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3 Days: Zoo Mystery


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Rating: 4.3/5 (52 votes)
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Grimmrook3 Days: Zoo Mystery, a new hidden object game from Realore Studios, drops you in the middle of a mystery at the local zoo. You play as the owner's niece, Anna, whose job it is to find several animals that have mysteriously disappeared. You have three days to solve the crime, otherwise the feds sweep in and shut the place down for good! Serve meals, work with the police, become a salty dog, circumvent hi-tech security systems and so much more in this eclectic mystery.

3dayszoomystery.jpgDiving head-first into 3 Days: Zoo Mystery shouldn't be a problem for anyone who's ever played a hidden object game. In each level you're provided a list of items to find (in this case the list is pictorial as opposed to written), and when you find an item, simply click it. 3 Days introduces several departures from convention, such as the ability to manipulate your environment by moving things out of your way, and even a plasma gun that will teleport large items to a COMPLETELY DIFFERENT DIMENSION! (Don't worry, they come back. Hopefully the same as they were before they left...)

As you pick your way through this zoological whodunit, you'll not only be employing your object finding skills to help the many wacky personalities you meet, you'll encounter a number of odd jobs, puzzles and mini-games as well. Your tasks will range from something as simple as cleaning up after a party to helping stop a rogue particle accelerator from BLOWING UP THE WORLD!

3dayszoomystery2.jpgAnalysis: While it may seem like a small thing, the ability to manipulate your environment (and in some cases make it disappear), really does make a difference in the hidden object genre. It's such a natural act (well, okay, sending objects to another dimension may not be natural, but just run with it) that you do it every time you're looking for something in real life. Can't find the car keys? Start moving couch cushions, items on the counter, etc. To this day I can't think of a single game that lets you shift objects around to look for items. This heightened level of control enhances the enjoyability of object finding by a distinct margin.

Few tasks you encounter in 3 Days present much of a challenge. Well, except for slider puzzles. Those things seem to inhabit every corner of the game, and I just can't do those things! Otherwise, the relatively low level of difficulty keeps the game moving at a steady clip. Puzzles and mini-games are both plentiful and varied, and you'll encounter everything from word searches to jigsaw puzzles, tower stacking games and a few original creations as well, such as reconstructing a coffee maker!

3 Days: Zoo Mystery suffers from a somewhat inconsistent presentation. The quality of the graphics seems to rise and fall, as some of the settings are absolutely beautiful while others, not so much. The narration falls short of perfection and the storytelling really stumbles at times. The plot meanders as you go from animal detective to being the designated odd jobs person for the entire town. As I stocked crates filled with boots and tires I thought to myself, "Self, what does this have to do with solving the case?" The characterization is also lacking, and in many instances, potentially emotional moments tend to get hijacked by abject absurdity.

While the story may leave something to be desired, it doesn't spell doom for 3 Days: Zoo Mystery. Swooping in to save the day are the numerous mini-games and diverse gameplay, leaving you with a refreshing and pleasant hidden object mystery to solve!

WindowsWindows:
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Walkthrough Guide


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3 Days: Zoo Mystery - Walkthrough

General Tips

  • There is no time limit

  • The book shows you your next goals for in case that you forgot

  • Use the question mark for a hint. It will renew fast, but it costs you 100 points

  • Later in the game you can also use the plazmatron, which will let disappear objects from the scene for a moment, so that you can only see, what you you are looking for

  • When you mouse cursor changes into a question mark, something has to be done, like a puzzle

  • When your mouse cursor changes into a hand, you will have move this object

  • You should talk to the persons aroand you. Sometimes they will have important informations for you

  • For fast wrong clicking you will get a point punishment

  • You can skip mini games, if you want, but you will have to do a search - scene instead

  • For doing a mini game you will receive 1.500

  • If you skip the mini game you will not receive any points for the solving the search scene

  • Some of the mini games, you will play twice or three times, but always in different variations

Minigames

  • Fish tank/Microwave: Its your goal to get the key out of the fish tank/microwave, with out touching the swimming aroand fishes/beams. Do you touch one of it, the key will fall down again - move your mouse with the key left and right to find your way

  • Turning discs: Your goal is it to reproduce a picture. The middle disc will not move, so you should start with the next ring. Move the discs by clicking till the picture is complete. Discs, which are in the right position can't be moved anymore

  • Food trays: You will see three trays moving from right to left in the middle of the scene. They only show the silhouettes of different kind of foods. In the lower part, food is moving in a bar. Get the right food and place it on the according shilouette on the tray. Each tray has to be complete, bevor it reaches the end of the treadmill

  • Staples of bowls/records: You do get two staples with bowls/records in two different colors in different sizes. Your goal is it, to staple the bowls/records from big to small from bottom to top. Use the empty compartment, for moving the plates aroand. You can click move more than one bowl/record the same time, just click the lowest one of the staple you want to move

  • Slider puzzle: Bring the tiles in the right order by clicking a tile to move it to an empty spot next, over or ander it

  • Swap puzzle: Bring the tiles in the right order. By clicking two tiles the will swap places

  • Parts puzzle: Place the parts at the right place to build or fix something. All parts can be turned with right click

  • Scale puzzle: Your goal is it, to bring the scale in balance, while putting all objects on the two scale pans. When you weight each object, you can see its single weight - that might help you to solve the puzzle quickly. But of course, you can also do it with "try and error"

  • Repair the coffee machine: After finding all parts of the coffee machine place them at the right spot. To do so, click one of the parts from the left side bar and click it at the right spot left side. Parts which do not belong at this spot, will not be placed at all.

  • Sort objects: All objects have to be brought in the right order, according to their color and the symbol. Columns have to show the same color, rows have to show the same theme of symbols. You will get a few objects already in there to have a start. Objects which are at the right place can't be moved anymor

  • Word puzzle: Find the words which are connected to the police. The words are only hidden horizontal from left to right

  • Copy face/dna/clown: On the right side of the screen you will see how the object you have to copy looks like, left side you will have to copy. To change the image on the left side, use the arrows left and right. When you think, you have all five changing parts right, click the compare button

  • Replace objects: Your goal is it, to place all objects at their right spot. When clicking an object, you will see a small image, showing a part of the location. Find it and click the object there

  • Slider puzzle 2: You see tiles, marked with a symbol and blocks marked with the same symbol. Its your goal to place a block on a field with the same symbol. But when you move a block, it will always go in the pointed direction till it will be stopped by a wall or another block. Coordinate your blocks, till all are laying on the right position

  • Wires: Connect the wires by clicking them into the right position, till all lamps get energy.

  • Micro chips: You see a parts of micro chips in bottom bar - place them at the right spot in the micro chip above

  • Labyrinth: To have to rows of boxes - in one row you see objects at the boxes, the others are empty. The others are connected by lines. You have to find the two boxes with are connected with each other and place the objects inside the empty box, according to the one, the line is connected with

  • Find the difference: Find the 10 differences between the two pictures

  • Memory: Turn two cards and find the matching pairs - But there is a difference to normal memories: Here you have to find animals and their foot. For example: Monkey and banana, tiger and meat

  • Gears: Place the gears so that they are all connected. At the end they all have to move - start with connecting the one at the right side

  • Food in pans: In the upper part you see three pans with the symbol of food on the top, you have the food. In the middle there are little balls. Your goal is it, to drop the food at the right place so that it can fall down into the pan that is showing its symbol. The food has to find its way between the little balls, so you have to find out, where is the best spot to start. If you fail, you will get another trial.

  • Key activation: Click the keys with the mouse, so that they point to the little lamp. The lamp will be activated then. All but one key do not only turn itself but also one or more other keys. Find the right combination and do the key, which is only turning itself at last.

  • Matching pairs: You will be shown a paper with a lot of different symbols. Only two are matching. Find and click this two - you will play, till you have three different papers right

  • Follow the sequence: A piano plays a melody and you have to replay it. There are symbols shown on the keyboard - that makes it easier to recall. If you hit a wrong key, the piano will show the complete sequence again

  • Sudoku: You will have to fill the four 4x4 squares with the numbers 1 - 4. Each row and column is only allowed to contain each number once

  • Match 3-1: Match 3 or more balls of the same color to fill the test tubes left. When all test tubes are full, you win

  • Match 3-2: Match 3 or more balls of the same color to fill the test tubes. For each filled test tube you will receive a letter for the needed password

  • Open the lock: With a lock pick you have to move up the single parts of the key. Find out the right order as the already moved up parts will fall down again, if you click the wrong part

  • Maths with flags: You have three math problems, shown with flags. Each flag is equivalent to a number, you see at the bottom. Replace the flag with the numbers and find the results

  • Mahjongg with checks: Just click always the two free laying checks away

Day 1

Zoo Administration

  • Click the fish tank and you will get a list of things, you have to look for

  • After finding all, you will find them in your inventory, right side

  • Pick them up and click them at the fish tank

  • Screenshot

  • The first mini games: You have to get out the five keys by using the magnet. By clicking left, the magnet will fall down. If it comes onto a key, the key will stick at it and the rod will move it up. By dragging the to the left or right, you can change direction, but you can't change the height of the key. If a fish touches the key with the mouth, it will drop down again. You have to find the right moment to let the magnet fall down

  • When you are done, click the painting with the horse at the wall behind the desc

  • You do not know the combination, so you first have to collect all numbers

  • Screenshot

  • Click them from your inventory onto the safe

  • Now you get 7 circles. The one in the middle cannot be moved, all others you can move by clicking them.

  • You have to assemble the picture of an elephant

  • A circle that is at its right position cannot be moved anymore

  • Screenshot

  • Get the note out of the safe

At the bar

  • After collecting all cups and plates, give them to the bartender

  • Screenshot

  • Now you have to fill the trays with the food according to the silhouettes - make sure, that you fill a tray before it reaches the left end

  • Collect the bottles

  • Screenshot

  • You will have to place them on the shelf at the back wall

  • When you click a bottle, the correct shadow on the shelf will be highlighted

  • Screenshot

  • Now clean the bar by collecting the papers and the spiderwebs

  • Screenshot

  • Now bring the bowls in the right order - if red is right side or left side at the end, does not matter. Use the lower spot to place bowls there also. You are allowed to take as many bowls as you want at the same time, but you can only place a smaller bowl onto a bigger one, not the other way aroand

  • I marked the bowls with numbers for the step by stepe walkthrough - always grab the number and place it as told

  • Screenshot

  • blue 1 down

  • blue 5 and 6 to the right

  • red 1 (with the ones above) down

  • blue 3 to the left

  • red 5 and 6 to the left

  • red 4, 5 and 6 down

  • blue 6 to the left

  • red 4, 5 and 6 to the right

  • red 3, 4, 5, 6 down

  • blue 1,2,3 and 6 to the right

  • blue 6 to the left

  • blue 5 and 6 to the right

  • red 3,4,5,6 to the left

  • all red down

  • blue 5 and 6 to the left

  • 4, 5, and 6 to the right

  • red to the left

Uncle's house

  • All lamps can be moved to the left and right, so that you can see better

  • For the last cat, grab the rifle (right low corner) and shoot the bottle in front of the painting at the top

  • The painting drops down and you can get the cat

  • Screenshot

  • You have to bring the numbers now in the right order - 1 left upper corner - 15 low right corner - By clicking a tile, it will move to a free spot. While doing this a bonus will load -when its full you can swap two numbers by clicking them

  • Now find the needed objects

  • Screenshot

  • Get them out of the inventory and place them on the scale

  • To place an object on the scale click it and click it on one of the scale pans

  • You will have to bring the scale in balance by placing all objects on the scale pans

  • You can do it by try and error or find out the weight for each object and then count - or have a look at the screenshot ;)

  • Screenshot

Police Station

  • Get the documents from your inventory and give it to the sheriff

  • After finding all donuts, give them to him also and then click the coffeemaker, in the other room, left side

  • Screenshot

  • Find all ingredients to make coffee

  • Screenshot

  • Place all parts at the right place to fix the machine

  • Screenshot

  • Give the coffee to the sheriff and find all folders

  • Screenshot

  • When you foand all get them out of the inventory and click them at the file cabinet left side

  • You will have to bring them in the right order - use the already placed once for orientation

  • The columns have to show the same color - the rows have to show the same theme

  • Right placed folders are getting dark and can't be moved anymore

  • For top to bottom:

  • First row are animal

  • Second row are geometric symbols in black and white

  • Third row are letters

  • Fourth row are vehicles

  • The last row show black symbols

  • Screenshot

  • Now give red folder from your inventory to the sheriff

Day 2

Police Station

  • First you will have to find word, which are relevant to the police work

  • Click the first letter, hold the left mouse button pressed and drag the to the last letter, where you can release it.

  • The words are only hidden horizontal from left to right

  • You are looking for (seen from top to bottom):

  • 1st row: Pistol

  • 2nd row: Handcuffs

  • 4th row: Armor

  • 5th row: Gloves

  • 8th row: Badge

  • 9th row: Binoculars

  • 11th row: Hoand

  • 12th row: Magnifier

  • Screenshot

  • Now you have find the objects

  • Screenshot

  • Give the objects all to the sheriff

  • Now you have to copy the face by clicking the arrows left and right

  • When you start with the chin, the rest is coming by it self, as you only have to look at the outlines - when they do fit, its the right part

  • Find the rest of the items, that are wanted

  • Screenshot

Dock

  • Get all the stuff, the captain needs

  • Screenshot

  • On the boat you will have to place the items at the right spot

  • Unfortunately the game will already show you a shadow, where you have to click the item

  • Screenshot

  • Now you have to find shoes, tires, roses and bananas

  • The pictures in the bar are only an example - so you will not only find red roses for example, but also white ones

  • Screenshot

  • Now place all objects in the corresponding crates

  • Screenshot

  • The next mini game is waiting

  • Your goal is it, to bring the blocks onto the tiles with the same symbols

  • By clicking a block, you will see arrows left, right, top and bottom

  • With this arrows, you are moving the blocks

  • By clicking the arrow, the block will always go in the clicked direction, till a wall or another block stops it

  • For the solution please have a look at the screenshot

  • Screenshot1, Screenshot2, Screenshot3, Screenshot4

Laboratory

  • First click the alien and find the hammer afterwards

  • Give the hammer to the alien and find the next one he wants

  • Give it to him also and find the next one

  • Where there are only three sketches left, click the door lock right side

  • Screenshot

  • You have to activate the five lamps, by connecting the cables

  • You turn the cables aroand by clicking them

  • You can easily see, if they are at the right place, as only then they will have a real connection

  • Start top left

  • Screenshot

  • Now you can find the three sketches

  • Screenshot

  • Reassemble the picture by clicking two tiles - they will swap places

  • Screenshot

  • To come back to the main lab use the door left from the bridge

  • Click the device on the table in the left low corner and find all parts

  • Screenshot

  • Four will be left, so enter the door to the right and look there for the rest

  • Screenshot

  • Go back and place the parts from your inventory on the desk low left corner

  • You have to reassemble the device - with right click you can turn them

  • Screenshot

  • From now on, you can use the plazmatron as well - with it you can make objects disappear for a moment to see, if needed items are behind or ander it

  • Items, you can use the Plazmatron with, will highlight, when you move the mouse with the Plamatron over it

  • Find the needed items in here and the other room

  • Screenshot

  • Get all items out of the inventory and place them at the tower, right next to the bell jar in the middle of the room

  • Screenshot

  • Place all chips at the right place, you can turn them with right click

  • Now click the crystal in the middle, where the glass jar was standing before

  • Screenshot

Police Station

  • Give the crystal from your inventory to the sheriff

  • Now you have to construct 4 phantom pictures again

  • Talk to the clown and click the blue folder on the desk

  • Screenshot

  • After finding all items, get them out of your inventory and click them onto the blue folder

  • On top you will see the objects that you need to have at the bottom

  • Your goal is it

  • Follow the line, that is connected with the box, to see where it ends and click the object into it

  • Screenshot

  • Find the papers

  • Screenshot

  • Reassemble the note by placing the paper pieces at the right spot

  • With right click you can turn the pieces

  • Pieces, which are at the right place, get dark and can't be moved anymore

  • Screenshot

  • Place the note afterwards onto the folder on the desk

Bar

  • After finding all objects, click the bartender and after the conversation the tv behind him

  • Screenshot

  • Find the differences

  • Screenshot

  • Now you have to serve customers by finding everything for their order

  • Eggs:Screenshot

  • Pizza:Screenshot

  • Fresh orange juice:Screenshot

  • When they are gone, you will have to fill trays with food again

Former director's house

  • Don't look for the food that is shown in your search bar! Look for the animals, that like to eat this food for example the mouse eats the cheese

  • Screenshot

  • Playing the memory now, you have to match cards, that are connected with each other as for example the icebear and the iceberg

  • Screenshot

  • Give the jar, glass and bottle to the former director and find the elephants after

  • Don't forget to use the plazmatron at the cabinet right side and the chair lower left corner

  • Screenshot

  • Give the former director the elephants and the toys after you foand them

  • Do the jigsaw puzzle

  • Screenshot

Magnate's house, hall

  • Find all items and give them to the butler

  • Screenshot

  • Now you have to reassemble the pictures

  • Screenshot

  • Find the needed items

  • Then find the records, use plazmatron at the piano and place them into the music device there

  • Screenshot

  • Screenshot

  • Now bring the records in order - use the screenshot to anderstand the numbers in the step by step walkthrough below

  • Screenshot

  • blue 3 and 4 and red 2 down

  • red 7 to the right

  • blue 5 down

  • blue 3,4 and 5 to the left

  • red 1,6 and 7 to the right

  • red 6 and 7 down

  • all reds to the right

  • blue 1,3,4 and 5 down

  • blue 7 down

  • red 8 to the right

  • red 5,6,7 and 8 to the left

  • all red to the right

  • all red to the left

  • blue 7 and 8 to the right

  • blue 6, 7, and 8 down

  • blue 3 to 8 to the right

  • all blues down

  • 4 to 8 to the right

  • all red to the left

  • all blue to the right

Magnate's room

  • Click the paper bin right side and pick up all the papers

  • Reassemble the picture after.

  • You can turn the pieces by right click

  • A piece at the correct place will get dark and can't be moved anymore

  • Screenshot

  • Move the chair a little to the side and get the golden head

  • Place it on the sphinx on the desk and click the grandfather clock

  • Screenshot

  • Find the parts of the clock and after this the billiard balls

  • Screenshot

  • Now click the colored shred behind the chair

  • Reassemble the stained window

  • Screenshot

  • Now search for the symbols, you can see on the window

  • Screenshot

  • After you foand them, get the photo out of the desk drawer

  • Screenshot

  • Find the deers and place them at the wall

  • The glasses belong to the champagne bottle left low corner

  • The other door of the desk opens

  • Screenshot

  • Get out the note

Zoo Lodge

  • Find the animals

  • Screenshot

  • Follow the traces in the labyrinth and bring the animals into their boxes

  • Screenshot

  • Find the items, the animals stole

  • Screenshot

  • Replace the items

  • Screenshot

  • Click the box behind the guard and connect the wires

  • Screenshot

Zoo Administration

  • Find the wanted items

  • Screenshot

  • Now click the fish tank and collect the letters

  • Find all dogs and place them into the picture frame left side

  • Screenshot

  • After finding all gears, click them at the safe, you foand behind the dog picture

  • Screenshot

  • Place the gears, so that all move

  • Screenshot

  • The safe opens, grab the book

Day 3

Former director's house

  • Get the stuff, the former director needs

  • Screenshot

  • Give all to him and collect the rest

  • Screenshot

  • In the upper part you see three pans with the symbol of food, on the top you have the food

  • In the middle there are little balls

  • Your goal is it, to drop the food at the right place so that it can fall down into the pan that is showing its symbol

  • The food has to find its way between the little balls, so you have to find out, where is the best spot to start

  • If you fail, you will get another trial

  • Now give the former director the green stuff and look for the pictures

  • Screenshot

  • Give him the picture

  • Find the differences

  • Screenshot

Library

  • First click on the music box at the fireplace

  • While the search scene, you will have to use the plazmatron same time at the chair and the table, otherwise, you wont be able to find the feather

  • Place all items on the musicbox

  • Screenshot

  • Click the music box again and it will show a color sequence you have to replay

  • Remind the sequence and click the right order of colors at the books left in the shelf

  • The correct order is: dark blue, light green, pink, light blue, purple, light red, yellow

  • A compartment on top of the music box appears

  • Click it and find the keys for it

  • Screenshot

  • After finding all, click the compartment and place the keys in the right order

  • Have a good look, which key turns which other keys with it.

  • The key marked with a red circle in the screenshot will turn just itself

  • Screenshot

  • Get the documents out of the compartment and find the wanted items

  • Screenshot

Bar

  • Find all wanted items

  • Screenshot

  • After it you will have to fix the fish - get the parts from the bar

  • Screenshot

  • Place it back above the bar

  • Find the foot- and hand prints

  • Screenshot

  • In the following mini game you have to find on each card one matching pair

  • Find the wanted items

  • Screenshot

Magnate's house, hall

  • Click the piano and follow the sequences

  • The keys will have symbols, so that it is more easy to replay it

  • Diamond, Star, Moon

  • Diamond, Star, Moon, Spades, Clubs

  • Diamond, Star, Moon, Spades, Clubs, Heart, Triangle

  • Diamond, Star, Moon, Spades, Clubs, Heart, Triangle, Spades, Heart

  • Diamond, Star, Moon, Spades, Clubs, Heart, Triangle, Spades, Heart, Star, Moon

  • Find the needed items

  • Screenshot

Magnate's office

  • Play Sudoku:

  • Click the keypad and fill up the number fields

  • Each number may only appear once horizontal and vertical

  • Screenshot

  • Find all needed items

  • Screenshot

Police Station

  • Find the three books and give them to the sheriff

  • Get all items and give them to him also

  • Screenshot

  • Match three or more balls of the same color by swapping two balls

  • Play, until the color test tubes are filled

  • Find the wanted items and give it to the sheriff

  • Screenshot

  • Now you have to copy the dna

  • In the middle, you see numbers from 1-5

  • Move your mouse on the 1 and you see, that a certain part of the dna is marked

  • By clicking left on the 1 (or any other number), you will change this part - Click it, till both sides do look the same

  • When you think, all looks the same, click "compare"

Bar

  • Find all the wanted items

  • Screenshot

  • Screenshot

  • Screenshot

  • In the minigame, you will see different shapes in different colors

  • The colors are not of any interest, but the shapes

  • Place all shapes into the box, with out overlapping

  • The box has to be filled up completely and you can't turn the shapes

  • Screenshot

  • Now find the needed keys and key rings

  • Screenshot

  • The mini game wants you find a matching pair of keys on each of the five card

Hotel Room

  • Pick up the camera from the night stand and find the items

  • Screenshot

  • Find the differences

  • Screenshot

  • Move the desk lamp left side, get the laptop out of the inventory and click it at the socket

  • Screenshot

  • Click the laptop

  • Play the Match-3 game, till you foand all your letters for the password

  • Get the lock pick and open the look of the door

  • Use the lock pick to move up the first spring of the lock

  • If it falls down, go on looking for one, that stays on top

  • Now look for the second one. If you choose the wrong one, the first one will also fall down

  • So you first have to lift the first one again and then look for the right second one

  • If you choose the right on, you can go on looking for the next

  • Please have a look at the screenshot to see the right order

  • Seen from left right (1-8) you have to use the following order:

  • 6, 4, 8, 3, 5, 2, 7, 1

  • Screenshot

Dock

  • Find the items

  • Screenshot

  • Repair the ship

  • Screenshot

  • Find all items and give them to the captain

  • Screenshot

  • Now you have to solve a math problem

  • Each flag is standing for a number, you see at the bottom

  • Solve the math problem, you already see now

  • Place the correct flags at their places

  • 89-83=6

  • 15+32=47

  • 27+49=76

  • 56-36=20

  • Screenshot

Dump near the old circus

  • Find the items

  • Click the container door at the right side

  • Place the teddy on top, the car in the middle and the pyramid at the bottom shelf of the container

  • Screenshot

  • Now click the caravan door left and find more items

  • Screenshot

  • After finding all rings, click the door of the white caravan

  • You have to find a position with the ring, that it will fall through the rods into the bowl

  • Which ring goes in which bowl does not matter

  • After this, the caravan door opens and you receive the oil

  • Get the oil and the can out of the inventory and click the door of the caravan in the back left

  • Give all items to the man standing in the door

  • Screenshot

  • Another labyrinth is awaiting you

  • Screenshot

Old Warehouse

  • Click the truck

  • The hook and chain are hanging at the rope with the wash

  • Get it out of your inventory and click the truck again

  • Find the wanted items and click them also at the truck

  • Screenshot

  • Now click the box left side of the door

  • After you foand all items, click it at the box

  • Screenshot

  • Now you have to do a phantom picture of the clown

  • Find afterwards the items and use them to repair the ladder

  • Screenshot

  • Find the last items

  • Screenshot

Bar

  • Give the bartender the recipe form your inventory

  • Talk with the man, who is coming along

  • Screenshot

  • Give the dish to the man and now talk to the next one

  • Screenshot

  • And the next customer

  • Get the stuff out of the microwave the same way as you did with the keys in the fish tank at the beginning

  • Screenshot

  • Screenshot

  • After serving all customers, the bartender is coming back

  • You have to play mahjongg with checks

  • You have to click away two equal looking checks

  • Checks which are covered by others you can't pick

Former Director's house

  • Find all wanted items

  • Screenshot

  • After this, you have to bring them in the right order

  • Columns from left to right: red, blue, green, purple, yellow

  • Rows from left to right: Animal, weigth, food, footprint, sketch

  • Screenshot

  • Find the needed items and give them to the former director

  • Screenshot

  • Place all items at their original place

  • Screenshot

  • Enjoy the end

Kayleigh's done it again, with yet another awesome walkthrough! \o/

9 Comments

3 Days: Zoo Mystery - Walkthrough

General Tips

  • There is no time limit

  • The book shows you your next goals for in case that you forgot

  • Use the question mark for a hint. It will renew fast, but it costs you 100 points

  • Later in the game you can also use the plazmatron, which will let disappear objects from the scene for a moment, so that you can only see, what you you are looking for

  • When you mouse cursor changes into a question mark, something has to be done, like a puzzle

  • When your mouse cursor changes into a hand, you will have move this object

  • You should talk to the persons aroand you. Sometimes they will have important informations for you

  • For fast wrong clicking you will get a point punishment

  • You can skip mini games, if you want, but you will have to do a search - scene instead

  • For doing a mini game you will receive 1.500

  • If you skip the mini game you will not receive any points for the solving the search scene

  • Some of the mini games, you will play twice or three times, but always in different variations

Minigames

  • Fish tank/Microwave: Its your goal to get the key out of the fish tank/microwave, with out touching the swimming aroand fishes/beams. Do you touch one of it, the key will fall down again - move your mouse with the key left and right to find your way

  • Turning discs: Your goal is it to reproduce a picture. The middle disc will not move, so you should start with the next ring. Move the discs by clicking till the picture is complete. Discs, which are in the right position can't be moved anymore

  • Food trays: You will see three trays moving from right to left in the middle of the scene. They only show the silhouettes of different kind of foods. In the lower part, food is moving in a bar. Get the right food and place it on the according shilouette on the tray. Each tray has to be complete, bevor it reaches the end of the treadmill

  • Staples of bowls/records: You do get two staples with bowls/records in two different colors in different sizes. Your goal is it, to staple the bowls/records from big to small from bottom to top. Use the empty compartment, for moving the plates aroand. You can click move more than one bowl/record the same time, just click the lowest one of the staple you want to move

  • Slider puzzle: Bring the tiles in the right order by clicking a tile to move it to an empty spot next, over or ander it

  • Swap puzzle: Bring the tiles in the right order. By clicking two tiles the will swap places

  • Parts puzzle: Place the parts at the right place to build or fix something. All parts can be turned with right click

  • Scale puzzle: Your goal is it, to bring the scale in balance, while putting all objects on the two scale pans. When you weight each object, you can see its single weight - that might help you to solve the puzzle quickly. But of course, you can also do it with "try and error"

  • Repair the coffee machine: After finding all parts of the coffee machine place them at the right spot. To do so, click one of the parts from the left side bar and click it at the right spot left side. Parts which do not belong at this spot, will not be placed at all.

  • Sort objects: All objects have to be brought in the right order, according to their color and the symbol. Columns have to show the same color, rows have to show the same theme of symbols. You will get a few objects already in there to have a start. Objects which are at the right place can't be moved anymor

  • Word puzzle: Find the words which are connected to the police. The words are only hidden horizontal from left to right

  • Copy face/dna/clown: On the right side of the screen you will see how the object you have to copy looks like, left side you will have to copy. To change the image on the left side, use the arrows left and right. When you think, you have all five changing parts right, click the compare button

  • Replace objects: Your goal is it, to place all objects at their right spot. When clicking an object, you will see a small image, showing a part of the location. Find it and click the object there

  • Slider puzzle 2: You see tiles, marked with a symbol and blocks marked with the same symbol. Its your goal to place a block on a field with the same symbol. But when you move a block, it will always go in the pointed direction till it will be stopped by a wall or another block. Coordinate your blocks, till all are laying on the right position

  • Wires: Connect the wires by clicking them into the right position, till all lamps get energy.

  • Micro chips: You see a parts of micro chips in bottom bar - place them at the right spot in the micro chip above

  • Labyrinth: To have to rows of boxes - in one row you see objects at the boxes, the others are empty. The others are connected by lines. You have to find the two boxes with are connected with each other and place the objects inside the empty box, according to the one, the line is connected with

  • Find the difference: Find the 10 differences between the two pictures

  • Memory: Turn two cards and find the matching pairs - But there is a difference to normal memories: Here you have to find animals and their foot. For example: Monkey and banana, tiger and meat

  • Gears: Place the gears so that they are all connected. At the end they all have to move - start with connecting the one at the right side

  • Food in pans: In the upper part you see three pans with the symbol of food on the top, you have the food. In the middle there are little balls. Your goal is it, to drop the food at the right place so that it can fall down into the pan that is showing its symbol. The food has to find its way between the little balls, so you have to find out, where is the best spot to start. If you fail, you will get another trial.

  • Key activation: Click the keys with the mouse, so that they point to the little lamp. The lamp will be activated then. All but one key do not only turn itself but also one or more other keys. Find the right combination and do the key, which is only turning itself at last.

  • Matching pairs: You will be shown a paper with a lot of different symbols. Only two are matching. Find and click this two - you will play, till you have three different papers right

  • Follow the sequence: A piano plays a melody and you have to replay it. There are symbols shown on the keyboard - that makes it easier to recall. If you hit a wrong key, the piano will show the complete sequence again

  • Sudoku: You will have to fill the four 4x4 squares with the numbers 1 - 4. Each row and column is only allowed to contain each number once

  • Match 3-1: Match 3 or more balls of the same color to fill the test tubes left. When all test tubes are full, you win

  • Match 3-2: Match 3 or more balls of the same color to fill the test tubes. For each filled test tube you will receive a letter for the needed password

  • Open the lock: With a lock pick you have to move up the single parts of the key. Find out the right order as the already moved up parts will fall down again, if you click the wrong part

  • Maths with flags: You have three math problems, shown with flags. Each flag is equivalent to a number, you see at the bottom. Replace the flag with the numbers and find the results

  • Mahjongg with checks: Just click always the two free laying checks away

Day 1

Zoo Administration

  • Click the fish tank and you will get a list of things, you have to look for

  • After finding all, you will find them in your inventory, right side

  • Pick them up and click them at the fish tank

  • Screenshot

  • The first mini games: You have to get out the five keys by using the magnet. By clicking left, the magnet will fall down. If it comes onto a key, the key will stick at it and the rod will move it up. By dragging the to the left or right, you can change direction, but you can't change the height of the key. If a fish touches the key with the mouth, it will drop down again. You have to find the right moment to let the magnet fall down

  • When you are done, click the painting with the horse at the wall behind the desc

  • You do not know the combination, so you first have to collect all numbers

  • Screenshot

  • Click them from your inventory onto the safe

  • Now you get 7 circles. The one in the middle cannot be moved, all others you can move by clicking them.

  • You have to assemble the picture of an elephant

  • A circle that is at its right position cannot be moved anymore

  • Screenshot

  • Get the note out of the safe

At the bar

  • After collecting all cups and plates, give them to the bartender

  • Screenshot

  • Now you have to fill the trays with the food according to the silhouettes - make sure, that you fill a tray before it reaches the left end

  • Collect the bottles

  • Screenshot

  • You will have to place them on the shelf at the back wall

  • When you click a bottle, the correct shadow on the shelf will be highlighted

  • Screenshot

  • Now clean the bar by collecting the papers and the spiderwebs

  • Screenshot

  • Now bring the bowls in the right order - if red is right side or left side at the end, does not matter. Use the lower spot to place bowls there also. You are allowed to take as many bowls as you want at the same time, but you can only place a smaller bowl onto a bigger one, not the other way aroand

  • I marked the bowls with numbers for the step by stepe walkthrough - always grab the number and place it as told

  • Screenshot

  • blue 1 down

  • blue 5 and 6 to the right

  • red 1 (with the ones above) down

  • blue 3 to the left

  • red 5 and 6 to the left

  • red 4, 5 and 6 down

  • blue 6 to the left

  • red 4, 5 and 6 to the right

  • red 3, 4, 5, 6 down

  • blue 1,2,3 and 6 to the right

  • blue 6 to the left

  • blue 5 and 6 to the right

  • red 3,4,5,6 to the left

  • all red down

  • blue 5 and 6 to the left

  • 4, 5, and 6 to the right

  • red to the left

Uncle's house

  • All lamps can be moved to the left and right, so that you can see better

  • For the last cat, grab the rifle (right low corner) and shoot the bottle in front of the painting at the top

  • The painting drops down and you can get the cat

  • Screenshot

  • You have to bring the numbers now in the right order - 1 left upper corner - 15 low right corner - By clicking a tile, it will move to a free spot. While doing this a bonus will load -when its full you can swap two numbers by clicking them

  • Now find the needed objects

  • Screenshot

  • Get them out of the inventory and place them on the scale

  • To place an object on the scale click it and click it on one of the scale pans

  • You will have to bring the scale in balance by placing all objects on the scale pans

  • You can do it by try and error or find out the weight for each object and then count - or have a look at the screenshot ;)

  • Screenshot

Police Station

  • Get the documents from your inventory and give it to the sheriff

  • After finding all donuts, give them to him also and then click the coffeemaker, in the other room, left side

  • Screenshot

  • Find all ingredients to make coffee

  • Screenshot

  • Place all parts at the right place to fix the machine

  • Screenshot

  • Give the coffee to the sheriff and find all folders

  • Screenshot

  • When you foand all get them out of the inventory and click them at the file cabinet left side

  • You will have to bring them in the right order - use the already placed once for orientation

  • The columns have to show the same color - the rows have to show the same theme

  • Right placed folders are getting dark and can't be moved anymore

  • For top to bottom:

  • First row are animal

  • Second row are geometric symbols in black and white

  • Third row are letters

  • Fourth row are vehicles

  • The last row show black symbols

  • Screenshot

  • Now give red folder from your inventory to the sheriff

Day 2

Police Station

  • First you will have to find word, which are relevant to the police work

  • Click the first letter, hold the left mouse button pressed and drag the to the last letter, where you can release it.

  • The words are only hidden horizontal from left to right

  • You are looking for (seen from top to bottom):

  • 1st row: Pistol

  • 2nd row: Handcuffs

  • 4th row: Armor

  • 5th row: Gloves

  • 8th row: Badge

  • 9th row: Binoculars

  • 11th row: Hoand

  • 12th row: Magnifier

  • Screenshot

  • Now you have find the objects

  • Screenshot

  • Give the objects all to the sheriff

  • Now you have to copy the face by clicking the arrows left and right

  • When you start with the chin, the rest is coming by it self, as you only have to look at the outlines - when they do fit, its the right part

  • Find the rest of the items, that are wanted

  • Screenshot

Dock

  • Get all the stuff, the captain needs

  • Screenshot

  • On the boat you will have to place the items at the right spot

  • Unfortunately the game will already show you a shadow, where you have to click the item

  • Screenshot

  • Now you have to find shoes, tires, roses and bananas

  • The pictures in the bar are only an example - so you will not only find red roses for example, but also white ones

  • Screenshot

  • Now place all objects in the corresponding crates

  • Screenshot

  • The next mini game is waiting

  • Your goal is it, to bring the blocks onto the tiles with the same symbols

  • By clicking a block, you will see arrows left, right, top and bottom

  • With this arrows, you are moving the blocks

  • By clicking the arrow, the block will always go in the clicked direction, till a wall or another block stops it

  • For the solution please have a look at the screenshot

  • Screenshot1, Screenshot2, Screenshot3, Screenshot4

Laboratory

  • First click the alien and find the hammer afterwards

  • Give the hammer to the alien and find the next one he wants

  • Give it to him also and find the next one

  • Where there are only three sketches left, click the door lock right side

  • Screenshot

  • You have to activate the five lamps, by connecting the cables

  • You turn the cables aroand by clicking them

  • You can easily see, if they are at the right place, as only then they will have a real connection

  • Start top left

  • Screenshot

  • Now you can find the three sketches

  • Screenshot

  • Reassemble the picture by clicking two tiles - they will swap places

  • Screenshot

  • To come back to the main lab use the door left from the bridge

  • Click the device on the table in the left low corner and find all parts

  • Screenshot

  • Four will be left, so enter the door to the right and look there for the rest

  • Screenshot

  • Go back and place the parts from your inventory on the desk low left corner

  • You have to reassemble the device - with right click you can turn them

  • Screenshot

  • From now on, you can use the plazmatron as well - with it you can make objects disappear for a moment to see, if needed items are behind or ander it

  • Items, you can use the Plazmatron with, will highlight, when you move the mouse with the Plamatron over it

  • Find the needed items in here and the other room

  • Screenshot

  • Get all items out of the inventory and place them at the tower, right next to the bell jar in the middle of the room

  • Screenshot

  • Place all chips at the right place, you can turn them with right click

  • Now click the crystal in the middle, where the glass jar was standing before

  • Screenshot

Police Station

  • Give the crystal from your inventory to the sheriff

  • Now you have to construct 4 phantom pictures again

  • Talk to the clown and click the blue folder on the desk

  • Screenshot

  • After finding all items, get them out of your inventory and click them onto the blue folder

  • On top you will see the objects that you need to have at the bottom

  • Your goal is it

  • Follow the line, that is connected with the box, to see where it ends and click the object into it

  • Screenshot

  • Find the papers

  • Screenshot

  • Reassemble the note by placing the paper pieces at the right spot

  • With right click you can turn the pieces

  • Pieces, which are at the right place, get dark and can't be moved anymore

  • Screenshot

  • Place the note afterwards onto the folder on the desk

Bar

  • After finding all objects, click the bartender and after the conversation the tv behind him

  • Screenshot

  • Find the differences

  • Screenshot

  • Now you have to serve customers by finding everything for their order

  • Eggs:Screenshot

  • Pizza:Screenshot

  • Fresh orange juice:Screenshot

  • When they are gone, you will have to fill trays with food again

Former director's house

  • Don't look for the food that is shown in your search bar! Look for the animals, that like to eat this food for example the mouse eats the cheese

  • Screenshot

  • Playing the memory now, you have to match cards, that are connected with each other as for example the icebear and the iceberg

  • Screenshot

  • Give the jar, glass and bottle to the former director and find the elephants after

  • Don't forget to use the plazmatron at the cabinet right side and the chair lower left corner

  • Screenshot

  • Give the former director the elephants and the toys after you foand them

  • Do the jigsaw puzzle

  • Screenshot

Magnate's house, hall

  • Find all items and give them to the butler

  • Screenshot

  • Now you have to reassemble the pictures

  • Screenshot

  • Find the needed items

  • Then find the records, use plazmatron at the piano and place them into the music device there

  • Screenshot

  • Screenshot

  • Now bring the records in order - use the screenshot to anderstand the numbers in the step by step walkthrough below

  • Screenshot

  • blue 3 and 4 and red 2 down

  • red 7 to the right

  • blue 5 down

  • blue 3,4 and 5 to the left

  • red 1,6 and 7 to the right

  • red 6 and 7 down

  • all reds to the right

  • blue 1,3,4 and 5 down

  • blue 7 down

  • red 8 to the right

  • red 5,6,7 and 8 to the left

  • all red to the right

  • all red to the left

  • blue 7 and 8 to the right

  • blue 6, 7, and 8 down

  • blue 3 to 8 to the right

  • all blues down

  • 4 to 8 to the right

  • all red to the left

  • all blue to the right

Magnate's room

  • Click the paper bin right side and pick up all the papers

  • Reassemble the picture after.

  • You can turn the pieces by right click

  • A piece at the correct place will get dark and can't be moved anymore

  • Screenshot

  • Move the chair a little to the side and get the golden head

  • Place it on the sphinx on the desk and click the grandfather clock

  • Screenshot

  • Find the parts of the clock and after this the billiard balls

  • Screenshot

  • Now click the colored shred behind the chair

  • Reassemble the stained window

  • Screenshot

  • Now search for the symbols, you can see on the window

  • Screenshot

  • After you foand them, get the photo out of the desk drawer

  • Screenshot

  • Find the deers and place them at the wall

  • The glasses belong to the champagne bottle left low corner

  • The other door of the desk opens

  • Screenshot

  • Get out the note

Zoo Lodge

  • Find the animals

  • Screenshot

  • Follow the traces in the labyrinth and bring the animals into their boxes

  • Screenshot

  • Find the items, the animals stole

  • Screenshot

  • Replace the items

  • Screenshot

  • Click the box behind the guard and connect the wires

  • Screenshot

Zoo Administration

  • Find the wanted items

  • Screenshot

  • Now click the fish tank and collect the letters

  • Find all dogs and place them into the picture frame left side

  • Screenshot

  • After finding all gears, click them at the safe, you foand behind the dog picture

  • Screenshot

  • Place the gears, so that all move

  • Screenshot

  • The safe opens, grab the book

Day 3

Former director's house

  • Get the stuff, the former director needs

  • Screenshot

  • Give all to him and collect the rest

  • Screenshot

  • In the upper part you see three pans with the symbol of food, on the top you have the food

  • In the middle there are little balls

  • Your goal is it, to drop the food at the right place so that it can fall down into the pan that is showing its symbol

  • The food has to find its way between the little balls, so you have to find out, where is the best spot to start

  • If you fail, you will get another trial

  • Now give the former director the green stuff and look for the pictures

  • Screenshot

  • Give him the picture

  • Find the differences

  • Screenshot

Library

  • First click on the music box at the fireplace

  • While the search scene, you will have to use the plazmatron same time at the chair and the table, otherwise, you wont be able to find the feather

  • Place all items on the musicbox

  • Screenshot

  • Click the music box again and it will show a color sequence you have to replay

  • Remind the sequence and click the right order of colors at the books left in the shelf

  • The correct order is: dark blue, light green, pink, light blue, purple, light red, yellow

  • A compartment on top of the music box appears

  • Click it and find the keys for it

  • Screenshot

  • After finding all, click the compartment and place the keys in the right order

  • Have a good look, which key turns which other keys with it.

  • The key marked with a red circle in the screenshot will turn just itself

  • Screenshot

  • Get the documents out of the compartment and find the wanted items

  • Screenshot

Bar

  • Find all wanted items

  • Screenshot

  • After it you will have to fix the fish - get the parts from the bar

  • Screenshot

  • Place it back above the bar

  • Find the foot- and hand prints

  • Screenshot

  • In the following mini game you have to find on each card one matching pair

  • Find the wanted items

  • Screenshot

Magnate's house, hall

  • Click the piano and follow the sequences

  • The keys will have symbols, so that it is more easy to replay it

  • Diamond, Star, Moon

  • Diamond, Star, Moon, Spades, Clubs

  • Diamond, Star, Moon, Spades, Clubs, Heart, Triangle

  • Diamond, Star, Moon, Spades, Clubs, Heart, Triangle, Spades, Heart

  • Diamond, Star, Moon, Spades, Clubs, Heart, Triangle, Spades, Heart, Star, Moon

  • Find the needed items

  • Screenshot

Magnate's office

  • Play Sudoku:

  • Click the keypad and fill up the number fields

  • Each number may only appear once horizontal and vertical

  • Screenshot

  • Find all needed items

  • Screenshot

Police Station

  • Find the three books and give them to the sheriff

  • Get all items and give them to him also

  • Screenshot

  • Match three or more balls of the same color by swapping two balls

  • Play, until the color test tubes are filled

  • Find the wanted items and give it to the sheriff

  • Screenshot

  • Now you have to copy the dna

  • In the middle, you see numbers from 1-5

  • Move your mouse on the 1 and you see, that a certain part of the dna is marked

  • By clicking left on the 1 (or any other number), you will change this part - Click it, till both sides do look the same

  • When you think, all looks the same, click "compare"

Bar

  • Find all the wanted items

  • Screenshot

  • Screenshot

  • Screenshot

  • In the minigame, you will see different shapes in different colors

  • The colors are not of any interest, but the shapes

  • Place all shapes into the box, with out overlapping

  • The box has to be filled up completely and you can't turn the shapes

  • Screenshot

  • Now find the needed keys and key rings

  • Screenshot

  • The mini game wants you find a matching pair of keys on each of the five card

Hotel Room

  • Pick up the camera from the night stand and find the items

  • Screenshot

  • Find the differences

  • Screenshot

  • Move the desk lamp left side, get the laptop out of the inventory and click it at the socket

  • Screenshot

  • Click the laptop

  • Play the Match-3 game, till you foand all your letters for the password

  • Get the lock pick and open the look of the door

  • Use the lock pick to move up the first spring of the lock

  • If it falls down, go on looking for one, that stays on top

  • Now look for the second one. If you choose the wrong one, the first one will also fall down

  • So you first have to lift the first one again and then look for the right second one

  • If you choose the right on, you can go on looking for the next

  • Please have a look at the screenshot to see the right order

  • Seen from left right (1-8) you have to use the following order:

  • 6, 4, 8, 3, 5, 2, 7, 1

  • Screenshot

Dock

  • Find the items

  • Screenshot

  • Repair the ship

  • Screenshot

  • Find all items and give them to the captain

  • Screenshot

  • Now you have to solve a math problem

  • Each flag is standing for a number, you see at the bottom

  • Solve the math problem, you already see now

  • Place the correct flags at their places

  • 89-83=6

  • 15+32=47

  • 27+49=76

  • 56-36=20

  • Screenshot

Dump near the old circus

  • Find the items

  • Click the container door at the right side

  • Place the teddy on top, the car in the middle and the pyramid at the bottom shelf of the container

  • Screenshot

  • Now click the caravan door left and find more items

  • Screenshot

  • After finding all rings, click the door of the white caravan

  • You have to find a position with the ring, that it will fall through the rods into the bowl

  • Which ring goes in which bowl does not matter

  • After this, the caravan door opens and you receive the oil

  • Get the oil and the can out of the inventory and click the door of the caravan in the back left

  • Give all items to the man standing in the door

  • Screenshot

  • Another labyrinth is awaiting you

  • Screenshot

Old Warehouse

  • Click the truck

  • The hook and chain are hanging at the rope with the wash

  • Get it out of your inventory and click the truck again

  • Find the wanted items and click them also at the truck

  • Screenshot

  • Now click the box left side of the door

  • After you foand all items, click it at the box

  • Screenshot

  • Now you have to do a phantom picture of the clown

  • Find afterwards the items and use them to repair the ladder

  • Screenshot

  • Find the last items

  • Screenshot

Bar

  • Give the bartender the recipe form your inventory

  • Talk with the man, who is coming along

  • Screenshot

  • Give the dish to the man and now talk to the next one

  • Screenshot

  • And the next customer

  • Get the stuff out of the microwave the same way as you did with the keys in the fish tank at the beginning

  • Screenshot

  • Screenshot

  • After serving all customers, the bartender is coming back

  • You have to play mahjongg with checks

  • You have to click away two equal looking checks

  • Checks which are covered by others you can't pick

Former Director's house

  • Find all wanted items

  • Screenshot

  • After this, you have to bring them in the right order

  • Columns from left to right: red, blue, green, purple, yellow

  • Rows from left to right: Animal, weigth, food, footprint, sketch

  • Screenshot

  • Find the needed items and give them to the former director

  • Screenshot

  • Place all items at their original place

  • Screenshot

  • Enjoy the end

Kayleigh's done it again, with yet another awesome walkthrough! \o/

Reply

For the record: I purchased the full version after liking the demo; the registration code they gave me didn't work. The help person initially responded by giving me another code, but that still didn't work, and despite multiple e-mails I haven't heard from them in about a week. I liked the game, but don't throw your money away!

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I have been stuck in the library for ages - trying to find the spring. Can't see what I'm missing - any ideas??
Thanks

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Sheila -

Use the plasmatron to vanish both the desk and the chair and you will find the spring behind the chair.

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Anonymous July 15, 2009 8:19 AM

I am in the bar with a broken fish - how do I get the fish back together. The game seems to have frozen there.

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JIGuest -

First, did you finish finding the other hidden objects in the scene (skates, starfish, flowers, etc.)? Once you do that you are left with pieces of the fish on the bar. Click on the pieces and it should take you to a jigsaw puzzle where you can piece the fish together. It won't take you to the jigsaw puzzle until the rest of the items are found. If, after all other items are found and the puzzle doesn't come up when you click on the fish pieces, this may be a bug in the game. If that is the case it is best to contact the vendor where you purchased the game and see if they have a fix.

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Veterans Wife July 31, 2009 4:21 PM

I just finished this game and thought it was great! I love how you can move things around and there are so many different mini games, so you don't feel you're doing the same thing over and over.
My only question is why do you never get to go into the storage building on the other side of the island?

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Veterans Wife -

That is just one of life's little mysteries. :-)

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I notice there is one building left that we have never discovered: the storage one at the bottom left on the map. How to get in it?

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