JayisGames.com is now available ad-free!
Jay is Games recommends Cheat Happens with 8,000+ games and 35,000+ trainers!

  • Review

  • Browser Games

Deadly Neighbors 2


  • Currently 4.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.5/5 (56 votes)
Comments (6) | Views (6,816)

DoraDeadly Neighbors 2Most of us don't have much quarrel with our neighbors, I would hope, but even when we do take offense to them blaring The Safety Dance at 2:00 AM or drinking milk straight from the carton in their underpants on the front lawn, it usually doesn't devolve into a violent free-for-all. Usually. Nerdook's Deadly Neighbors 2 is a turn-based strategy game of disputes gone wrong as you control a family out to bring the hurt down on their neighbours. (Yes, with a "u". Leave me alone. It's proper.)

Create your pack of battlers, choosing from a variety of classes with different strengths and weaknesses, and then duke it out on the field (or in this case the yard) by maneuvering your family around screen turn by turn. The active character is denoted by a white ring, and blue squares are spaces you can move to, while red squares are occupied by enemies you can attack. Reduce your opponents to zero hitpoints to win and earn coins to unlock more classes, and upgrade points to toughen your own team up or allocate new abilities.

Deadly Neighbors 2 allows for the sort of casual strategy battling that's easy to leap into whenever you have a few moments, though you might wish it had done away with its coin-based unlocking system for a more traditional experience points/level up model. It feels like it's made to be played and enjoyed in bite-sized chunks, and if you like a more streamlined, pared down version of the combat found in Final Fantasy Tactics, then Deadly Neighbors 2 might be for you. Just remember, kids, this isn't the sort of behaviour you should be emulating. Or fashion.

Play Deadly Neighbors 2

6 Comments

Patreon Donator dsrtrosy July 27, 2012 12:17 PM

What I can't figure out is where to move so that I can hit some of the opponents. If I'm standing right next to him, why can't I hit him? I've moved all over the yard, but nothing. It doesn't explain itself very well.

Reply
bluegriffin18 July 28, 2012 2:53 PM

O.K game. I really miss the lack of storyline from the first and THERE WAS NO END JINGLE! (Sadface)

Reply

Usually a red box over the opponent indicates that you can attack, but with a first attack by a melee character you just have to move next to an opponent.

Reply
thnliu288 July 29, 2012 10:39 PM

The strategy in this game is pretty simple.Use zombies, bruisers and Tinkers.

Zombies are a pain in the butt to kill since they can passively regenerate as well as drain health from enemy to heal. Also, they can summon other zombies for distracting and absorbing attacks. Finally, they can deal extra damage and effects when under certain circumstances.

Bruisers can absorb a whole lot of damage while also dealing tons of damage. They can tank down range and hit everything on the screen with their special ability. Finally, they can also heal by 50hp everytime an ally dies making them capable of making last stands.

Tinkers can shock others and heal themselves.They can also build turrets and make range units useless by "teleporting matter". They are meant to team up with a bruiser to kill the enemy efficiently.

Reply
umasehs July 30, 2012 1:44 PM

I found that a family of 3 cats, or 2 cats and 1 pyro, works very well.

Cats are fast, have a large movement range, and do great DoT with bleed. Their main strategy is to attack the enemy, then move away. They are lethal vs. ranged units, as they can get close enough to damage ranged units in mere seconds.

While a single cat can easily be killed by a dog, or by any unit that can move faster than it, multiple cats can lead the enemy AI in different directions, making it impossible for the enemy to retaliate.

Adding a pyro into the mix provides cover for the cats while they hit-and-run. In turn, the cats can lead the enemy into fires, or lead enemy units into close huddles, which the pyro can wreak havoc on with the upgrade that allows the pyro to set multiple adjacent enemies on fire.

Reply

I have found that taking multiples of the same class tends to get the best results. This is a bit counter-intuitive, but here are some examples:

3 Dogs - They all heal each other, especially with the face lick that give 60 health to the lowest member. So whoevers getting focused gets 180 extra health! With their counterattack ability, they can beat melee champions pretty convincingly.
Their multiheal allows them to survive vs long range teams long enough to close the gap and beat them down. Normally the enemy focuses 1 dude down, and the 1 target heal is extremly strong against this.

3 Cutter - Give all 3 resistance against ranged attacks, and their thrown daggers can inflict a good bit of damage vs the enemy melee DPSers before they can even engage. Plus when 1 gets wounded heavily, instead of just dying, he can stay back and toss daggers for the rest of the battle.

3 Pyro - Each one starts their own fire on every attack. Each one can get 1-5 bonus damage PER FIRE on the map! Each one can drop an ult that makes fires all over, or set 1 enemy on fire. Hence, after dropping a few fires everywhere the enemy steps, they get some INSANE attack power that literally allows them to overpower enemies with their ridiculous attack.

3 bruisers - crazy burst damage! Each one gets the extra attack on their first hit and they hit hard but slow. Three bruisers hitting the same dude can drop an enemy on the first turn! This gives a huge 3v2 advantage even vs 'better' class combos.

You can find similarly good comboes.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
6,365 Views
0 Comments
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives