her friends are planning to spend some quality time together out on a remote island, teenage Alex finds herself bringing along her new step-brother, Jonas... who she's only just met. It's a little awkward, sure, made even moreso by Alex's best friend Ren inviting Nona, the girl he's been pining after, and Nona's friend Clarissa... who happens to be Alex's late brother's prickly ex-girlfriend, and definitely not Alex's biggest fan. If it sounds like a bit of a mess waiting to happen, well, nobody ever said dealing with life and the people in it was easy. But they've got worse problems than uncomfortable silences and catty remarks when they accidentally stumble across something better left undisturbed.
A mysterious air? A luxurious elegance in design? Cunning escape game puzzles? It must be Tesshi-e! In The Happy Escape 10, after chancing across a mysterious door and knocking on it, you find yourself trapped inside a richly appointed dining room, but since there's no food or drink to go with this sumptuous setting, you'll want to find your way out eventually. There's no changing cursor to tell you what you can interact with, so make sure you click everywhere to search the room, and of course click the language button in the lower right corner to change it to English if you can't read Japanese! While you'll want to keep an eye out for puzzle clues, some of which are more obvious than others, no Happy Escape is complete without sweet, sweet moolah... by which I mean Happy Coins, of course! There are quite a lot of hidden secrets in this one, and a new perspective may shed some light on a puzzle or two. Will you escape? Or will you wait it out a little and see if dinner is served?
Inspired by Undertale, Chibixi's Can You Escape Love?, also free for Android, is a bizarre escape game that blends action sequences with point-and-click gameplay. In it, the previous year's Zodiac isn't ready to give up the ghost... in fact, they've become more than a little obsessed with you, and are determined to keep you to themselves, forever, even if it kills you. The gameplay is split into two parts... exploring the locked room by clicking on things to interact and discover secrets and solve puzzles, and taking part in boss "fights". These sequences take a page from Undertale's book by tasking you to move a heart icon around the screen to avoid enemy projectiles and attacks... take too much damage and it's game over, but outlast the boss and you'll win. Can You Escape Love? isn't what you'd call subtle, and its action sequences aren't that hard if you can find the "sweet spots" to hang out in to avoid the lion's share of damage, but its weirdness is part of its charm. With multiple endings and a plan to add even more content down the line, Can You Escape Love? is strange and twisted, but that's not necessarily a bad thing.
Created by The Molasses Flood, indie action adventure The Flame in the Flood is a rogue-lite post-apocalyptic tale without zombies, mutants, or nuclear weapons. An enormous flood has washed away most of the land, and with raging rivers, hostile wildlife, and dwindling supplies a real issue, survivors are few and far between. One such survivor is Scout, whose campfire is visited one evening by a dog bringing with it a backpack and a radio, whose signal seems to lead far downriver. With only a makeshift raft and the things they can find along the way to keep them going, can Scout and this intrepid pooch survive a wild and untamed landscape long enough to find out where the signal is coming from? With both a story-based and endless modes, The Flame in the Flood is a challenging, gorgeous survival adventure with a few rough edges but a singular charm and style.
Rise and shine, my little escaperinos! Wednesday has finally shone its smiling face upon us, banishing the drudgery of Monday and the resignation of Tuesday, and what better way to make your week a little faster than to find yourself trapped in implausible locations and scenarios? This week! Vitamin Hana was you to get pumped, but no weights are required. Esklavos's puppy has a broken airplane and a bone to pick with a mythological beast. And Tototo Room may have you trapped, but that doesn't mean it has to be within four walls.
In Carmel Games' short and silly point-and-click adventure Piece of Princess Cake, our ginger viking hero has a hankering for a slice of a traditional Swedish cake called prinsesstårta, or Princess Cake, but due to a family feud, the shopkeeper is only willing to sell if our hero buys him an expensive rock from Vikea. To play, just click to interact with things when the cursor changes as it passes over people or objects, and remember that you can both combine some items you're carrying, and occasionally view them up close. As you might expect, simply walking into the store and buying the much coveted giant rock isn't going to be an option, so you'll need to do favours for people and solve a few puzzles along the way. Some of this is more intuitive than the rest, though a scrambled picture jigsaw might give the most pause since it's a little awkwardly put together. Still, to stand between someone and cake is the cruelest thing imaginable, and reuniting our viking with some sugary goodness is an admirable quest indeed.
In a far far future where humans have left earth so long ago that the idea of it has become a myth, the human genome is deteriorating. Some believe that if the original human genes are found a cure can be made, but such a gene would reside on the long forgotten little blue planet. Dr. Lisa Adams and her crew are on the search for Earth and to aid their search Lisa creates a small robot named Emeth. His sole goal is to search the galaxy to find Earth, but one day in the darkness of space Emeth reboots and finds a very dark and very lonely ship. Still looking for the elusive earth Emeth must continue to use the computer system OPUS and slowly discover where his beloved Doctor has gone off to. OPUS: The Day We Found Earth, by Team Signal, is an adventure puzzle game for iOS and Android, but is much more than about scanning the universe as it's also a tale about Emeth. You'll be surprised how much emotion this little orange robot can stir up. There is a free demo to the game, where unlike most demos, this one lets you play almost two thirds of the game before asking you to purchase it. But you won't even need to complete the demo to realize a game with this much beauty in its art, music, and storytelling is one you won't want to pass up on.
What's a little breaking and entering when priceless gems are on the line? In Carmel Games' point-and-click adventure Dakota Winchester's Adventures Part 3, our titular hero is close to the last legendary ruby he's been hunting for years, locked up in an abandoned fort, but his former teacher (and total jerk) is hunting the ruby too. To play, just click to interact, and watch the cursor to see how it changes when it passes over things you can click on. You might still encounter a little pixel hunting due to how small some hot spots can be, and some item uses are definitely... creative, but since when has that stopped a totally-not-Indiana-Jones-please-don't-sue hero before? Like all of Carmel Games' titles, Dakota Winchester's Adventures Part 3 is short and silly, just the right size for a coffee break, so don your fedora, invest in some tight pants, and find that gem!
The title of Pine Studio's escape game Cleopatra's Escape, also free for iOS and Android, would seem to imply that you play as Cleopatra, but when you're only represented as an ambiguous white fist in your inventory, who knows? Regardless of who you may be, you're trapped in this tomb, and if the bones by the door are any indication, you probably want to try to find a way out sooner or later. The cursor will change when it passes over something you can click on to interact with, and text at the top of the screen will give you an idea of what that action is. Remember that you can combine some items you're carrying by clicking on them in succession, and the fist actually represents using force on things, so try it out if you're stuck. Which, chances are, you may wind up being, since Cleopatra's Escape doesn't always give you the hints or nudges it could to subtly steer the player in the right direction. Still, it's easy on the eyes and at times fairly clever, but if you don't want your bones to wind up inside it as well, you'll need to be more clever still!
Looks like Funkyland wants you to prove yourself, because before you can play the rest of the escape game Alice House 2 No.07: The White Knight, you'll have to puzzle your way through a locked gate right off the bat. As usual, you're looking for five items bearing the image of a specific character, the white knight this time, and there's no changing cursor to provide any extra guidance, so you'll have to click around to make sure you find everything on your own. If you aren't in the habit of clicking everywhere and trying to use items in ways that might not be immediately instinctive, The White Knight might stymie you from time to time, though its trickiness can be admirable as well. Funkyland's usual whimsy is on display here and weaves with the puzzles nicely, making for a pleasantly off-the-wall challenge that fits perfectly into a break from your day.
[Note: Please be aware that the developer has chosen to include short ads at intervals throughout this game. The ads benefit the developer!]
The little penguin that could returns for more, in Lightbringer Games' action and upgrade-packed launch game Learn to Fly 3. Like the original and the sequel, our favourite cutely chubby tuxedo'd birb is, unfortunately, still having to prove himself to internet losers who don't get how amazing penguins are. Along with the fuzzy baby penguins of Penguin NASA, he's going to get to the moon, darn it, even if it takes a ton of grinding and tweaking to get there. Each day, you'll launch yourself using the materials available, and get paid based on your progress. That cash is used to buy new additions and upgrades to your contraption that will let you fly farther, and faster, with the ultimate goal of reaching the MOOOOOOOOOON! You'll start very simply, but you'll unlock many more components to experiment with as you progress. Just don't go too crazy, since some components work better with lighter materials than others, and the more you pile on, the heavier your assembly gets, and of course once you unlock boosts to help you steer with [WASD], and different aircraft bodies with different slots for materials, well, things get even trickier. The Learn to Fly series has always been a little more involved than most launch games, not to mention a great deal cuter with its fantastic animated visuals and sense of humour, and this third installment has everything we've come to expect. It's definitely very grindy, but the sheer amount of things to buy and unlock, from passive bonuses to aesthetic tweaks, will keep fans busy for a long, long time.
Thanks to Lceninexp for sending this one in!
Just as you finish building your house and brush back your lovely locks to take it all in, a strong wind blows and carries every last piece of your house away. Kicking you when you're down it also steals all your beautiful hair except for one last strand. Thankfully, you've been gifted teleportation shoes and your quest to take your house back has just begun! Blown Away: Secret of the Wind, a platformer for iOS and Android (Android users have 30 free levels to try before they buy!) by Black Pants Studio. You help Hendrik as he walks steadfastly forward, by tapping on the screen where you want him to teleport. At first you only have one charge for one jump and letting him walk forward slowly builds it back up, but as your adventure continues you gain more and more upgrades as you transverse this windswept world. Keep Hindrik from falling into the abyss and have him gather up all the pieces of his house as he goes to find the source of this odd wind.
It's Wednesday and you know what that means... it's the middle of the week! Only a few more days 'til the glorious freedom of the weekend. You know, unless you're an adult and no longer find your responsibilities bound solely to Monday through Friday, in which case, the cycle never ends! But no matter what you have to do, or how long you have to do it, Weekday Escape can always make it just a little bit better. This week! Vitamin Hana doesn't want to keep you in so much as out. Nagamochi Games delivers something a little fishy. And Twinkle is both wonderfully weird and sugary sweet.
In Rusty Lake's creepy point-and-click adventure Cube Escape: Birthday, also free for iOS and Android, the year is 1939, and it's your ninth birthday... at least, you think it is. Everybody at your party seems to be having a good time, but an ominous letter hints that not all is well. Click around to interact with things and move around the room, and click an item in your inventory to hide it for use. Some objects can be dragged around with the mouse, but the cursor won't change to tell you what you can interact with, so be sure to check everywhere and try everything. When you're carrying a lot of items, you can click the little white arrow that appears in the bottom right corner to expand and collapse your inventory. Don't expect a whole lot of help... like most of Rusty Lake's games, Cube Escape: Birthday is more than a little surreal, and you'll have to think outside the realm of everyday logic in order to proceed.
Do you like arcade games? Do you like retro graphics? Do you like barely restraining yourself from hurling your iOS device out a window while shrieking in incoherent rage? Happymagenta's free Tomb of the Mask may be for you! You're racing upwards through a randomly generated temple, avoiding everything from spikes, bullets, and enemies to the ever oncoming wall of instant death. Just swipe to go flying in that direction and you'll stick on whatever surface you land on, but watch out, since a single hit will be a game over. The coins you gather along the way can be used to by powerups like temporary shields or magnets, while the little dots increase your score and can eventually unlock different masks with various bonuses. You can choose to watch ads from time to time for extra coins or to keep going during a run if you hit danger, and for 200 coins, you can spin a wheel that can give you a shot at great rewards, or puny returns.
[Note: This game is available in Pay What You Want format, including free. If you enjoy the game, show your support for the developer who made it by paying what you think is fair!]
In Romance Detective, a linear indie visual novel from NomNomNami, Protag, and Konatizer that's available in Pay What You Want format (including free), love is in the air, but so is crime! Chrys is a cop who's been called to the local art museum to investigate a stolen vase, but she never imagined that would mean teaming up with the (dubiously) legendary Romance Detective. She's an eccentric crime-solver who's dedicated to love (she claims she was born with that rose in her mouth), and although she may seem strange, she gets results. There's something weirder going on in this city than a simple case of a theft of a gaudy vase, but with Romance Detective and newly re-christened Romance Cop on the case, people have nothing to fear! Just click to advance the text and make choices when presented with them, though there's really no way to lose. Romance Detective is strictly on-rails, but it's cute, funny, sweet, and strange... even if it ends with a "to be continued"!
Evan Gibbs' puzzle platformer The Big Pig Game is about a cuddly little porker's quest to find pancakes, and the food that powers him along the way. Using [WASD] or the [arrow] keys to move with [K] or [Z] to jump, the goal of each level is to reach the door, though simply waddling to and fro usually isn't enough. The catch is that the food you find and eat bestows different powers on you... grapes allow you to spit seeds with [J] or [X] that can break crates, for instance, while coffee puts some pep in your step and allows you to jump farther and run faster. Just don't touch veggies, since those aren't what our little pig is after, and you'll have to restart the level if you do. The door usually doesn't open until you've gobbled up all the food, but since one food replaces another's special abilities, you'll have to plan your way through, while contending with switches, vanishing platforms, peashooters, and more.
When you're wanting to become a millionaire you need to save every last coin. Or match every last coin. Millionaire POP is a free match-3 game brought to you by DeNA Seoul. You goal, besides becoming insanely rich with fictional money, is to turn every blue spot yellow by connecting three or more dollars, pounds, euros, and yuan in a specific number of moves. When you get four of the same color, you replace that fourth coin with a Power Bill which, when activated by another match, will send it flying across the screen, knocking out every coin in its path. The seventh coin in a match becomes a Double Power Bill which goes in two directions, and then the tenth coin becomes the legendary Super Coin, that removes all coins of the same color. But there are a lot more stumbling blocks in your way than the first few easy levels lead you to believe. With locks, bombs, and more trying to halt your progression to the 1% you'll find that every penny saved is a penny earned. And, boy, will you go through a lot to earn it.
In Pencil Kids' point-and-click puzzle game Monkey GO Happy Hearts, love is in the air, but it's also hidden under rocks, behind puzzles, and in every weird place you can think of. To make your Monkey GO Happy, you have to find the three hidden hearts in each level by clicking on things to interact with them, and dragging the items you gather from your inventory to use them onscreen. There are 20 levels in all, and in most cases, the difficulty is skewed more towards the sort of thing that the average player won't have much trouble with. But regardless of whether you have a special simian to call your own, Monkey GO Happy Hearts is still a cute Valentine's treat for everyone to enjoy.
You can move away from people, you can lock yourself inside to hide from nature, but you can't ever escape what's in your head. Or at least that is what the premise is for Nyctophilia by Cat in Jar Games. This free indie game follows our protagonist as he tries to recover from something he'd rather forget. Fighting his way through nightmares he must do everything he can to stay sane. But when you're staying in a house where the last owner may have not had all his marbles himself there is only so much you can do. While it plays like a point-and-click adventure, this is a "mouse free" game where you move with the [arrow] keys and inspect, pick up items, or makes choices with [X]. The [Tab] key lets you into your inventory, see the notes you've collected or view what your main task at hand is. This slower paced mystery has two endings, a few puzzles and an unnerving atmosphere from start to finish.
Before you fire up Chocolala Studio's Chocolate Shop Escape, I'm going to need you to clamp down tight on your sweet tooth, because otherwise you're never going to escape from here. As the title implies, you've been locked inside a small, trendy chocolate shop, and to find a way out, you'll need to solve some puzzles and gather some items, and resist the urge to lay underneath the chocolate fountain once you get it going. There's no changing cursor to show what's interactive, but the design is clean enough that you shouldn't need one. Just click on things around the room, and pay attention to your surroundings... even if a clue seems to be sitting right out in plain view, it might need a second look to make sure you're using it correctly. Chocolate Shop Escape is short, sweet, and just clever enough to make it a nice, light treat for escape fans. Make sure you have everything before you go!
Also free for iOS and Android, AumGames' simple sim Blacksmith Lab is an incremental clicker game designed to give you the big, burly muscles of a blacksmith... at least, in a finger. The goal is to mine ore, turn it into weapons, and then sell those to fulfill orders and unlock higher levels, as well as generate sweet, sweet cash you can spend on upgrades, or invest in the bank or the stock market. Click the material to generate ore, then, when you have enough, click the piece of weapon or armor below to create it, and then the button below that to sell. As you unlock more materials and things to make with higher requirements, you'll be able to buy upgrades that can help you automate the process or improve your clicks or prices. Periodically you'll be given special orders to fill, and if you can do so in time, you'll graduate to the next level. Blacksmith Lab is simple for its genre, and perhaps too clicky for some, but its clean, sleek presentation and voice overs let me pretend I'm on How It's Made, so that's alright by me.
Wakey wakey, there's games to escape-y! You've survived a whole seven days. That's no small feat... just ask the mayfly! To celebrate, the developers have been hard at work turning out three finely crafted escape games for you to glut yourself upon. Vitamin Hana thinks if you're so smart, you can make your own way out. Nagamochi Games knows you've always wanted to play with an old man's facial hair. And Sarameya is worried you haven't been getting enough fresh air, but might have gone a bit overboard.
Matthew's grandmother wants him to take on the family business she left behind, something Matthew is surprised to hear considering he just came back from her funeral. In Carmel Games' spooky point-and-click adventure The Gatekeeper, Matthew's going to become a ghost hunter like his grandmother whether he likes it or not, starting with an evil spirit haunting a hotel. To play, just click on things to interact, and click two items in your inventory to try to combine them. The cursor will change when it passes over something you can use, so don't worry about pixel hunting. Or haunting, for that matter, since despite the game's morbid subject matter it's not particularly scary, though there are a few attempts at jump scares to be had. Carmel Games rarely try to play it straight when it comes to subject matter for their games, and they've managed to craft a sufficiently creepy atmosphere here. Most of the puzzles make sense, though some small items are hidden in the dark a bit too often, and while it's over too soon, hopefully Matthew's adventures will be even bigger and scarier from here on out.
Uh oh, you guys. Uh oh. Cookie Clicker, the absurdly addictive, funny, and weird incremental idle game from Ortiel has finally gotten its long-awaited 2.0 update, which includes new buildings, a revamped ascension system, new features and mechanics, and much, much more. Check out the changelog on the official wiki to see what's new. What's Cookie Clicker, you say? Superficially, it's a simple webtoy where you click a huge cookie to generate cookies that can in turn be spent on upgrades that generate more cookies, as well as some other surprises. If it sounds silly, well, it is. If it sounds strange, well, it also is. Cookie Clicker's charm comes not just from its absurd concept, however, but from how chock full of easter eggs, random occurrences, secrets, and other surprises it is. It runs by itself once you've clicked your way to a few autonomous cookie-crafting purchases, but you'll want to keep an eye on it in case anything... odd happens. So warm up those ovens and limber up your fingers as we discover what's new, and remember... watch out for the grannies.
Making games is good. Free, professional software that allows you to make and sell or share your games across multiple platforms? Niiiiiice. Amazon has just released Amazon Lumberyard, a 3D game engine currently available in beta for developers who want to make things for PC and consoles, with mobile and virtual reality platforms coming soon. It's based on CryEngine, though in addition to a complete lack of any subscriptions or fees (unless you decide to use any of the Amazon Web Services) and full source code included, Lumberyard makes a pretty good case all on its own. It's also geared towards being Twitch-friendly, with features that allow you to let players chat or otherwise interact through Twitch with their viewers, or even invite others to play in multiplayer set-ups through it. Though still in Beta, any potential tool to allow more people to create games is a good thing, and there are already plenty of tutorials on the forums, though time will tell how well Amazon Lumberyard actually stacks up against its competition once developers really start digging into it. It's a 10GB file, not including some free asset packs, so clear some space. If you need me, I'll be over here getting a head start on dreaming up all the projects I want to make that are far beyond the reach of my current skillset and experience. You, though? Get started!
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I'm trying to think of a game that better encapsulates my childhood than OK K.O.! Lakewood Plaza Turbo and I can't quite do it. Free for iOS and Android, it's an action-packed brawler filled with evil robots, aliens, punching, and a whole lotta neon. See, the eclectic folks of Lakewood Plaza shopping center have been fending off the evil Lord Boxman, who wants nothing more than to take the place over and put everyone out of business, including exciteable kid dynamo K.O. and his butt-kicking mom, Carol. When a mysterious energy drink leads to the destruction of the plaza and scatters his friends across town, K.O.'s got to bring them home and rebuild the only way he knows how. With punching. And kicking. Throwing, too. Probably smashing. Simple to play and full of (weird) personality, OK K.O.! Lakewood Plaza Turbo piles on the old school charm with a heaping helping of enjoyable silliness for a simple but fun classic punch-em-up.
Running Zombie's The Hunt is a supremely creepy and otherworldly short point-and-click adventure where the subject matter sadly isn't as scary as its clunky pixel hunting, though superb atmosphere still makes it worth checking out. In it, you're hunting down the legendary Elk King, a demon that's cursed the forest and all who go after it. To play, just click on things to interact. While some objects will display text when you mouse over them, not everything that's interactive will, and since the cursor won't change, you'll need to click everywhere... especially given the game's tendency to hide things along the very edges of the screen. You can click on items in your inventory, and in most cases they'll be used automatically if you're in the right place for them, but others may require you to click a specific part of the scenery. It's this awkward gameplay that keeps The Hunt from being the immersive experience it might otherwise be, with its beautiful imagery and spooky audio. The Hunt could use some more polish, but we hope this isn't the last time the developer experiments with the genre!
The Great Forest Studio has dug up a cozy adventure RPG for you with plenty of resource mining and survival game elements! In The Great Underground you play a lone miner out to seek his fortune with just his knapsack, pick and a few provisions. Your digging skills improve with practice for each terrain type along with your ability to survey valuables within them at a distance. Retrieve them and sell them at the shop to earn money for better supplies as your skills improve! Different foods and teas each provide their own enhancements and you'll want to be sure to stop by the Inn to get the latest info and storyline plot points from the local villagers in this endearing game with soothing music and hand-painted graphics that's more about character development than utilitarian grinding. The Great Underground is free to play on your Android with hours of play and gorgeous artwork, and has a code available as a single in-app purchase which releases everything in the game, with more to discover and more storyline to encounter. This one is great for digging and exploring on your Android whether for short, relaxing adventures when you just have a few minutes to spare or for long, planned crawls to the depths where the greatest valuables can be found.
Goody Gameworks blends action and defense in Arc of Templar, a game about purging evil from a castle by filling demons full of lead, and dropping the odd chandelier on them. To play, use the mouse to aim (you'll fire automatically), and [WASD] or the [arrow] keys to move around behind the barricade, keeping the demons at bay. You can activate special skills with the number keys when they've cooled down, and stepping on triggers behind the wall can activate traps when available. Slain enemies drop experience points, and when you level up, you can choose to enhance your Templar's abilities, or gain a new power altogether. You'll also gain heroes who will fight automatically to keep enemies at bay... don't worry if they get knocked down, they get back up again! (Sorry kids, that's as current a reference musically as you're going to get out of ol' Auntie Dora.) Just watch out, since if they get close enough, enemies can target you, too, and if you get taken out, you'll have to try the level again.
Ever wondered what it would be like to have a whole bunch of little squares in different colours, and to be able to play with them and paint them any way you like? And if those squares jiggled about like the happy little quadrilaterals they are? If the answer is no, feel free to step right up and see what you've been missing. Coloruid is a lovely little puzzle game where the goal is to turn all the squares the same colour in a limited number of moves. Think you can handle it? Alright, let's get jiggly with it!
It's good to be bad in Amaranth Games' very funny casual RPG Aveyond 4: Shadow of the Mist, where you play the wicked Boyle Wolfbane, whose plans for world domination... don't go so well. Three years after being soundly defeated by a group of sniveling heroes, Boyle and his loyal storm wolf Fang are sullenly scraping by in a dingy little shack in the monster town of Wyrmwood, and looking down on all the other has-been retired villains. But while Boyle might consider himself above it all, when he gets roped into something threatening the world (and the safety of his beloved pooch), Boyle's got to roll up his sleeves and undertake some heroism, or as he calls it, the "H word"... whether he likes it or not. Aveyond 4: Shadow of the Mist is a wonderfully funny and cheeky indie RPG that's positively perfect for anyone looking for something to kick back with.
In Ichima's Room 12, you're trapped in a perfectly pleasant little room with locks on virtually everything, and a trick or two up its sleeves. If you want to escape, you'll have to solve puzzles that require you to be observant, and even a little clever. There's no changing cursor to show what's interactive, and unfortunately you may run into some pixel hunting here, so if you're stuck, make sure you've examined every surface from every angle. If you want to examine something you're carrying, click it once to highlight it, and then click the big blue button in the menu. Some clues might be a little vague, so you might have to experiment with implementing them in different ways to make them work, and there is one interactive spot that is tucked away in a somewhat intuitive place. But while Room 12 isn't as smooth as some of Ichima's other escape games, it's still enjoyable, with a cute surprise or two inside.
When some researchers get lost in a vast cavern the army calls on the perfect man for the job. That's you of course because um ... you've got a ship? Deep Underground by BenGAMEn, may not have all the most detailed story, but it does have plenty of upgrades, physic-based puzzles, and dangers around every corner. Fly your ship with ease using the [arrow] or the [WASD] keys and use your mouse to aim and fire. Not only does this keep you safe from the enemies, but you can carve pathways through the softer sand, and break apart boxes to free the treasured contents. Don't be too greedy though as you'll need some boxes to hold down switches or block lasers. But your main goal is to rescue the men in the orange jump suits. When you've collected all on the screen the exit will open up so you can go even deeper and claim the rightful title of hero.
Ah, the Tempala. So mysterious. So graceful. So elusive. Such... A JERK! In this tricky action game from Guy and Suvrik, you're chasing the Tempala into a temple full of tricks, traps, and other danger while it mocks you every step of the way. To be fair, you were trying to murder it! Use the [arrow] keys to move, and the [spacebar] to perform a dashing roll, trying to figure out how to reach the key to open the door in each stage without getting splattered! Move quickly to earn bonus points to unlock different costumes, but, well, move quickly in general because this place is dangerous! Tempala is a relatively simple game, but it plays well and earns high marks for its cartoonish cheek and charm, making it a wacky romp where death is always just around the corner.
B... Bianco-Bianco? Is that you? It's a miracle! Magical Sphere 2 is an odd little escape game with two different endings, set in what appears to be one seriously mystifying museum. The cursor will change when it passes over something you can click on to interact with, and the arrows at the edges of the screen can be used to move around the room. One of the biggest challenges might actually be accidentally missing something simply because its hotspot is tucked in at an odd location, so be sure and comb over every nook and cranny if you get stuck! It's not actually a particularly long or difficult game once you've found everything you can click on, but it's an appealingly odd escape that'll fit inside a coffee break without taking all of it up.
From January 29th to the 31st, across the globe developers came together to make games with their own unique interpretations on a theme in a very short time. During January 29th to the 31st, I was... uh... probably playing X-Com or Borderlands in my jammies. It's no small task to make a functioning game in just a few days, and yet for Global Game Jam 2016, a whopping 36,000 creators in 93 countries did just that, crafting almost 6800 games! This year's theme was "ritual", and while we obviously haven't gone through all the games yet, here are a few of our favourites that are playable free online in your browser right now. Play or download all the Global Game Jam 2016 games at the official site! Have one you think is awesome too? Post it in the comments!
Neither rain nor snow nor dark of night will keep Weekday Escape from your waiting hands... spiders are another matter, though. Also, I don't really like it if it gets muggy out? And sometimes you just aren't feeling getting out of your jammies, you know?... but hey, we're here today! This week! Esklavos and a canine friend with a troubling name send you sky high after a giant. MayMay wants you to go on a vacation, but you'll have to earn it first. And Afro-Ninja is going to make you feel all nostalgic (and maybe a little old) with a remake of one of their oldest games.
In Stolen Couch Games' adventure island sim Castaway Paradise, available free with optional in-app purchases on Android and iOS or for a flat fee via Steam, your grungy, kelp-covered self washes ashore on an island full of animals who look and act like people. No, it's not Doctor Moreau, cease your screaming! It's a cute and casual little game designed to give you a place to kick back and get away from it all. And by "get away from it all", we of course mean "perform countless tasks and heavy lifting for animals who never ever ever help out ever". But we also mean "catch bugs, donate to museums, dig for shells, fish for... um... fish, decorate a mansion, farm crops, and more". That'll do!
The game is afoot!... or, um, a-wheel? In Pegas Games' point-and-click puzzle game Wheely 7: Detective, our little red car is on the case when the local bank has been robbed! To play, just click on things in each level to help clear a way forward for Wheely. Click him once to start him moving, and again to make him stop. You may need to click and drag to manipulate some objects, such as doors, or hunt for hidden mechanisms. Turns out Wheely is quite the amateur criminal catcher, and in no time he's on the hunt across town for the robbers. Wheely 7: Detective isn't a particularly long game despite some clever levels and challenges, but if you're looking for something light and fun, it's big on charm and is easy on the eyes to boot.
Solitaire may be pretty simple, but PC owners and office workers throughout the world will always have a soft spot for it. And yet, sometimes you might want to spice things up a bit and play something fancier than your garden-variety card game. Introducing Legends of Solitaire: Curse of the Dragons, a fantasy solitaire game by The Revills Games. Dragons are on the loose, your kingdom is in danger, so hop on your mighty steed and shuffle some cards!
I.C.S or Instantaneous Combustion Syndrome is one heck of a syndrome. Stand in direct sunlight for too long and poof! Up you go in flames. With this kind of disease it would seem it would be best to stay inside with your favorite game system and spend your days in the dark. But our little hero doesn't have it so lucky. Instantaneous Combustion Syndrome 2 is a puzzle platform game that has you either running for the caverns or using your blazing self to take out bad guys before quickly diving into some water to put yourself out. Each level has its own secret box to find and open, but your main goal is to reach the doorway without turning into a pile of ash. This challenging game has you using your curse as a blessing, while also trying to avoid self-combustion at all cost. Run with either the [WASD] or [arrow] keys, jump with [Z] or use it to slide when you're crouching, and use [X] to open boxes, flip switches, and drink potions. But above all make it to the doorway when you're not consumed with flames and make it to your next little adventure.
Hosted here with kind permission by creator Eric Vaughan, Strange Magic Escape (also playable at the official site) is, as the title might imply, an escape game that's just a little weird... in a good way. You find yourself in a small room with two locked doors, though only one leads out, and you'll need to solve the puzzles around you to find the clues needed to open the final lock. There's no changing cursor to show what's interactive and what isn't, but there's also no pixel hunting either. Just click on things to examine them or pick them up, and use the arrows that appear at the edges of the screen to move around the room. If an item can be combined with another you're carrying, it'll happen automatically, and if you want to try using something, just click it to highlight, and then click again wherever you want to try to use it. Some items may take a little time to take effect, so take a step back and nose around the room a little from time to time.
Despite having restrained its initial captivating weirdness in subsequent installments, Elephant Games' Mystery Trackers has always been a hidden-object adventure series that's near and dear to my heart. In Mystery Trackers: Paxton Creek Avenger, the villain comes with his own bishi-sparkles, so you know it's going to be at least a little pleasantly crazy. Turns out he's upset at you, or at least your organisation, and as he believes the Mystery Trackers have gone about unpoliced for too long, he's abducted the leader's daughter... well, I mean, what else did you expect a Phantom of the Opera knock-off bad guy to do? Much less one uses "rascals" as a vicious insult and who sounds like he's two steps away from shouting "TUNNEL SNAKES RULE" before vanishing into the night. Solve puzzles, use powerful theater spotlight bulbs in puny handheld flashlights, and complete hidden-object scenes as you track the so-called Avenger to foil his doubtless dastardly plot!
Twofold Inc, available for iOS and Android from grapefrukt games, the creator of rymdkapsel, combines some of my very favourite things... cute robots, a sleek and simple design with a funky-cool soundtrack, and really cunning puzzles in a high-score style format. All you need to do is match coloured tiles in unbroken lines to meet the requested amounts from your robot helper for as long as you can to get the highest score possible without running out of lives. Sound simple? Well, it's actually quite a bit more tricky than its sweet and stylish appearance would imply, and every bit as rewarding and strategic as any puzzle fan looking for an addictive game with a swank soundtrack for their mobile device could hope for
One day we'll have everything we need to finally be ready to go out on the town, but for now it's Funkyland's escape game Girl's Room No. 17: Hair Clip, and no hairstyle is complete without five clips to make you look like an early '90s child star. As usual, to find what you need you'll have to solve puzzles and turn this opulent room upside-down, and in this instance, try not to get distracted by that sweet roll cake on the table. (Well, you'll try not to get distracted. I'm going to sit there and eat it and shout encouragement through a mouthful of crumbs while you search.) As we've come to expect from Funkyland, Girl's Room No. 17: Hair Clip falls into the short but satisfying category, with some clever puzzle mechanics and just the right amount of whimsy to make playing through a delight rather than a serious mental chore. So roll up your sleeves, and lets find those hair clips together... I'll even do your hair for you when we're done! It's been, like... at least several years since I've seriously injured someone with a curling or straightening iron. You'll be fine.
[The following is a reader review by Ken Mo, used with permission. Want to submit your own review for a game we haven't covered? Visit our submission page!]
Fireberry Studios' adventure game The Splitting: Chapter 1 starts out with a strange dream of which your character only remembers the end. As you explore his house, you find that he is unable to see his reflection in the mirror, and that because of his lack of a reflection, he is able to travel through into a mirror world. With the help of a mysterious man named llehctiM, the split reflection of a man named Mitchell from your own world, you now embark on an adventure to figure out where your reflection has gone and why he has split from you. Use [WASD] or the [arrow] keys to move, and the [spacebar] to interact.
Take a sprinkle of Don't Starve and stir in with generous amounts of madcap science-fiction, oddball humour, and a whole lot of smashing, and you've got indie action adventure Crashlands Butterscotch Shenanigans, available for PC or Android and iOS, with cross-platform play when you own both desktop and mobile versions and sign up for a free online account to transfer saves. The game stars Flux Dabes, the cheeriest little space-faring delivery truck driver/barbarianess you ever did see, whose mission to deliver some packages goes awry when an evil giant head rips her spaceship apart for his own uses. Now Flux, together with her trusty robotic sidekick/supervisor/sass-maker JuiceBox, must survive on the planet while figuring out how to send a message to the Bureau of Shipping to get her packages delivered. With fantastic humour and character design, randomly generated terrain, and an entire alien world to craft, fight, tame, and eventually even mod your own stories in, Crashlands is a powerhouse of an adventure that's worth every second of your time.
It is Wednesday, and it... has... RISEN. Summoned by an offering of changing cursors, door locks, and random items with seemingly random purposes, Weekday Escape oozes forth from the bowels of the Earth! This week! Vitamin Hana locks you up with a dubious and demanding companion. Primera at least leaves out some refreshments to go with your puzzle solving. And Nagamochi Games puts a dragon under glass somewhere pretty in pink.
TomaTea's escape game Miro Clue isn't sad, but it sure is blue. To open the locked door and make your way to freedom, you'll need to solve your fair share of puzzles, and of course use the items you pick up and spot the clues hidden around you. If a puzzle informs you that you don't know how to solve it, that means there's something you haven't seen yet to crack it, and the tip of your in-game cursor will glow when it passes over something you can click on to interact with. Miro Clue has a very abstract art feel to it, apart from its stately soundtrack that makes you feel like the king is about to burst in and demand some hossenfeffer any moment, though the puzzles themselves are pure TomaTea through and through. There are puzzle pieces to assemble, a whole host of coded locked drawers to solve, and some clues to corresponding puzzles that are juuuuust a bit maddeningly vague when compounded with the silent judgement of wooden models. Just remember to pay close attention to your surroundings, examine items in your inventory by clicking the little "i" when you mouse over them, and if you get stuck, well, try looking at the bigger picture.
Our famous thief... er, um, treasure hunter, is back to try again! Super Dangerous Dungeons has some old, some new, and a much tighter control system that will have you rage quitting purely because of the difficulty and not any flighty controls. The "third" in this small series is not really a sequel to Tiny Dangerous Dungeons, but more like a version 2.0 of the original Dangerous Dungeons. Adventure Islands' new action puzzle platform game is a solid improvement on the first with just enough tweaking that even the levels that taken from the previous game are different enough you'll notice. Work your way through the dungeons using only the right and left [arrow] keys and your steady jump that goes higher the longer you hold the [spacebar]. Get the key and then get to the door to go deeper into this dungeon. Race against bosses to win the treasures and do everything you can not to die. With new levels spread throughout you'll be happy to know as well that this high difficulty challenge can go with you wherever you go as it's also for iOS and Android. So now you can find secrets, collect treasure, and rage quit all to your heart's desire while waiting in line or, let's be honest, sitting on your porcelain throne.
One of the saddest things to hear is a young voice calling out for their beloved, missing puppy. What's even sadder is to find out all the puppies in your neighborhood have gone missing. But what tops all of that off is finding a delicious smell coming from your neighbor's house only to discover it's Puppy Stew! But hey, not to worry. Eva, your neighbor, is still in the process of cooking and all the pups are still yapping around. Now your witch of a neighbor (not an insult, she's an actual witch) is hankering for some puppy stew or some sweet tears of defeat from your other neighbor Vila. Vila is the Queen of the Witch Games, but for every minigame you defeat her in, Eva will release one of the puppies to you. This platformer by Justin Leingang is all about the minigames which vary from you stomping on poor squirrels, playing keep away, racing to the top of the highest tree, and many many more. Defeat Vila thirty times to gain all the puppies and become the Heroine of all dogs around.
[Mica: Apoptosis is still in development. As of this writing, the prologue and first three chapters are available, with more coming soon.]
[This game contains subject matter that may be upsetting to some individuals.]
There once was a Goddess who saved Man from the evil Things. She was kind and gracious and full of power. When the children of the Goddess show that they have control of her power is it seen as a blessing or a curse? Soyasushi Productions' Mica: Apoptosis is a free indie horror adventure game told from three different points of view of our main heroes. Each one seems so vastly different from the other yet it seems their lives are fated to intertwine. Princess Micaiah holds the power of the Goddess and must use it to keep her people safe from the Things that roam outside her castle walls. Lenine is her right-hand man and head servant in her household. Mika is a young girl also blessed with the Goddess' power, though in her mind and those around her it is a curse. With a corrupted church trying to gain control, foul zombie like beasts always trying to destroy human flesh, and mysteries surrounding every character, all three of them must find their inner strengths. But are these heroes we are watching be born or villains?
Why is it that whenever the protagonist's car breaks down in the middle of the night they go to the only house with no lights on? And then they just invite themselves inside as if they owned the place. Serves them right when the door snaps closed behind them. Forgotten Hill: Fall has you in such a predicament, but even a rude person like yourself doesn't deserve what's awaiting you in this house. FM Studio's point-and-click escape horror game doesn't waste any time giving you the chills as you solve puzzles to venture deeper into the house hoping to find the way out. Death could be, and is, one click away so be careful where you go poking your nose. Sadly, that's a must for escape games, so be ready for some jumps, deaths, and a very appreciated automatic save system.
When the world relies on one hero to save them all from a terrible beast you had better hope he's got more to his arsenal than just jumping and swinging his weapon. Well, that's all this one has got, but in these different colored worlds, some helpful creatures show him some new powers that will help him bring hope and light back to his people. Imperil, by Henrik Sahlin and Erik Swahn, is a platformer where each new area comes with a new weapon in your arsenal. Whether it's building platforms under your feet or altering the world around you, you can guarantee it's going to be the exact skill you need to win against this nameless blight. Move and aim spells with [WASD] or the [arrow] keys, and use [Z],[X],[C] or [K],[J],[H], respectively, for jump, attack, and your special. With really not too much story to focus on your goal is to kill, find the many hidden secrets to buy health upgrades, and enjoy the retro feel in this action packed game.
Funkyland's beloved escape game series almost feels a little more regal than usual with Alice House 2 No.06: Humpty Dumpty, where you're searching a courtyard for five items with Humpty Dumpty on them. There's no changing cursor to show what you can click on, but because of the small area the game takes place over, diligent Wonderlanders shouldn't have much difficulty finding what they need. Funkyland has basically perfected the snack-sized escape game, and Alice House 2 No.06: Humpty Dumpty is no different, with just the right amount of puzzles and whimsy to brighten your day, and no frustrating pixel hunting or illogical solutions... as long as you remember some objects can be used more than once. So go ahead and crack this one open... just let all the Kind's horses and men know when you're done.
Save the world, one tile at a time, in Red Winter Software's turn-based roguelike strategy game Dungelot: Shattered Lands, available for iOS and on Steam later this year. In this continuation of the addictive Dungelot saga, unchecked mana mining has made the world unstable and caused it to split apart, while monsters appear from strange portals across the land. Packed with a wide variety of challenging encounters, useful items, surprises, satisfying strategy, and some eye-catching visuals, Dungelot: Shattered Lands is one formidable roguelike that will monopolize your free time in a big way.
Do you like mahjong? Like... a lot? Then with nearly a thousand levels, Legendary Mahjong is fluttering its handkerchief coyly your way. Angry about being forgotten, the gods have set out to punish humankind, but luckily the "God of Unbridled Happiness" is going to help you restore their temples and avoid their sullen wrath. Legendary Mahjong is low on bells and whistles, but full to bursting with simply satisfying levels, different game modes, special tiles and more that will keep you busy for a long time.
This title is available in Pay What You Want format, including free. If you enjoy this game, please consider paying the developer what you think it's worth!
Of all the mysterious things that could suddenly appear in your apartment and be the cause of worry, a potted plant isn't that high up on the list. But that's because you've never seen a plant like this before. The Ceramic Uncertainty, a Crazy Knuckles Production, is an interactive fiction game about how you deal with such an anonymous gift. With loads of branches to the story, a simple choice can drastically change your narrative from a lighthearted adventure to a daring fight to stay alive with terror possibly around the corner. How it goes depends on which choices you select as you read. With over a 40,000 word count and 80 different endings, this Twine game will for sure show you there is a lot more to this little curious plant than just watering it daily.
In Dancing Dragon Games' indie RPG Echoes of Aetheria, knight Lucian, the adopted son of a Duke, is caught in the middle of a bizarre conspiracy... specifically, kidnapping the royal bride-to-be at a wedding ceremony that was supposed to bring peace between two warring nations. Lucian's been branded a traitor and a terrorist, but with the help of clever mechanic Ingrid and the not-so-damsel-in-distress-y princess Soha herself, he might be able to prevent a plot to incite war... provided they can all clear their names and avoid getting assassinated in the process. Echoes of Aetheria is a gorgeously presented and professionally polished JRPG-style adventure with engaging combat and snappy writing that may have some familiar tropes, but seeks to elevate them rather than merely dress them up or call it "good enough".
Cat Manning's Invasion, with art by Kerstin Hall, is an unsettling text adventure about a young woman on the run at the end of the world. Pursued by creatures able to imperfectly imitate other humans and out to devour her, she's doing what she needs to in order to survive, scraping by day after day with only her memories for comfort... if only the things on her heels didn't want to glut themselves on those, too. To play, just click the words that appear bold and slightly larger than others. This can advance the story, but you may also need it to make decisions from time to time. Invasion is short, but still manages to paint an intriguing and thoroughly unsettling snapshot of the apocalypse through the use of solid writing that conveys its imagery and desperation very well. In between feverish running and scrabbling to survive, you learn a little more about our heroine through brief but evocative flashbacks to the people important to her, while the tidbits of life after the invasion itself, and the creatures within it, though you'll likely be left wanting more no matter which of the abrupt endings you get. It won't take you very long to read through, though there's room to replay and try out other options, most of which unlock other memories or are largely cosmetic, but if you prefer your science fiction and horror to be grounded with people, Invasion is more than worth the time.
Divided into two worlds with their own set of rules, test subjects must find a way to pass the test and accomplished their shared goal. Isolated Subject, by Crneumre, is a platform puzzle game where you must figure out what is the special action in each of the worlds, and then switch between the rules to succeed. Nothing is explained to you, and you must experiment to find out what the secret action is. You only have movement keys of [W] for jump and [S] and [D] to go left or right respectively. In some worlds you can double jump by pressing [W] twice. In others, you can remove blocks by walking into them, and in still others even more clever and diverse tricks exist. Within these worlds is the exit door that must be powered by the glowing blocks. This is a case of a team effort that is spread very far apart in complete isolation. Are you clever enough to figure out the tricks?
Rise and shine, my little escaperinos! The world didn't end while you slept, and that means another week filled with bug bites, mixed up coffee orders, ATM fees, and bills. But it also means another week on this beautiful blue ball with friends, family... and escape games, naturally, which I think is all anyone really needs. This week! I'm starting to think Vitamin Hana doesn't actually want these dogs out, because they keep getting locked up again. Esklavos sends you sailing through the sky, after you've corralled your hot air balloon, of course. And Detarame Factory brings a little colour into your day with an escape that's as cute as it is weird... and it's really weird.
Franceso Del'anna Muja's interactive comic tale about the undead gets a revival with Zombie Society - Death After Death 1/3, a remake of the original peppered with more interactivity, though the story remains the same. In it, the dead are walking the Earth, but, well, that's okay, because we're following zombie sleuth Detective Margh. Even though everyone is dead, that doesn't mean there isn't any crime, and when Margh's friend Acka loses a portion of their farm in a mysterious explosion, he's on the case! Just click to advance panels and text, and click the dialogue balloon of your choice when given options. When magnifying glasses pop up, click them before they vanish to spot clues that may open more choices. The game feels like it moves a little more smoothly now, allowing players to read at their own pace, and some of the text has been cleaned up as well to flow better, though the biggest change is that you feel more active in the story by being able to make more decisions and spot clues. Zombie Society - Death After Death 1/3 is a fun, cheeky little zombie adventure where the dead guys are all right, and well worth reading through.
Alice seems aptly named for a blonde little girl who finds herself in a strange wonderland. Except there is a lot less wonder and a lot more terror. But our brave little heroine is a lot more confident as she strives to find a way out of this horror story. Red Book: Discordia Tales, a remake of a game made three years ago, is a free indie game that has you solving puzzles and on your toes as everything here seems ready to kill Alice. Inspired by The Witch's House and Grimms' fairy tales, you can bet there are going to be a lot of jump scares, deaths, and gore for all those daring enough to open this book. The [arrow] keys are your source of movement, [Z] is interact, [X] is to cancel, and your inventory is found with [ESC]. Oh and [shift] is dash, which you'll soon find a very useful button to press if you wish to make it out alive.
After years of peace, the evil Queen Amethyst has called her minions (everything from giant eyeballs and mushrooms, to your more typical zombies) out from under whichever rocks they were hiding under to try to take over the realm of FellCrest. Call the heroes out of retirement to fight with weapons and spells in BattleHand, a strategic card battle game by Another Place Productions. I hear out of work heroes like to hang out at taverns, so maybe you can recruit some there?
In Bad Viking's point-and-click adventure The Curse of the Mushroom King, also free for iOS and Android, Bad Viking himself as run afoul of the titular Mushroom King, and unless he can gather the (eclectic) items he needs to break the curse, he'll never enjoy a peanut butter and jelly sandwich again! To play, just click on anything to interact, or anywhere on the ground to walk there. Many items you find can be combined, so drag them on top of one another in your inventory to experiment. If you get stuck, well... try to think outside the box! And maybe that box's box, too. It's a weird one, but that's why we like it.